Bioware Hit With Layoffs, The Old Republic


Discussing layoffs after a game launches is akin to beating a dead horse. I should know, as the Human Resources director in my old company had brought in a live horse and a baseball bat to give the saying more meat (or to be blunt about it, depending on your flavor of pun). The Old Republic is one of the largest, most stable launches in MMO history. So large and stable in fact, that Bioware laid off an unnumbered amount of staff to keep the system from being too balanced and stable.

Of course this is all conjecture. Layoffs following an MMOs release are to be expected as the game’s requirements shift downward in scope. There isn’t any more detail than what I’ve pointed out here, but if you are interested in some marketing lingo, you can check out Greg Zeschuk’s statement at the Old Republic forums below.

Best of luck to the recently laid, and in case you are still looking for jobs, Turbine is hiring.

(Source: SWTOR Forums)