Side Quest Is Back, But No Active Development


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It’s been a long time since we last heard from Side Quest, last September when we noticed that the servers had gone dark with no notice from Fractal Entertainment. If you’ve been jonesing for your side-scrolling fix since then, you’ll be happy to know that the servers are up and running and the game is available in its full glory.

With one caveat. While Fractal Entertainment has been able to find cheap hosting, there won’t be any development on the game for the time being. In addition to expected random downtimes, the item mall has been disabled. Regardless, the game is available to play for those interested.

(Source: Side Quest)

Side Quest Missing: Presumed Dead


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It’s really disappointing to see promising games never receive the attention that they deserve, and an unfortunate reality of the environment we live in today. I wrote an early preview of Side Quest where I had a great time playing, but felt as though the game would receive better exposure as a mobile title, where gamers are more adept to the less involved nature of playing. Unfortunately as it goes, sometimes these games just shut down and disappear without a trace. The Side Quest website went down weeks ago and now returns a 404 error.

Since Fractal Entertainment hasn’t updated their Twitter and Facebook since November 2013, I think it’s safe to assume that this one isn’t coming back. Rest in peace, Side Quest, we hardly knew ye.

MMOments: Mobile Side Questing


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I love some Side Quest here at MMO Fallout and while obligations regarding school and work have kept me from playing nearly as much as I would like, I still pop in every now and then to check out the alpha and get some questing done. For all that it does I can’t help but feel that Side Quest is a game destined for mobile devices, and that it will likely find its best audiences on the iOS and Android markets. It is a game that lends well to the casual gamer or those waiting in line, sitting in a waiting room, or on the bus.

As I understand, Side Quest will eventually be released on mobile platforms. The game is still in alpha, so no rush. You can check out the public build at http://side-quest.com/

Side Quest Returns In Open Alpha


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Oh Side Quest, how long have I pined for your loving embrace? Quite a while, according to my schedule. Last year, Side Quest became something of a love interest here at MMO Fallout, we were instantly taken by the game’s charm, wit, and oddly engaging gameplay for a concept so simple. Side Quest is an upcoming game in which you take control of a group of three adventurers and make your way from the left side of the screen to the right. Your characters move by themselves and auto-attack, while you as the player manage special skills and potions.

We had a lot of fun with it before the game was taken down for some heavy plastic surgery, and our waiting has paid off as the servers are now back online. Side Quest is still in alpha, and understandably has a lot of bugs and balance issues to work out. What’s more, the folks at Fractal Entertainment have once again opened the doors to anyone who wishes to play:

The goal of this phase of testing is to focus on balance, bugs and overall gameplay, so please, if you have any comments or suggestions add them to the forums! We’re interested in trying to make SideQuest the best game it can be.

You can check out Side Quest at the link below.

(Source: SideQuest)

Side Quest Coming Back This Month


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Side Quest is one of MMO Fallout’s favorite indie MMOs, and you can check out our quick look of the early alpha build from last year if you want more information on how the game plays. While we love the game, Fractal Entertainment several months ago decided to take the alpha build down in order to work on updates that would result in the client being mostly broken for a while. Since then, the team has been hard at work, managing to find the time to release dev diaries related to the main quest, dungeons, and itemization. The bad news is that the game is still not up and running.

The good news is that the Fractal team has announced that the alpha is finally returning!

We plan on releasing an alpha version of the game by the end of this month. The alpha will include all the features, but only the first chapter of content. We will release the rest of the content within a month or so of releasing the alpha!

Check out the Side Quest website for more information.

Side Quest Details Itemization


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We love Side Quest here at MMO Fallout, and not just because it is refreshing to see an indie MMO that isn’t rehashing World of Warcraft with none of the appeal, isn’t a hardcore sandbox deathmatch arena filled with hackers and cheaters, and (somewhat important) isn’t run by a litigation-happy developer. No, Side Quest continues to be the gem in the corner that people don’t notice because it looks a bit like a potato chip. There is a lot of love that is going into this game, to create an experience that for once I could say I hadn’t really played before.

The latest developer diary dives into how itemization will work with Side Quest. Each dungeon holds two sets of armor for each character (class) that can be acquired both by playing solo or with other players. To encourage party play, of course, parties with multiple players have a better chance at grabbing those high-end items. Sets of armor all have “set bonuses,” along with exclusive random stat types like Crit strike or crit damage. Additionally, players can refine armor with gold and materials to improve their stats.

You can check out the dev diary at the link below. Check out MMO Fallout’s previous coverage of Side Quest here.

(Source: Side Quest)

Side Quest Hits Kickstarter Again


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I love Side Quest, as many of you are fully aware. During the few months that the game was open to the public for early development testing, I can honestly say that I played it more than any other game in my library, much to my enjoyment and the dismay of whoever had to field my bug reports. For those of you out of the loop, I described Side Quest in one article as Patapon meets fantasy MMO. Your heroes move across the screen on their own volition, and it is up to you to manage special attacks, potions, and anything else that may be present on the battlefield. Where Side Quest strives to be make a name for itself is in the boss battles, each with a unique battle mechanic. One tasks the player with riding down a fast moving river on a log raft, maneuvering the log to avoid rocks while still paying attention to the giant squid attacking them. It also has a rather humorous story and a fine pvp battle system in both synchronous and asynchronous.

Now the first Side Quest asked for $10,000 on Kickstarter and fell rather short of their goal. The team has gone back to Kickstarter to fund the second half of this sports reference before the game can launch. The Fractal Entertainment crew is asking for five grand, offering a number of rewards including the ability to design your own weapon, armor, or even an NPC. There are the usual grab bag of rewards available, including cash shop coins and beta access, as well as a meet and greet at higher levels.

Check out the trailer for the game below.

(Source: Kickstarter)

Questing On The Side With Side Quest


When we last saw Side Quest and Fractal Entertainment, the fledgling browser MMO was busy licking its wounds from a low turnout in its recent Kickstarter campaign. Of the ten thousand desired by Fractal Entertainment, the Kickstarter funding managed to bring in only two. However, not willing to give up, the folks at Fractal have released a playable version of Side Quest on the main website with the obvious hope that potential players put off by the “investor” phase will give the game a try and see its real potential. So over the past couple of weeks, I have dived into Side Quest, and I think it is about time to give my impressions on the game as a point of concept, not necessarily dealing with bugs (this is nowhere near completion, after all) and what not.

Jumping In…

Side Quest is a goofy, self-parodying side scroller with an equally ridiculous crew that makes me pine for the days of Dungeon Runners and gathering quests at Pwnston so I can take my +2 hammer of seal clubbing and just beat the crap out of a bunch of mobs. Making good on its Kickstarter advertising, Side Quest features a whole lot of single player, from the random fields that you will run through to gather gold and experience, and the quest story line that actually gives a bit of diversity and challenge. At the beginning of the game, following a short tutorial, you will have to choose one of five characters as your “main” character. This person is directly controlled and cannot be removed from the party at any point. The other four can be mixed and matched to your pleasure, and fall into the RPG archetypes.

Side Quest is controlled Patapon style: Your party of three moves through the level on its own, attacking enemies as you see them. While your two NPCs will do their jobs by themselves, your main character is the one that levels up and gains new abilities and stats. If you want the game to be easier, I suggest taking Krug (the tank) as your main role. If you want the game to be incredibly difficult, take on the role of healer. Then understand why your healer curses you out in World of Warcraft. Abilities and potions are lined up in the hotbar and activated with the number keys.

The loot system derives from some Facebook games. Each level contains a progress bar that fills as you complete the level over and over again, unlocking new difficulty levels as you go. When an enemy mob dies, it explodes in a shower of gold and experience that must be picked up with a simple hovering of the mouse. Chests drop additional experience and gold and are activated with a simple click of the mouse. While there are plenty of “filler” levels that are good for gold and experience and equipment boosts, the actual story quests are where Fractal Entertainment are showing off their creativity.

There is one quest, for example, that has you traveling down a river with your party. You must steer away from hazards while simultaneously beating away the tentacles of a large octopus attacking your raft. Steering is easy as clicking on the correct button, but you must manage between beating back the tentacles, steering, and repairing damage. On another quest, you are tasked with moving forward in a mess of bushes. Whenever you attack the bushes, creatures come from behind and you must turn around in order to fight them (which slows your progress). This one took me a couple of times to beat, as your healer (who is normally in the back) is constantly exposed to danger. You have to balance forward movement with keeping yourself from being overwhelmed from behind.

There are plenty of other activities already in Side Quest. You can head over to the arena (pictured in the first shot) and battle other player’s crews for ranking and arena points which can be used on potions and equipment. There are a number of daily quests available as you travel around and gain access to new areas and quest hubs. Fractal has promised that more cooperative and competitive multiplayer features will be coming at some point, but for right now the arena square you off against another player’s team controlled by AI. The other player is not actually at the computer. You can also play a game of Card Slayers, an interesting card mini-game.

The problem that Side Quest has is that the very early portion of the game is hand holding to its greatest extent. In other games, players exaggerate by saying that the game can be played on auto-pilot mode. In Side Quest, apart from picking up loot and experience that drops on the ground, the very early levels actually are on auto-pilot. The characters move themselves, attack by themselves (until you start getting special abilities), and heal by themselves. And the initial areas are so easy that all I had to do for the first hour or so was to click to enter the level and wave the mouse around to pick up loot. It’s easy to misinterpret this as representative of the rest of the game and lose interest.

In short: Side Quest isn’t a half-assed indie World of Warcraft clone, nor is it an open world sandbox MMO. In fact it isn’t really much of an MMO at this juncture. But what Side Quest has shown is already becoming a fun, unique experience, and the development team is very passionate about their game. You can play Side Quest at http://www.side-quest.com/