Bungie Says Goodbye To Toxic Destiny Players


Bungie’s latest weekly update for Destiny is out, and it targets bugs and bad players. For starters, the Destiny team is looking at the least completed raids and easing their difficulty so that more players are willing to see them through from start to finish. The team plays through raids on a weekly basis to see how players are responding to content, as well as looking at in-game metrics to see where problems are arising. There are also bugs that need to be squashed, since the raids are hard enough without the game getting in the way.

Next up, the company plans on dealing with idlers, players who go into strikes and pvp matches and do not contribute.

One player not contributing in an activity might seem like a small thing, but it can make a Weekly Heroic Strike unbeatable or make a Crucible match unwinnable. Those little bits of damage to the experiences other players adds up over time.

The most toxic players will be restricted from matchmaking, starting out as temporary punishments and eventually leading to permanent restrictions if the behavior is kept up. The system won’t catch you because the pizza man came to the door, however, it is designed to only trap habitual idlers.

(Source: Bungie)

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