
Menaphos is the first expansion to RuneScape, a series of massive updates that are set to release every three months. While the content drops on the live servers today, MMO Fallout was invited to preview some of the changes last week, and the new content looks pretty exciting. As I have mentioned in previous update teasers, it’s been a while since Menaphos was first revealed to the public: Twelve years in fact, it’s like Boyhood but with a lot less growing up and a lot more angry desert deities. The city of Menaphos was first added to the map on April 26, 2005.
But players couldn’t get in. While its sister city Sophanem became available, Menaphos immediately closed its doors to outsiders amid rumors of corrupt leadership and stayed that way, for twelve years. In that time, players have come in contact with numerous desert deities, learned new magics, and assisted in god-tier sibling rivalries. Now, the cruel Pharaoh has reopened the doors and adventurers are flooding in to see what secrets the city holds.
You may be asking at this point: How is RuneScape sixteen years old and is only releasing its first expansion now? For the better part of that time, Jagex has been releasing content updates on a weekly basis with various major updates every year to add in new skills, update the game engine, and more. Last year Jagex polled players on whether they would like to continue the current system of trickling updates out on a weekly basis or release major content packs every three months. Players chose the latter, and here we are.

Content in Menaphos is targeted towards mid to high level players, although most players will find something to do after completing the three pre-requisite quests. The city itself is divided into four areas, with access to everything from a Grand Exchange, new skilling areas, a merchant area to steal from, and more. Each of the four areas has its own reputation system, and while it is possible for the more dedicated gamer to maximize his rank in all four areas, Jagex told me during the preview that it will take some time and most players will just focus on one or two factions.
The centerpiece to Menaphos is the giant pyramid around which the city goes about its daily life. Inside that tomb you can find the Grand Library which will be comprised of stories submitted to Jagex by the player base. As massive as the library is, we were told that so many players had submitted quality stories that Jagex is having a hard time fitting them into the game!
Shifting Tombs is a randomized dungeon crawler with procedurally generated tombs and monsters. Players have a set amount of time to plunder the dungeon, gathering as much loot as possible while still making it to the end and escaping within the time limit. Personally, I’m looking forward to meeting Krondis, the alligator goddess of life and pleasure. Krondis, as with much of the rest of the city, has been corrupted and is currently hoarding the treasures for herself, but we’ll see if that can be changed.

The city is full of lush trees and vibrant colors, a rather stark contrast to the other desert areas. Every area has its own stylistic theme, from the extravagance of the imperial sector to the downtrodden workers district. A big piece of the Menaphos update is that the Slayer skill is having its level cap increased to 120 along with new content to fill in that level gap. You can check out the update details on the launch page here.
Players can also get in on a free weekend beginning on June 9th, allowing free players to enjoy all member content throughout the weekend until the 12th.