
Reading K2 Networks (GamersFirst) talk about cheaters reminds me of the black knight scene from Monty Python and the Holy Grail. Even though King Arthur continues to hack the black knight apart, limb from limb, he continues his volley of verbal assaults at Arthur’s ability with a sword, to the point where, in defeat, the knight offers a draw.
In an alternate reality, I might be complacent with Gamersfirst’s handling of cheaters, but given their work in titles like Knight Online (which is full to the brim with cheaters, bots, and gold farmers), my hope for APB’s future is on uneven grounds. Of course, if you go by Gamersfirst’s words, back when Realtime Worlds was still running All Points Bulletin, the company had the information to ban the high number of cheaters, but simply chose not to enforce the rules. The implication being that the new host will be enforcing the rules.
With the latest K2 Networks blog, the APB team has offered a thank you to the cheaters for providing them with useful information.
For the past 3 weeks we have been watching and observing user behavior in Closed Beta. We’d like to extend a “thanks” to the 60 odd players that have been toying around with various hack tools (about 0.4% of the players). Thanks to your hard cheating work, we are now much better equipped to deal with you going forward. How? I guess you will find out.
I wish GamersFirst the best of luck with APB, and I will be there when the game comes out. Unlike their other titles, however, APB isn’t going to survive if it is filled with cheaters. The first failed launch should have been enough of an indicator.
apb reloaded is ruined by hackers, its one of these games I wish i did not give money for premium money well wasted
I’m not surprised, considering every other game in Gamersfirst’s lineup is similarly filled to saturation with cheaters and gold farmers.