Dev apologizes for launch.
Continue reading “Ethyrial Echoes Of Yore To Post-Launch Wipe”
Broken and full of Chinese bots.
Continue reading “Hotcakes: Sun Classic Is Classic Webzen Incompetence”
As server code migrated by hand written on rice.
I’ll bet you didn’t know this.
Continue reading “Astellia Online Quietly Relaunched As Global F2P Game”
No localized in English, unfortunately.
Continue reading “Champions Of Titan Is Back For Round 3 (In Chinese)”
Gamigo today announced that ArcheAge: Unchained, the rebranding of ArcheAge as a buy to play title, will launch on September 30. The title offers a single purchase price with no shortcuts to power and no subscription. The in-game shop will only sell vanity items and it will not be possible to shortcut your way to power with real money. The shop will sell vanity items and ArcheAge battle passes.
Those looking forward to ArcheAge: Unchained can pre-order the game at the official website. Gamigo is promising that both versions will continue to exist side by side, a promise that will have to be seen given how many times this has been promised with previous launches in the industry. A frequently asked questions can be found here.
A lot has happened since Wild West Online launched in May. The review score has boosted quite positively toward 61% from 37% overall, although population has dropped to a few dozen concurrent players. 612 Games as an entity has vanished as quickly as it showed up, with its name seemingly being scrubbed from everything related to Wild West Online and no indication that the entity still exists. Oh and DJ2 Entertainment plans on rebooting the game just two months after launch.
As posted on the official forums, Wild West Online is to receive a relaunch of sorts, one that will focus more on the rootn, tootn, shootn, cowboy gameplay that people seem to enjoy. The update will add on to the map, introduce new animal hunting, and drastically increase the number of vendors present in the world.
“What this “relaunch” plan means for you – our existing players ? to be honest it doesn’t really gonna affect you much – it will for sure will bring new players to the game, as well as add more stuff to do in a game, making user experience more in line with it being PVP shooter game.”
When asked about female characters, a feature promised for launch but still undelivered, they were referred to as a cosmetic feature of low priority.
“Female characters are coming, but with all honesty – this is pretty low on our priorities – it’s a cosmetic feature, not something that makes or breaks the game.”
Last month during an investor call, Funcom announced a relaunch of The Secret World, to take place in the first half of the year, with the goal of revamping combat, enhancing the new user experience, and overall making the game more appealing to a wider audience. While The Secret World is fortunate enough to carry a very loyal fanbase, the game never exactly performed to Funcom’s standards and has been criticized for floaty combat, among other issues.
Secret World Legends appears to have dropped the “MMO” part of the equation and is instead billing itself as a shared world RPG. What this means for players and how they interact in the world is yet to be seen, however The Secret World as an MMO has always been on the smaller side. You generally don’t see more than a few people walking around at any given time and perhaps a dozen or so at most in hub areas, so we’ll have to see exactly how this change in branding affects the gameplay.
Funcom is excited to announce that their acclaimed story-driven game The Secret World will be relaunched this spring as Secret World Legends, a shared-world action RPG with completely revamped combat, a newly designed progression system, and updated visuals. The game’s full collection of missions and mysteries will be free to play, with over 100 hours of mature storytelling and surprises.
To the dismay of veteran players who have put hundreds, if not thousands of hours into their characters, this is what we know: This is not an update of The Secret World with a new name and brand, but a completely new spinoff (a relaunch of the content with new mechanics, if you will). While the old version of The Secret World will still be available to play and you can link your account to gain benefits in Legends, your characters will not transfer over.
They’ll continue to live on the old TSW servers, so you’ll still be able to log in and play them. You will not be able to play them on the new Secret World Legends server though. It’s a new experience and fresh start for everyone.
At launch, Secret World Legends will contain the original eight zones, with expansions from Tokyo, Nightmare Dungeons, Raids, etc coming at a later date. While all content will be available for free, you’ll be able to buy Aurum as a premium currency to give yourself extra bonuses:
Aurum is used to purchase a variety of in-game items and services in Secret World Legends. This includes but is not limited to: additional weapon pages, extra inventory space, additional characters, exclusive vanity items, and much more!
While Funcom has promised that your characters on The Secret World are safe, early concerns about plans to quietly sunset the title are quickly popping up. The Secret World is no longer available for purchase on Steam, coinciding with the Steam forums being completely wiped.
(Source: The Secret World)