Combat Evolves In RuneScape On November 20th


RuneScape’s Evolution of Combat has been in beta for five months, and is about to turn the eleven year old MMO on its head. While Jagex has made some small tweaks over the years to their combat system, the company announced earlier this year that they would be going back and completely overhauling how players fight monsters and each other. The new system trades in weapon-specific special attacks for a more familiar approach, gaining adrenaline during combat and using level-specific abilities. Just about every aspect of RuneScape’s combat system is being changed in this update.

When the update does go live, players will see immediately see a number of changes, from alterations to the game’s combat-level system to a dramatic shift in how the game calculates maximum HP. Instead of clicking and waiting, combat is being made more entertaining with the addition of hotbars, allowing for quick access to combat abilities, potions, and food via simple presses of the keyboard. Off-hand versions of weapons will allow for another brand new feature: dual wielding. Finally, every single NPC in the game has been altered to follow the new combat rules, including specific strengths and weaknesses, balancing the monster’s level to its power, and more.

(Source: RuneScape)