I Played Some Of That Warzone Mobile


It made me feel blind.

Those of you who read MMO Fallout know that I’m generally not a fan of mobile games. Foremost because the last thing I want to spend hours of my time doing is staring at my phone screen. The second is because a large majority of mobile games barely qualify as video games. Especially in mobile MMO games where most of these titles are automatically set up to play themselves.

And yes I have routinely mocked the fact that standards of quality among mobile gamers are lower than a dog which turd to eat at the dog park, but that’s all that it is. An objective fact. If you threw a maid dress on a rusty fire hydrant and gave it a pair of tits, mobile gamers would drop 10 grand on a limited event to get a slightly animated gif of it in their squad and be happy.

But anyway I’m here to talk about Warzone mobile because I played it and it wasn’t awful. In retrospect is is kinda neat that phones are getting to that point where they can play more real games.

I have a sneaking suspicion we are going into a future where your phone will be the main device for people. You’ll dock it to a monitor but it will be the source for most of your stuff; your office work, your video games, streaming apps, all that fun stuff. And then your job will expect you to work on vacation because you can take your work computer with you.

You might be wondering what the hell the difference is between COD Mobile and Warzone Mobile, because COD Mobile already has a battle royale mode. Put simply; CODM’s battle royale is a mode tacked on to a mobile game while Warzone BR is the console game scaled down to mobile. So COD Mobile is faster-paced and more arcadey, while Warzone Mobile is more strategic and grander in scope.

Oh and Warzone Mobile is tied to your Call of Duty account and shares progression. Battle Pass progression and experience, as well as most operator skins, blueprints, and weapon cosmetics should be shared between Warzone, Warzone Mobile, and Modern Warfare 3.

But Warzone Mobile is straight ass Warzone but on the phone. There’s a few streamlined things like the map being smaller and automatic pickups of better weapons and ammo/attachments/armor, and your parachute auto-deploys. But it is a full-ass Warzone.

The controls are not fantastic. If you’re used to mobile you’ll probably be used to this just fine, but I’m not. So I opted to sweat it out and play with a controller. My biggest issue with the game as a concept is that it can be really hard to see anyone standing far away. A lot of times I got sniped by someone the size of a single pixel, and others I couldn’t see anything on where I was getting shot from.

Also the optimization on Warzone Mobile is complete dog ass. Framerate-wise the game runs fine on my Pixel 7, but routinely the game just refuses to load textures leading to this garbled crap.

Biggest problem with Warzone Mobile is the optimization, but they’re slowly working on that. Given they’re adding in team deathmatch modes and various modes from the regular game to this, it’s probably fair to say that Call of Duty Mobile is becoming completely irrelevant.

More on that to come. Maybe.