Entropia Universe Celebrates 16 Years Old


Entropia Universe is officially old enough to get its learners permit, and that can only mean one thing: New aim controls.

The free update launching this week allows players to lock onto targets and cycle through new ones, allowing for much better control and for easier mass destruction. In addition, the team at MindArk has announced the death of right clicking. No more working through menus to enter vehicles or pick up items as players can now interact with the environment with just one button.

“Much has changed in the last 16 years, but Entropia Universe continues to grow and evolve, and the MindArk team remains committed to keeping the gameplay experience familiar yet fresh,” said Dennis Antonsson, project lead, MindArk. “Long-time players will notice an immediate difference as they switch camera views, toggle their aim and more efficiently interact with the world of Entropia Universe.”

More can be found at the official website.

Major Updates Coming To Eldevin


dragons

Eldevin only just launched a few days ago, but the folks at Hunted Cow are already looking toward the future. In a post on the forums, lead programmer Glenn Murphy discussed a few pieces of content that the team is working on. Foremost, Hunted Cow hopes to address the very restrictive camera, a byproduct of the game’s rendering. Eventually players will have better control of the camera, offering a wider range of movement and better visibility of their surroundings. Additionally, since Eldevin is running on an engine built in Java around ten years ago, the game is rendered on a software level. By performing some upgrades, the team hopes to bring the tech forward and allow for hardware rendering.

Also on the bucket list are guilds, an auction house, mail system, housing, pets, and WASD movement.

(Source: Eldevin Forums)