Darkfall Suicidal: Character Wipes Not Off The Table


One week ago, I put my money on the table that Darkfall 2.0, a relaunch of the game, would bring free to play to the game. There is still no information as to whether or not the game will indeed go free to play, so let’s focus on another avenue of the Darkfall 2.0 launch: Character wipes. As far as MMOs have it, the topic of character wipes is akin to playing that five finger game where you move a knife around your hand stabbing without hitting your fingers. In this case, however, it’s a chainsaw instead of a knife.

How badly do communities respond to character wipes, especially two years out of launch? As ZTZ on Massively put it, it would make the Galaxies NGE look like a set of patch notes. In the Darkfall Epic Blog, Tasos Flambouras (potentially soon to be renamed John Smedley Junior) toyed with the idea of a character wipe, noting that such an implementation would not be necessary, but indeed a possibility depending on how Aventurine sees the update:

This is a topic we’ll open up for discussion after we’ve given you more information on the new version of the game, so you can understand all the parameters involved.

Tasos refers to this update several times as the end of a chapter, and the beginning of chapter 2, and for the record my money is still on some sort of free to play, or buy to play, coming with this update.

I’ve seen a few people liken this to Shadowbane. Some of you may remember that Shadowbane was shut down in 2008 (five years after launch) to reboot the title, during which all characters were wiped. The game stayed up a good year after that, before shutting down. We’ll need more information on the specifics of Darkfall’s relaunch before making any comparisons between the two titles, however.

$20 Says Darkfall “Relaunch” Is Free To Play


When was the last time you heard the phrase “this patch is like a completely new game?” In my line of work (work? Blogging), a whole lot. Such is the case with Darkfall, where on the Epic Blog head boss man of Aventurine Tasos Flambouras talks about a complete relaunch of the game. How much of a relaunch is it? Well it is certainly no linguine, and it is without a doubt not just an expansion pack.

This relaunch is not an expansion.

Thank you, Tasos, but we need more information.

It’s a new game we’ve been developing in parallel with the current version of Darkfall. The scope is massive, and it has been difficult to stay on schedule after several unexpected issues we’ve had with the current version, changes and additions we decided to make for the new version, some business developments, and the decision to add the siege system into this version of the game rather than in the relaunch.

That’s more like it. But let’s discuss the title of this post, and my assurance that this is likely a prelude to a free to play announcement, and continue reading the announcement:

There are shifting priorities having to do with business issues for this relaunch, and another part being some Asian developments we also need to take into consideration. We can assure you that everything we’re doing in this regard is in the best interest of our players and of Darkfall, and that the relaunch of the game will be very exciting for everyone.

I distinctly remember Dave Georgeson saying something along these lines shortly before Everquest II went free to play, when they announced big changes coming but wouldn’t actually announce free to play because the service was going to be considered a new game, because the existing community would have flipped the chess board and went home if they had to share space with the freeloaders. By that I’m referring to the comments about making this decision for the betterment of the community.

The current estimated completion date for development is August, which makes release somewhere between now and when Rift consumes World of Warcraft as the most subscribed MMO…In Burundi. At least we can be assured, despite the vague language, that this isn’t a prelude to Darkfall shutting down or being sold to Gamersfirst. It’s a new version being developed, Tasos isn’t in the process of lifting Darkfall up so he can suplex it.

$20 Says Darkfall "Relaunch" Is Free To Play


When was the last time you heard the phrase “this patch is like a completely new game?” In my line of work (work? Blogging), a whole lot. Such is the case with Darkfall, where on the Epic Blog head boss man of Aventurine Tasos Flambouras talks about a complete relaunch of the game. How much of a relaunch is it? Well it is certainly no linguine, and it is without a doubt not just an expansion pack.

This relaunch is not an expansion.

Thank you, Tasos, but we need more information.

It’s a new game we’ve been developing in parallel with the current version of Darkfall. The scope is massive, and it has been difficult to stay on schedule after several unexpected issues we’ve had with the current version, changes and additions we decided to make for the new version, some business developments, and the decision to add the siege system into this version of the game rather than in the relaunch.

That’s more like it. But let’s discuss the title of this post, and my assurance that this is likely a prelude to a free to play announcement, and continue reading the announcement:

There are shifting priorities having to do with business issues for this relaunch, and another part being some Asian developments we also need to take into consideration. We can assure you that everything we’re doing in this regard is in the best interest of our players and of Darkfall, and that the relaunch of the game will be very exciting for everyone.

I distinctly remember Dave Georgeson saying something along these lines shortly before Everquest II went free to play, when they announced big changes coming but wouldn’t actually announce free to play because the service was going to be considered a new game, because the existing community would have flipped the chess board and went home if they had to share space with the freeloaders. By that I’m referring to the comments about making this decision for the betterment of the community.

The current estimated completion date for development is August, which makes release somewhere between now and when Rift consumes World of Warcraft as the most subscribed MMO…In Burundi. At least we can be assured, despite the vague language, that this isn’t a prelude to Darkfall shutting down or being sold to Gamersfirst. It’s a new version being developed, Tasos isn’t in the process of lifting Darkfall up so he can suplex it.