
I can’t wait until The War Z comes out so I can get to end-game and grind the super master zombie raid. What? I can’t do that? Well then. In an interview with PC Gamer, Executive Producer Sergey Titov explains that The War Z is first and foremost a game of survival. Your goal is not to earn achievements or cause zombie slaughter in mass quantities, but to explore the wilderness and survive. As a result, the game will not feature traditional quests. On that note, the game won’t even feature safe zones. As anyone who has seen a zombie movie will tell you, armored fortresses are really just a convenient metal/stone box where humans gather to await being eaten alive.
Additionally, there is no end-game. Instead, the goal is to create a toolset and allow people to play to their heart’s content and create their own games. For instance, one server may have a goal of defending a fortress against a constant zombie attack. Meanwhile another server might task players with simply surviving against the zombies and one another.
This is also why we’re allowing players to rent their own servers and create their own private worlds with their own rules. Some will do just that—building their own virtual “strongholds” so to say and inviting other people to join as long as they are going to follow their rules. Some will band together into clans and will fight other clans—either on public or private servers.
More on The War Z as it appears.
(Source: PC Gamer)