Coming May 26 on PC, June 9 on console.
Continue reading “Elder Scrolls Online Confirms Greymoor Launch Date”
Coming May 26 on PC, June 9 on console.
Continue reading “Elder Scrolls Online Confirms Greymoor Launch Date”

IGN managed to interview Zenimax’s own Matt Firor, who revealed that housing is coming to The Elder Scrolls Online in the first quarter of 2017. Before player owned houses come to Tamriel, Zenimax plans on dropping an update in August that will add a customizing barbershop and an Argonian dungeon pack.
The dungeon pack represents a new form of content delivery that Zenimax is aiming for, creating smaller, almost episodic content for players to come back to.
“It’s interesting to see what happens when you take away the subscription model away,” Firor explained. “You don’t see a hardcore playstyle – like playing for six months and then quitting – we don’t see that. We have a lot of players who will play for two or three weeks because they want to get through a zone and then stop. Then they come back two months later for another month, because there’s no pressure to play all of it at once.
Housing is a staple of the Elder Scrolls series, so it’s not surprising that players have been clamoring for it since the game initially launched. Housing joins recent major revelations, from the impending launch in Japan to content scaling to the player’s level.
(Source: IGN)

The Elder Scrolls Online is heading to Japan this month, as Bethesda announced during yesterday’s streaming conference. Gamers in Japan will be able to get their hands on the title on June 23rd, presumably on an equal release schedule to other regions.
Additionally, Zenimax announced big changes coming to how players consume content in The Elder Scrolls Online. Dubbed One Tamriel, content will be scaled to a player’s level in the same way that levels are scaled during DLC levels right now. Higher level players will effectively be the same “level” as lower level players, but will have more advantages in terms of better gear, skills, and abilities.
Matt Firor announced that Elder Scrolls Online has seven million players, which was later clarified to mean seven million copies purchased total.
Please note that this number does NOT include beta players (who played the game before we launched) and it also does not include players from our free trial (Xbox-only, in December of 2015). It all boils down to one thing: a LOT of people have purchased and played the game during the last two years, and we are grateful for each and every one.
(Source: Elder Scrolls Online)

In celebration of Elder Scrolls Online’s second anniversary, game director Matt Firor has taken to the official website to reminisce on the past two years. In addition to showcasing his own character’s progress since the 2014 launch, Firor also noted that the community is ‘huge and thriving,’ a statement that will no doubt be questioned in the comment section below.
Over the last year, we have grown our family by leaps and bounds. We launched the console versions of ESO, which opened the game up to millions more new players. We added three DLCs’ worth of content, allowing players to explore the Imperial City, Wrothgar, and Hew’s Bane. And we will continue to make the game better every day. Our population is huge and thriving, and we are happy to share our enthusiasm and nostalgia with you.
Cue the demands for hard numbers in three, two, one…
(Source: Elder Scrolls Online)

According to Matt Firor of Zenimax Studios, Elder Scrolls Online will not have a pre-installed gentleman’s club. Fans of the series will recall that in Elder Scrolls III: Morrowind, players could visit Desele’s House of Earthly Pleasures. Not as popular a location as Mehrune’s House of Strider Sausage and Goat Cheese, but that’s beside the point. Instead, Firor inserted a side note that just because the game doesn’t come with such a facility out-of-box, doesn’t mean players won’t find an empty house to set one up for themselves.
Similar to what we saw with the (in)famous Goldshire Inn from the incredible World of Warcraft, we Ultimately decided to leave these choices up to the player to establish things like the House of Earthly Delights from Morrowind. Were not implimenting it ourselves…but whose to say there isnt a vacant building in Suran just waiting to be turned into ESO’s first whore-house! ESO is about choice, and well leave the implementation of those choices up to the “creative” players.”
Does anyone object to me naming the building Mehrune’s Dagger?