The population is…
Back in May I made a joke about how headline authors were pre-writing their jokes about Population Zero’s title for when the traffic crashed and it became less of a tagline and more of a self-fulfilling prophecy. But what can you do when your big Early Access game did everything in its power to let customers know that their time and effort wasn’t going to be valued? Or when your statistically negligible yet still vocal fanboys drove off even more people by acting like feckless jagoffs toward anyone with legitimate complaints about objectively bad content?
Video game headline writers waiting for Population Zero’s player base to drop so they can start writing jokes about the game’s title being prophetic. pic.twitter.com/eYswlMNr1O
— Connor (@mmofallout) May 5, 2020
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I wonder how many of those people are sitting in bewilderment on how Population Zero has nobody playing it right now, including them. Population Zero’s engagement has gotten so bad that three months after launching into early access the game is dead. Actually it’s deader than dead, it’s a shambling corpse. It is 4p.m. on a Saturday and there is literally nobody playing this game worldwide.
The last post from the PZ Team Steam account is from June 15, and incidentally it addresses the big mechanic that Enplex Games has previously seemed the most stubborn about despite it being overwhelmingly hated; the seven day wipe mechanic. They might be working at possibly considering removing it. Too little too late.
You could write a book about all of the hurdles that Population Zero tripped over on its way out the door and at this point the game needs more than a miracle to bring people back and get them interested. Effectively they need the video game equivalent of overhauling a donut into a tiramisu. I don’t know who is really excited to come back to Population Zero once the kinks have been worked out.