Darkfall Quests Coming In Autumn


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Aventurine has announced today that quests are coming to Darkfall Unholy Wars this Autumn. The first batch of quests will cater to new and old players, with availability varying from right in your face to obscure and more difficult to find. Quests are designed to be open-ended journeys that integrate players with recent and ancient history of the world of Agon. Quests suggested by players will also be introduced in this and future batches.

One quest example that Aventurine sent over is the Suspicious Altar, where players will stumble upon ancient altars and devices connected to some nefarious plot that must be unraveled. We will have more information on Darkfall’s quest system as it becomes available.

(Source: Aventurine Press Release)

Darkfall Introduces PLEX-like D.U.E.L


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Aventurine is the latest company to jump on board the PLEX train. In a recent update post, the company revealed D.U.E.L, an item that can be purchased from the in-game shop that extends a player’s subscription by 30 days. The patch notes don’t offer much in terms of details, so we reached out to Aventurine to answer a couple of questions. The D.U.E.L is a physical item that is placed in the player’s inventory. It can be used to add 30 days to an account (extending any existing subscription time), or it can be traded to other players for in-game currency. The D.U.E.L does not drop on death cannot be looted by other players.

Thank you to Tasos Flambouras from Aventurine for providing additional information.

(Source: Darkfall)

State of Darkfall: Upcoming Updates


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Aventurine has released a list of upcoming updates to Darkfall: Unholy Wars, to be released in the month of July and beyond. The first, expected for launch in the first week of July, focuses on fixing and balancing issues that have arisen since the custom roles patch last month. The second patch is the first step in creating a more customizable user interface, allowing players to tailor the UI to their preferences. Also in the works are economy rebalances, seige engines in August, and the first quest lines in September.

Further down the line, Aventurine plans to overhaul the inventory system into one that is grid-based and more easily managed, as well as an alignment system that will severely reduce the size of the safe zones, as well as the ability to enchant equipment. There is plenty more in development, including fluff items for the in-game store, and Aventurine has promised to keep us up to date on future development.

(Source: Aventurine press release)

Darkfall Exploit Results In Rollback


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Aventurine has posted a notice that the Darkfall game servers have been rolled back to last Thursday after an exploit was discovered that allowed players to duplicate items.

With the help of the community we have discovered that there was some exploiting of our Market feature at the end of last week. We immediately deactivated the Market to fix this issue and we identified those who had been actively exploiting it. We are in the process of permanently banning these players for their actions, as their behavior is inconsistent with the values we’ve set for the Darkfall Unholy Wars community.

To take every measure necessary to protect fairness in the game we decided to roll back inventories to last Thursday and keep the Market feature disabled for another day to further test it and verify that nothing similar happens in the future.

We apologize to those affected and we will add three (3) days of game time to all active accounts on Sunday, June 1st.

(Source: Facebook)

Darkfall Unholy Wars Free May 1st


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Darkfall is about to become one year older, and Aventurine hopes that everyone will come to the party. From May 1st to May 5th, gamers are invited to give Darkfall a try whether they are returning customers or new players entirely. In addition, players will enjoy double prowess for the duration of the event, as well as a series of dynamic events including a treasure hunt.

Check out more Darkfall Unholy Wars at the link below.

(Source: Darkfall)

Darkfall Lays Out Vision and Direction


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Aventurine has announced today that the developer has realigned itself to get back on track with their original vision for a sandbox PvP MMO where risk dictates reward and massive battles carry more meaning. As part of its realignment sessions, Darkfall will undergo a series of updates over the coming weeks. Top priority is the release of custom roles, allowing players to mix and match their skills, armor, boosters, etc, without being penalized. Armor will affect abilities in various manners, but it will no longer block abilities.

Next up, Aventurine is working on rebalancing the economy, going over every monster and resource node to see where improvements can be made. New higher tier tools will be launched alongside special resource nodes, with the whole shebang expected to launch over several updates. Third on the list are proper siege engines. Towers, catapults, and more to assist players in taking and holding territory. And finally, last on the list revealed is a robust quest system, a method to introduce players to the game’s lore and help new players learn the ropes.

The first update, introducing custom roles, is set for “very soon,” with the rest to follow.

(Source: Darkfall Press Release)

Darkfall Changing Territory Control


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Aventurine has revealed details regarding some upcoming changes to the territory control system in Darkfall Unholy Wars, set to change the world as you know it. Set for implementation by the time you read this article, control points will now exert an area of influence, each of whom offer their own set of buffs in gathering, gaining prowess, and looting creatures within its sphere.

Clans that are able to conquer linking territory will be happy to see that these buffs stack when in their area of effect, encouraging clans to go out and take over neighboring keeps. Activity within the region will also generate resources for the clan in the form of an automatic tax.

Check out the patch notes at the official website.

(Source: Aventurine Press Release)

Darkfall Welcomes Players Back For March Update


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Aventurine recently launched its March update, bringing with it weather effects, masks, clan markets, and more. To give players more of an incentive to join back up, Aventurine has invited beta players for two weeks of free game time. Eligible gamers should have already received an email by the time this article is published, so make sure you check your inbox/spam folder. To take part in the beta, simply send an email or support ticket with your username and “Returning Beta Player” in the subject line. We managed to have our account enabled around fifteen minutes after sending in the ticket.

The two week offer expires April 4th. Current subscribers can sign up for a six month package at 45% off.

Darkfall's Return Promo Caveat


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Aventurine has launched a brand new promotion to bring in new and returning Darkfall players. Starting February 5th and heading into the 13th, Aventurine has discounted the cost of the client by 75%, as well as 45% off of a six month subscription. Existing players with accounts in good standing will find that they are able to log in and play for free through the same period. The catch? You’ll have to contact support to reactivate your character if you’ve been gone for a while.

Please Note: Regarding the Return to Darkfall players: If your account has been inactive for over 3 months, your character is stored. In order to restore the character you need to contact support by submitting a support ticket and they will do it for you as quickly as possible.

Hopefully Aventurine’s support will be able to get to those characters in a timely manner.

(Source: Darkfall)

Darkfall: Unholy Wars Short On Subscribers


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Today’s Taco Tuesday discussion comes to us from the Darkfall: Unholy Wars forum where a rather interesting event has taken place. In a recent stream, Aventurine’s own Creative Director Claus Grovdal revealed some of his own hopes for future content. Grovdal wants to see a new class introduced, one that would deploy turrets and function as a support class much like engineer classes in other MMOs. He would also like to see repeatable prowess quests, introduce more quests into the game, and provide more loot for players, as well as improving the user interface, which Grovdal apparently does not like.

Grovdal also revealed that the game currently holds twenty thousand subscribers, which is quite a feat for a small developer. Unfortunately, he also notes that Aventurine wants thirty five thousand total to cover expenses, putting Darkfall well below its target. With Grovdal as the new creative director, hopefully he can put a plan into action and bring Aventurine up to its target subscription count.

(Source: Stream)