Falling Out, The Re-Reboot #1: At Cliff’s End


It’s been roughly six years since the last Falling Out comic which gives us a good year on our topic’s relevance. New episodes of Falling Out every…let’s play this release schedule by ear.

Sprite credits: Stephen Challenger, Matthew Nash, Charles Gabriel (via OpenGameArt)

Boss Key Shuts Down After Radical Heights Flounders


Following its launch into “extreme early access” after five months of development, Radical Heights developer Boss Key has announced that it is going into extreme defunct mode. Big boss Cliff Bleszinski released an announcement on Twitter today noting that the servers for Radical Heights will remain online for the near future, however the studio itself is effectively no more. Radical Heights launched into early access and managed to pull peak numbers of less than 13,000, higher than Lawbreakers and around the same numbers as Gearbox’s Battleborn.

Nothing has been confirmed for the future of Lawbreakers, and as of yet Boss Key Productions has not made any official announcement on the Steam pages for either title. The Twitter account for Boss Key Productions has similarly made no acknowledgement of its closure.

(Source: Twitter)

[Not Massive] Radical Heights’ Unique Concept: Persistent Money


Following the commercial failure of its take on the Overwatch-style hero shooter, Boss Key Productions is coming back swinging by taking on the Battle Royale genre with Radical Heights. In production for the past five months, Radical Heights is set to go live on Steam Early Access very soon. Tomorrow even, as in April 10. And why not take a look at the game when it does release? It’s free, after all. Radical deadlines.

Radical Heights is aping on 80’s aesthetic and radical, tubular dialogue to cosmetically set itself apart from the competition, but one aspect that is rather new to the genre is the idea that player-held cash is persistent between matches, allowing players to hoard cash to hopefully make the next match easier.

Can Boss Key pull out a hit? We’ll find out when the game goes live tomorrow.

(Source: Steam)

[NM] Lawbreakers Population Before Free Weekend Is Fitting


Lawbreakers is currently 50% off in preparation for a free weekend which starts on Thursday and runs through Sunday, and while the sale is a nice jump on the pre-holiday mass discounts, the need for a free weekend can not be better shown than through the screenshot above. While bringing up the announcement, we seem to have hit the page at just the right time, either through statistical anomaly (servers down) or sheer luck, Lawbreakers was at 0 players. That was last night, this morning the game isn’t doing much better with a whole 14 people worldwide breaking the law.

Boss Key Studios has referred to its strategy as a marathon, not a sprint, but with the game failing to both attract new players and retain its existing customer base, it looks more like Lawbreakers is jogging in place as the competition leaves it in the dust. As a multiplayer-only game, Lawbreakers’ population issues are almost self-defeating, as people are reluctant to buy a game with a low population, thus causing more population issues. What Lawbreakers needs is a big push in players who keep coming back, say spurred by a free weekend.

(Source: Steam Charts)