Codemasters: APB Could Work…Just Not By Us.


It could by Hi-Rez?

Codemasters General Manager David Solari has been on MMO Fallout’s news bulletins before, with regards to Lord of the Rings Online Europe, but now I get to talk about him weighing his opinion on something not Turbine related. In an interview with Eurogamer on the topic of All Points Bulletin, Solari wanted to express his optimism that the defunct MMO could absolutely work, given the right time.

“[Realtime Worlds] made some key mistakes there, with some key stuff changed that game could be successful. I do think the game could be turned around but it would need nine months of hard work,” he added. “That game could have been successful but the cost of development and everything else was a huge thing. The money it had to make to support that was very high risk. If you could take a smaller team and make all the fixes and operate at a lower cost then it’s fairly unique: there’s not really anything else in the market out there.”

Solari makes a great point. During APB’s short life, I harped on a few points that the game could be fixed and turned around easily, but that Realtime Worlds would be fighting against the clock to fix the shooting and driving mechanics being lackluster in a driving and shooting game. But who exactly is going to pick up APB, Mr. Solari. You?

“We have not picked up APB,” he said, definitively. “I can answer you definitively,” he echoed, “we haven’t picked that up.”

Damn. Well there is still the possibility of Epic Games taking over. More on APB as it absolutely refuses to die.