Shroud of the Avatar Partners With Travian Games


Richard Garriot and Portalarium have announced a partnership with German developer/publisher Travian Games to bring Shroud of the Avatar worldwide. The partnership, announced today via press release, will bring the title to Europe, South America, Central America, the Middle East, and North Africa.

“We were looking to for the best upcoming MMORPGs in our industry as well as a strong cultural fit, so we are truly excited about the opportunity to work with Richard and the Shroud of the Avatar team on bringing another great game to our community,” notes Lars Janssen, CEO of Travian Games. “Portalarium’s vision is very similar to ours and we believe this is the start of a long-term relationship between our two teams.”

This month (August), prospective buyers can look forward to another free trial running from August 9 to 30, allowing you to fully breath in the “selectively multiplayer” game of the years. The month concludes with the release of the 45th major update. Travian Games is handling the publishing of Crowfall in Europe.

(Source: Portalarium press release)

You Can Buy A Vial Of Richard Garriot’s Blood


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Who hasn’t thought to themselves “I’d like to own a vial of Richard Garriot’s Blood?” The good news is, your lifetime dream can be realized through the power of Ebay and Richard Garriot’s presumed consent for the extraction and sale of his blood.

Six vials of Garriot and Starr Long’s blood are being sold on Ebay for a price north of five grand. What you do with it is up to you.

(Source: Ebay)

Shroud of the Avatar Teams Up With Underworld Ascendant


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Underworld Ascendant is the spiritual sequel to Ultima Underworld, the 1992 first person rpg that spearheaded many of the game mechanics we now take for granted. Since Shroud of the Avatar is cut from the same cloth, it was only a matter of time before Lord British announced his support for the game.

Backers of both games will be able to get their hands on the Dark Elven Kinsman Bucker.

This buckler, inscribed with the Dark Elven symbol, has a moonstone gem inset. If a player owns the buckler in both Shroud of the Avatar and Underworld Ascendant, then the moonstone will glow with the warmth of kinship. This signifies that the Dark Elven clans, though sundered between distant worlds, still are one.

The buckler is currently available as a $5 add-on in the Shroud of the Avatar store, where it will be added into the game around release 16. The buckler will also be available as an add-on for Underworld Ascendant supporters.

(Source: Shroud of the Avatar)

 

MMOrning Shots: Shroud Of The Avatar


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Today’s MMOrning Shot comes to us from Shroud of the Avatar, which recently opened its doors to backers to wander around the starter town of Owl’s Head. I had a chance to check out the early access and I found that the chat system is very similar to Everquest in that you actually have to ask questions and bring up subjects rather than clicking on dialogue menus. Sure, you can say “bandits” instead of “tell me about the bandits,” but where’s the fun in that? Nowhere, that’s where.

 

Video of the Now: Shroud of the Avatar 6 Months In


Richard Garriot has released a video detailing Shroud of the Avatar’s progress six months in. The video details housing plots, placing items, crafting, and dungeon exploring. The crafting system is rather interesting, with the player creating the individual parts of the item before combining them at a smithing table for the final product. The player then sneaks into a prison via passages disguised as false walls and aids guards in bringing down an escaped Kobold. You’ll have to watch the video to see everything, which clocks in at under a half an hour.

 

Tabula Rasa Revival Petition


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By the time it shut down, Tabula Rasa had a small but very dedicated community, and when NCSoft did announce that the servers would be coming down fans were enraged twofold. First for the simple fact that the game had launched in a rather poor state and the fan perception that NCSoft didn’t do a whole lot to save the title, and secondly when Richard Garriot sued the publisher (and won) for $32 million alleging that NCSoft fired Garriot, forging his letter of resignation to defraud him of stock options, and did all of this while he was in decontamination in Russia following his trip into space.

Much like our friends over at City of Heroes, the Tabula Rasa fans are yet another group of embittered fans who once called themselves NCSoft’s customers, and they are not going to let a game they enjoy go down with a whimper. A petition on gopetition.com is asking for ten thousand signatures to send over to NCSoft to bring back Tabula Rasa.

The petition is a nice touch, but we don’t see the endeavor going far. After all, we are talking about NCSoft, a company not known for its willingness to change course once the shutdown notice is given, and one which apparently would rather see its games rot in a digital warehouse than sell it off to a willing buyer. Second, the petition seems to assume that Richard Garriot was part of the game shutting down, which couldn’t be further from the truth. That being said, Garriot and NCSoft did not exactly part on a good note (see the above lawsuit), so any chance of the two getting together to revive Tabula Rasa is most likely slim.

There’s something to be said about horses and turnips here, but for the life of me I don’t know what it is.

(Source: Gopetition)

And the Reveal is…


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The day is here and the time has come! Richard Garriot’s newest game has been revealed: Shroud of the Avatar. Developed by Portalarium, Shroud of the Avatar is an upcoming RPG focusing not on level grinding but on role playing. Shroud of the Avatar looks to include many features that made Ultima Online great, including a classless progression system, player housing, a deep crafting system, meaningful pvp, and more.

Once players are introduced to the game, they will discover their own story woven into the immersive world and lore surrounding them. Players may choose to follow the life of the adventurer or, if they prefer, focus on exploration and discovery. Players may even choose the life of a homesteader; either nestled within the safety of the settled lands, or on the dangerous but potentially lucrative frontier. The world is full of opportunities and challenges!

You can check out Shroud of the Avatar’s Kickstarter page below. Portalarium is asking for one million dollars. Shroud of the Avatar will include both an online and offline mode, depending on your preference.

(Source: Kickstarter)
(Source: Official Website)

Video of the ___: Tabula Rasa Trailer


Tabula Rasa is gone, but not forgotten. I wanted to share the opening cinematic for those of you who may not have played Tabula Rasa, or did and simply would like a taste of nostalgia.

A Quick Look At Ultimate Collector


I have to admit: When I saw that Richard Garriot’s new game was a Facebook social title, my heart sank. And then when I found out he was partnering with Zynga, the force of sudden massive compression caused my heart to tear itself inside out. Luckily, through the magic of modern science and a genetics laboratory hidden under my storage room, I have plenty of spares in case I need to set up another long winded joke that goes nowhere.

Richard Garriot’s Ultimate Collector (currently in beta) was a difficult game for me to convince myself to start playing, let alone write a quick look of. If there is one faction of the gaming industry that manages to boil my blood, it is the thousands of Facebook ad-driven, nickel and dime, pay-now-or-annoy-your-friends, energy driven games, that pass themselves off as enjoyable to anyone other than the most casual of gamers, housewives, and people with a lot of expendable money and not a lot of sense in how to spend it. Unfortunately for Ultimate Collector, it is not not one of those games. But hear me out.

Ultimate Collector was quite possibly conceived by a hoarder, and as someone whose habits border somewhere between pack rat and hoarder, I can’t honestly comment. But what struck me once I got to playing after a while was that every item in this game is a real, living, object. Apart from the trinkets which serve as quick cash, every serious sale you make is a real, true to life, branded toy. It could be a Gameboy Color, a copy of Paula Dean’s 1000 Ways to Fry Butter cookbook, Beanie Babies, pull toys from the 50’s, and more. In fact, someone who enjoys nostalgia may find the sheer number of items available in Ultimate Collector to make the game worth playing.

You might even be able to find Richard Garriot’s Ultima games. Oh and Tabula Rasa (never heard of it, personally).

As you play, you’ll find that Ultimate Collector can be viewed in virtually brain dead mode, or you can play with a bit of strategy and foresight and really rake in the dough. When you buy an item, you lower the asking price by finding flaws, while raising your profit on resale by finding virtues. By recycling your less profitable goods rather than selling them, you retrieve parts that can be used to fix the more profitable items, making them even more profitable. So the game is about finding the balance in what is worth spending your energy in appraising, what is worth buying for spare parts, and what you should just leave in the bin.

But now we have to get to the part about the cash shop. Ultimate Collector is, after all, an energy based Facebook game, and that means every action has a cost. Each time you rummage through a bin, that’s an energy. Every time you appraise an item (five times per item), that’s an energy. Don’t want to wait for the auction to finish? That’s a Portcash (cash shop money). Don’t want to wait until tomorrow to gain your energy back? You can also spend Portcash on that. Although you gain an energy every few minutes, so the wait to refill your bar is just a few hours if not less.

And for what it’s worth, Ultimate Collector does try to throw a bone by increasing your maximum energy with leveling, and throwing Portcash at the player every now and then. Additionally, buying and selling goods raises your experience in that particular field, which in turn results in more free appraisals saving the user more energy. So there is the feeling that, while corporate won out in the end, the folks on the development side at least tried to give the user a break.

And if you are playing casually, you likely won’t spend a dime on Ultimate Collector anyway. With the way I play, I log in once or twice a day to salvage someone’s garage sale, bring the goods back to my house and see how much money I’ve made from the previous day’s sales, and then put the new stuff up for sale. For me, however, Ultimate Collector is more than just a Facebook game. It is a sign that Richard Garriot has gone back to the man I once knew and always anticipated his next announcement with held breath. The guy who made games that were basic yet filled with depth, were created with an obsessive amount of attention to detail, and occasionally make you wonder if the creator was insane from the start. Ultimate Collector has renewed the faith in Richard Garriot that I lost when Tabula Rasa went down in flames as its development team struggled to keep it alive.

I am really looking forward to seeing Ultimate RPG.

Falling Out #13: Perpetually Wrong


You all know this person. Happy birthday, Ultima Online.