
DC Universe may still be offline in all areas, but that doesn’t mean we can’t talk about it, right? A few weeks ago, I mentioned an announcement by Sony Online Entertainment that the game would be merged into four “super servers,” each servicing one platform in one area (so PCNA, PCEU, PS3NA, and PS3EU). Sony mentioned in the announcement that the merge was unorthodox, and the exact details have been rather confusing up until late. Hopefully I’ll be able to explain it better.
Rather than having four traditional servers, DC Universe will operate much like Guild Wars or Champions Online. For instance, entering the PC North American server will place the player in one of several Metropolis’, based on factors including PVP preference, presence of league members, and other factors. The instance queuing system, however, will pool players from each instance, meaning my PvP character and your PvE character can be grouped up to fight Harley Quinn in her instance.
So the amount of servers is remaining the same, the only difference is that players will connect via a single hub (per area/system) and distribute from there. This system will also allow for cross-server queuing and will remove the need to reroll characters just because you discovered your friend plays on the PC, but on a different server.
So Sony was right in not calling this a “server merger” but rather a “server melding.” I wish they’d better explained it from the start but we all can’t get what we want.