City Of Steam Coming To Steam Greenlight


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Name one thing City of Steam needs. If you said, I need City of Steam to be on Steam so I can play Steam while I’m on Steam, then may Cthulhu have mercy upon your soul. Announced today, City of Steam is making a bid to be on steam, with the goal of expanding its community, reaching a wider audience, and a general misunderstanding of what constitutes irony. As we’ve pointed out here on MMO Fallout, Steam Greenlight works pretty simply. A developer slips their game, along with a $100 bribe, under the doors at Valve Headquarters, and the game is listed for the community to vote on. Once the game becomes trending, Valve takes it into consideration as a possible release title.

Following the contemplation period, and a lengthy ritual involving the sacrifice of a Moogle to the great god Newell, a list of titles are announced as greenlit. To give players more reason to play through Steam, the folks at Mechanist Games are offering 7 extra pets, 3 new steambikes, 8 new dungeon types, many new hats, jetpacks, and extra customization options.

And just because:

(Source: City of Steam)

City of Steam Coming To New Markets


I know what you’re thinking: “Omali, I want to try out City of Steam but I live in Turkey and only gained the ability to speak English for the sake of this email. What can Mechanist Games do for me?” The easy answer is: Everything. With the next beta weekend coming, Mechanist Games has put out a press release detailing some upcoming expansions. In the near future, City of Steam will be published in the Middle East, North Africa, and Turkey. Not only will the game be available in those regions, but gamers will be happy to see that it will be published in both Arabic and Turkish alongside the English version.

Closed beta testing in the Middle East, Turkey, and North Africa is scheduled for Q1 2013. If you would like to check out the closed beta tests currently ongoing, grab a key from our banner link at the top of the page.

(Source: Press release)

Beta Perspective: City of Steam Weekend #1


A long time ago, the four nations of the world lived in peace and harmony. But all of that changed when the fire nation attacked. I’m sorry, I’m thinking of the wrong IP again. City of Steam is an upcoming browser MMO by Mechanist Games, set in a not-entirely-steampunk world of goblins, draug, dwarves, and man. The game is built over the Unity-3D engine, offering excellent graphics and smooth gameplay with all the benefits of being a browser game. It’s been a long time since I played the alpha, so I took the chance to sit down over the weekend and play in the first closed beta.

City of Steam allows you to choose from ten races and four classes (tank, mage, ranger, healer). Each class is divided into several subclasses that determine what kind of weapon and abilities you start out with. As you level up and gain skill points, you can choose to train in other fields of combat. The first thing you’ll notice is how amazing the game looks. Unity 3D has the ability to push some heavy graphics, and every part of City of Steam looks crisp and rides with the theme. Even better, while there are a few gameplay bugs to note, the game itself ran incredibly well despite the hustle and bustle of players crammed into the beta server. I didn’t experience any lag or graphical hitches, and the game did not crash once during the weekend.

After you create your character, you are given a direct sight to just how grand of a scale this game aims for: With the view of a massive behemoth attacking the city. Even your starting hub is much bigger than it appears to be at first. As the tutorial (which can be skipped) progresses, you learn the usual spat of controls, combat, and healing. Mechanist Games wants to please everyone, however, so while the game can be controlled entire through the mouse, players are also able to use WASD movement controls with the standard keys for abilities and perks. Just remember that your “injections” (hp and mana) are on the Q and E keys. I kept accidentally using health potions instinctively hitting E to pick up items.

Overall, there wasn’t a whole lot to do this weekend. Quests were dramatically cut short for the sake of the beta, so once that was over (around level 6) there wasn’t much else to do but run dungeons. Still, for what was available, City of Steam is turning into a very enjoyable game. If you haven’t picked up a key, you can do so at the link in the above banner. Grab a key, and it is good for all four beta weekends, so if you pick one up now (or in future tests) you won’t need another one for each subsequent weekend.