Star Trek Online Heading Free To Play


Tell me you didn’t see that one coming? The blokes over at Seeking Alpha have posted an earning’s call with Perfect World Entertainment’s CEO, who has revealed that Star Trek Online will be heading free to play by the end of the year.

And also Star Trek Online, after the acquisition, in fact Cryptic is working on the free-to-play model for Star Trek Online. This is going to be launched by the end of this year as well. So I think free-to-play model we have a bigger potential in US market and also in China market. Thank you.

Kelvin Lau also dropped the release expectation for the Torchlight MMO:

Torchlight from Runic, as mentioned, I think the MMORPG version is going to be – is scheduled to be launched in late 2012 or early 2013, okay?

Yet another MMO going free to play, although it wasn’t like we didn’t see this coming long before Cryptic was ever acquired by Perfect World Entertainment.

Earthrise/Star Trek Online On Sale


Direct2Drive is on a month long set of summer sales, and today’s sale is Earthrise and Star Trek Online. If you haven’t picked up either title, now is the time to do so.

Earthrise is available for $11.95 (60% off) and is available for purchase worldwide. Star Trek Online is available for $5.95 (from $14.95) and is also available for purchase worldwide. Both packs come with promotional items exclusive to their purchase area. The sale only lasts for a short while, so get it while the getting is good.

Perfect World Entertainment Buys Cryptic Studios


Talk about the pitcher beating the runner with his own baseball bat. Following the announcement this month that Atari was divesting itself of Cryptic Studios and selling off the developer, Gamut News is reporting that Perfect World Entertainment has purchased 100% of the minds behind Champions Online and Star Trek Online.

Under the stock purchase agreement, Perfect World will pay an aggregate purchase price of approximately EUR35.0 million in cash, subject to working capital and other adjustments as provided in the agreement. The consummation of the transactions contemplated in the agreement is subject to satisfaction of closing conditions.

Perfect World Entertainment has been making quite an effort to break into the American/European markets, and this acquisition looks to be their golden ticket. The big question on a lot of minds is whether or not Neverwinter Online is transitioning with Cryptic, or if Atari plans on taking the IP back and licensing it to a different firm. Furthermore, this also raises interest in what Atari’s next quarter will bring financially, with the removal of Cryptic Studios.

Can anyone else say free to play Star Trek Online?

Why Buy Cryptic Studios?


I’ve said this before, but I believe Neverwinter to be the root cause behind Cryptic losing money, compounding the loss that Star Trek Online put on the revenue from Champions Online, alongside a less than stellar launch by both titles. I don’t believe that either of the two titles performed as well as Cryptic had hoped they would, and only recently did Champions Online start producing a substantial amount of money. Tracking the reaction that Champions Online and Star Trek Online received is rather easy. Both games were touted as being developed with a system that could easily create large amounts of content quickly and at a low cost. However, when both games released after a very short (by MMO standards) development period, they launched with very little to distinguish themselves from the competition. Players blasted both games for a lack of content, heavy focus on the cash shop (more so during Bill Roper’s phase as leader), and Cryptic’s general lack of attention to the userbase.

At first I joked that Gamersfirst might buy up the game, turn them both into free to play cash shops trashed by cheaters and gold farmers (similar to their other games), but I have a feeling that if Cryptic is bought up and it isn’t by Jack Emmert as rumored, the buyer will be a company none of us have heard of before. Still, that hasn’t stopped the major news websites from speculating on what big name company will pick up Cryptic.

Going by the big names, Sony has enough on their plate at the moment, and I think the acquisition of Vanguard was enough to end any future purchases of games hemorrhaging money. EA/Mythic/Bioware won’t pick up the studio because of their own problems with All Points Bulletin, Warhammer Online, and the major upcoming release of The Old Republic and the possibility of a Mass Effect MMO. EA can’t afford to take on a sinking ship, not when they are already having trouble securing investors over the performance of their past MMOs. NCsoft won’t pick up Cryptic Studios because…well it’s NCsoft. The company has no second thoughts toward severing a limb to save the rest of the body, and this acquisition would be like finding a rotten leg in a creek and asking your doctor to sew it back on. Funcom is a no go, and Blizzard also has enough on their plates with World Of Warcraft, Project Titan, and their other games.

It’s a shame, too, because I have a feeling the Neverwinter MMO won’t be leaving Atari with Cryptic wherever they go, meaning the lack of that development cost will lift a heavy financial burden off of Cryptic’s arms. Perhaps with moving Star Trek Online free to play, as hinted last year, Cryptic could bring themselves back into the green and have two decent if not necessarily heavy hitters in the MMO field.

I’d love to see Cryptic find a new home where they can continue improving upon Star Trek Online and Champions Online. I also hope they can finagle Neverwinter Online to move with them. As I’ve said before, I think Cryptic’s knowledge of instancing can play to their favor in a game that will revolve around heavy instancing.

Vivox Voice Chat Coming To Cryptic Studios Titles


Cryptic Studios

Vivox is a company you may be familiar with, even if you don’t fully recognize the name. The company provides voice chat to a wide range of MMOs and services, from Sony Online Entertainment (Everquest/Star Wars Galaxies), Fallen Earth, Eve Online, and even All Points…moving on. Vivox also hosts for titles like IMVU, D&D Insider, NCsoft, and more.

The company has taken the MMO industry by storm, and if your MMO has voice chat (Combat Arms, Global Agenda, RoM, I could go on), the chat is likely provided via partnership with Vivox. So, unsurprisingly, in addition to Vivox’s continued Skynet-esque approach to inserting itself into every MMO on the market, Cryptic announced on the Champions Online and Star Trek Online websites that the two will be receiving voice chat.

Vivox, Inc., the number one integrated voice platform for the Social Web, and Cryptic Studios, a leading developer of massively-multiplayer online role playing games (MMORPG) and a subsidiary of Atari, Inc., today announced a platform agreement that will integrate Vivox Voice services into all Cryptic titles.

The announcement does note that the chat function is coming to “all Cryptic titles,” and given the reliance on teamwork in Neverwinter Online, it is safe to assume that Vivox will also be providing support for that game as well.

Star Trek Online: No More Standard Edition


He's dead, Jim.

At least one of you read the Where To Buy page in the past few days and noticed just one issue with Star Trek Online:

Purchase On:

  • Standard Edition
    • Amazon (unavailable)
    • Direct2Drive (unavailable)
    • Gamersgate (unavailable)
    • Impulsedriven (unavailable)
    • Steam (unavailable)
  • Digital Deluxe

I quickly sent an email to Cryptic as to why the standard edition of the game has been removed from every digital distribution source, and received the following in response:

“Since we lowered the prices on the digital deluxe and are happy to offer the DDE value to any customer, removing the standard seemed reasonable, as there’s no compelling reason to confuse customers with two digital SKUs that are pretty much priced the same. I guess another way of thinking about it is that the DDE now becomes the standard, only it grants more perks – we’re giving anyone who buys STO digitally that value..”

So the Digital Deluxe edition is becoming standard, and the standard edition is being retired. At $14.95, the deluxe edition is the price of a month’s subscription anyway. Thank you to Ivan Sulic from Cryptic for the quick response.

Get Back Into Star Trek Online For $2


Get into the game!

Since its release, Cryptic has added a ton of features to Star Trek Online, most notably the introduction of player created content. With three seasons behind it, some of you are likely considering getting back into the game, or buying it, but would rather not spend the fifteen bucks to start up your subscription, or pay for the box copy.

Boy do I have good news for you. Amazon.com is currently having a sale on Star Trek Online for $2.50 USD. Now, purchasing the game will give you a CD key and a download link to the client. The key can be used on a new account to give full access to the game plus 30 days of subscription time. On the other hand, I had no problem adding a key to my own account.

I’m still doing some testing, but I had no problem added the Amazon key to my existing account. This doesn’t work in duplication, but if you need a reason to get into/back into Star Trek Online, what better than spending two bucks?

You can pick up the standard edition for $2.50: http://www.amazon.com/Star-Trek-Online-Game-Download/dp/B0044DEPYG/ref=sr_1_5?s=videogames-download&ie=UTF8&qid=1293401428&sr=1-5

Or the Digital Deluxe version for $5: http://www.amazon.com/Star-Trek-Online-Deluxe-Download/dp/B0044DEPZA/ref=sr_1_13?s=videogames-download&ie=UTF8&qid=1293401941&sr=1-13

The items offered in the digital deluxe version are worth far more than $5 in the cash shop, so pick that up today.

GamersGate Sales


Money money money.

I am always looking to expand MMO Fallout’s horizons in what websites we cover for sales, so today I’d like to bring in Gamersgate.

Star Trek Online Free To Play: Only If Champions Online Succeeds


 

He's dead, Jim.

 

When Cryptic Studios announced that Champions Online would be going free to play, you couldn’t find a single conversation that did not turn to “will Star Trek Online follow?” Well that is what the community has been asking Jack Emmert, who came back with a simple proposition: If you eat your dinner, you will get dessert. Cryptic is taking a chance with Champions Online going free to play, and if that venture does well then the company will consider taking Star Trek Online in the same direction.

“We’re not sold one way or the other with Star Trek yet. If people want Star Trek to go free-to-play then get in and play Champions and help make it a great success, because that would send a strong message.”

This and more can be found in a Eurogamer interview with Jack Emmert, who wanted to be clear that the decision is not solely up to him.

“There are more people than just I on that decision and I can’t begin to say it would be an automatic ‘Yes, we’d do it.'”

Emmert goes on to talk about a few other projects, like user generated content that the team hopes to start in Star Trek Online and then move to Champions Online. Neverwinter, and a few other unnamed projects that Cryptic has in the works that will no doubt lend their features retroactively to Champions and Star Trek Online.

“It is definitely not fantasy-based. I can say that. It is something that’s pretty exciting. It’s under wraps and hopefully we can talk about it soon.”

Wouldn’t it be funny if Cryptic were picking up the Stargate MMO? Just saying…

Community Concerns #2: Cryptic Leaving The MMO Scene


Possibly Neverwinter Wonders

“The big change is the development philosophy. There are some more changes coming in terms of the games, but we’ll cover that in the months to come. The big change is that we’re not making MMOs, we’re making online multiplayer games.”
-Jack Emmert, CEO, Cryptic Studios.

Things are really bustling over at Cryptic Studios. Bill Roper and Craig Zinkievich are gone, and the throne has been passed to Jack Emmert, who wow’ed us with the announcement that Star Trek Online would be putting less emphasis on cash shop items in the future. Both Champions Online and Star Trek Online boast healthy numbers, according to Emmert, which intrigues us (read: me) here at MMO Fallout all the more with Cryptic’s announcement that they are no longer developing MMOs.

I wanted to talk, today, about comments I’ve been seeing both in my own emails and on other forums, on Cryptic’s shift to these CORPG’s (Cooperative Online Role Playing Game), and why this is causing fear in a few players. Culminating in CEO Jack Emmert’s statement above that Cryptic is moving away from MMOs and onto online cooperative games with Neverwinter Wonders, the question inevitably comes up as to what this means for longevity in Star Trek Online and Champions Online. Cryptic’s two MMOs have come under fire in recent months with concerns that the games may not have much in terms of long term viability, and statements like the one I presented above just add fuel to the fire.

Jack Emmert refers to the status of Champions Online and Star Trek Online as “healthy” and “significant,” respectively, and really all we can do is take his word on it. Champions Online recently reached its first birthday, and is still receiving updates and booster packs (with Demonflame on its way). Star Trek Online has somewhat turned into Cryptic’s main product, and is still receiving regular content updates in the form of weekly episodes and occasional larger updates. Cryptic is set on getting in touch with their community with regular question and answer sessions, as well as monthly “state of the game” addresses.

So when I say that the concerns are understandable, and even justified, I want it to be clear that they are overreactions. Cryptic’s change in pace to non-MMO titles may actually be a good thing, as keeping Champions Online and Star Trek Online as their only two MMOs ensures that the titles won’t have to fight one another to the death in order to obtain attention from Emmert and crew. Remember, Sony and NCsoft may have major libraries of MMOs, but most of their games are being worked on by completely different developers. Cryptic has separate teams, but they are still one company. If Paragon Studios went under, for example, the Aion team would be unaffected.

I have my concerns about Champions Online passing the MMO Turing Test, but I have a lot more faith in Star Trek Online’s long term viability.

Remember, if I see any concern that something is going terribly wrong with any MMO, this website is the first place you will find it. I expressed my concerns greatly on All Points Bulletin, and on the flip side I said over a year ago that Star Wars Galaxies wasn’t going anywhere, and it is still trudging along with regular support. This wasn’t the greatest choice of words for Emmert, and he needs to address this quickly on the forums/website for both games.

More on Cryptic Studios as they appear.