Early Access: Polygon Is An Embarrassment


It’s a big hunk of trash.

Every once in a while a game comes up that is so utterly terrible that I need to talk about it. This game is Polygon, an asset flip created by a studio that is to game development what Little Caesars cooks are to gourmet chefs. In fact the only positive thing worth saying about this game ties to the things that the developers did not create.

First off let’s talk about the trailer for Polygon because it is 100% false advertising. The planes? Not in the game. The tanks? Not in the game. Large scale battles? Absolutely not. Large maps? No, you’ll spend most of your time getting spawn camped. You can actually watch the few “gameplay” videos in the trailer and see how completely fake it is. Yes it is early access. No I am not confident the developers can actually program that stuff in.

Now let’s talk about Polygon, an asset flip on a shoddy multiplayer. Polygon is an asset flip of the $90 Polygon War Pack. Yes the folks at Redaster Studio are evidently so lacking in creativity that they could hardly alter the game name from the asset pack it relies on. You can tell how little programming knowledge the developers have because just about everything that wouldn’t come pre-built for them is essentially barely functioning.

The netcode is terrible with matches suffering badly from lag. Weapons have no drop-off meaning you can pinpoint headshot someone from all the way across the map by putting your reticle on their head. Hit detection is god awful with the game regularly registering hits that don’t actually damage people. Player models are terribly put together and regularly break at the slightest movement like aiming near a wall or jumping.

Playing Polygon is likely to cause a migraine because everything the developers conceivably had to build themselves is trite garbage. Bullets regularly make no sound and the hit reticle is hard to see in battle and mostly broken, so odds are you won’t know that you’re being shot at or where you’re being shot at from before you die. Soldiers blend in almost perfectly with some parts of the landscape making every map rife with people camping. Get too close to an obstacle and you’ll be unable to draw your gun.

Polygon wants you to be a premium subscriber in order to host your own server which is pathetically laughable even at the paltry couple bucks a month that it wants. Polygon doesn’t deserve people spending real money on it until the developers put someone in who knows how to program a game without using the color by numbers approach. It shouldn’t be charging for premium skins at a time when the game is far below what would constitute a minimum viable product.

But don’t worry because the cash shop is fully functioning.

Don’t spend your money on Polygon. Don’t waste your time on Polygon.