Final Fantasy XIV 360 Not Cancelled, Just Delayed Forever


Square Enix

If you check any gaming related website, electronics store, or wikipedia, you’ll find that Square Enix is set to release Final Fantasy XIV on the 30th of September for the PC, and sometime in March next year on the Playstation 3. What you won’t find, on the other hand, is a release date, or an acknowledgement of the Xbox360 version of Final Fantasy XIV, and Square Enix would like to rectify that.

In a recent interview with VG247, producer Hiromichi Tanaka stated that the 360 version of the upcoming Final Fantasy MMO is in fact not canned on the 360, but has rather been delayed and put on hold while talks continue with Microsoft. Going further into details, Tanaka explained that Xbox Live is virtually the only hurdle keeping Final Fantasy XIV from continuing development on the platform.

I’ve been pretty unrepentant in the past with my feelings towards Microsoft and have always backed up my philosophy that if you are a console gamer looking for an MMO, your best bet is to stick with a Playstation 3. The hurdles that the developers have been reaching with Microsoft are essentially set at Microsoft’s love of money, and their need to stick their fingers into everyone else’s cookie jar, leading to the point where a deal between Microsoft and the BBC to offer streaming BBC over Xbox Live (at no cost to Microsoft) was turned down because Microsoft couldn’t make any money off of it.

As much as I hate to play the pessimist, those who are waiting out on a 360 version of Final Fantasy XIV might as well wait in line behind those still hoping for a console edition of Champions Online, Age of Conan, and Star Trek Online, who are standing right over there with the folk waiting for Duke Nukem Forever and the rapture.

More on Final Fantasy XIV as it appears.