
Impatience is not a virtue in a recently launched MMO. In fact, hindrance is not a strong enough word to explain just how disappointed a player will be if they dive into a recently launched MMO with hopes of 100% stability, a lack of bugs and glitches, and a some residual issues that even the open beta or head start periods could not iron out before launch. Early World of Warcraft players will remember Blizzard being on hand with defibrilators day and night to revive the many servers from their often hourly heart attacks. Warhammer Online saw server queues, and more recently Aion saw total lockouts from certain servers, as well as the load of AFK shop owners bringing some parts of the server to their knees.
Continue reading “Fallen Earth: Stumbling Launch and Today’s Stroke”