Petition To Revive Wizardry Gets Attention


wizardry-online

A player petition to bring back Wizardry Online may have hit its mark. Ever since Sony Online Entertainment cut its ties and shut down the Wizardry servers mid-2014, players have been trying to convince other publishers to give the game a second chance.

Several months later, one such company has responded. Over at the Suba Games board, a community manager for the publisher responded that they have heard player demands, and have contacted developer Gamepot.

Afternoon everyone, it’s always great to see people passionate enough to pool together and try to have their voices heard. In this case i want to let you know you all have been heard and Suba is interested in reviving this game. They have actually made contact with the developer but have yet to conclude an outcome with them yet.

Nothing is set in stone, but the news is certainly a positive for the game’s fans.

(Source: Suba Games)

Sign Up For Wizardry Online Beta


Wizardry Online marks a noted change in direction at Sony Online Entertainment. Produced by Gamepot and reportedly 30 years in the making, Wizardry Online bills itself as a hardcore MMO with little in the way of patience or sympathy for its players. As the website describes it:

With the risk of permadeath always looming, players group with trusted allies to survive. Using skill based combat, and a little bit of luck, players battle to defeat amazing anime creatures, cheat death, and live to tell the world!

And starting today, players are able to sign up for the Wizardry Online beta. If you’ve signed up for SOE betas in the past, you already know what you are doing. Otherwise, you will need a Sony Online Entertainment account. If selected, your account will be validated rather than a key being sent out. Wizardry Online is scheduled to go live in 2012, and will be free to play.

(Source: Wizardry Website)

Fantasy Earth Zero Shutting Down In West


Final Fantasy?

Fantasy Earth Zero is what you might call Square Enix’s first failed MMO, seeing as they shut the game down in Japan only months after launch, before the game even had a chance to launch worldwide. The game was boring, confusing, and didn’t have much to go on in terms of content or long term viability. After the game shut down, in a measure we all know well, another company picked up the title to relaunch.

Gamepot launched Fantasy Earth Zero back in 2006 in Japan, whereas the North American version did not hit until just last year, May 2010. While the game has enjoyed some form of success over in the east, the same could not be said for its much delayed North American counterpart. In an announcement today, Gamepot announced that Fantasy Earth Zero will be shutting down in North America on March 21st, less than a year after launch.

http://fez.gamepotusa.com/announcements/index.aspx?id=224

I'll Be Watching: Fantasy Earth Zero


Final Fantasy?

Readers of MMO Fallout know that, despite my strange methods of secrecy, I generally leave out various points for one reason or another. So in response to reader Dex’s question, also sent in by a few others:

“Why do you refer to there being two Final Fantasy MMOs at the end of 2010? Technically there are three: Final Fantasy XI/XIV, and Fantasy Earth Zero.”

Why that is an excellent question. Fantasy Earth Zero is a title you may have just heard of recently as that Korean F2P MMO with Square Enix’s name on it that I’ve seen ads for on MMORPG.com. When Fantasy Earth Zero launched in Japan-only in 2008, it tanked. In fact, to say that the game tanked would be a disservice to the short months that the game was active before Square Enix shut it down.

Like any good resurrection story, this of course continues with Gamepot picking up the publishing rights and relaunching under a free to play, cash shop model. Accumulating over nine million players, Gamepot shuffled the title over to the West, where it launched just over a week ago. Fantasy Earth Zero is an action-based title, with large Kingdom Vs Kingdom (50v50) battles being the main draw of the game.

So I’ll be keeping an eye on you, Fantasy Earth Zero. Being free definitely gives you an edge over your fellow Final Fantasy MMOs, but I’ve also seen your level of grind, and boy is there a lot of it.

I’ll Be Watching: Fantasy Earth Zero


Final Fantasy?

Readers of MMO Fallout know that, despite my strange methods of secrecy, I generally leave out various points for one reason or another. So in response to reader Dex’s question, also sent in by a few others:

“Why do you refer to there being two Final Fantasy MMOs at the end of 2010? Technically there are three: Final Fantasy XI/XIV, and Fantasy Earth Zero.”

Why that is an excellent question. Fantasy Earth Zero is a title you may have just heard of recently as that Korean F2P MMO with Square Enix’s name on it that I’ve seen ads for on MMORPG.com. When Fantasy Earth Zero launched in Japan-only in 2008, it tanked. In fact, to say that the game tanked would be a disservice to the short months that the game was active before Square Enix shut it down.

Like any good resurrection story, this of course continues with Gamepot picking up the publishing rights and relaunching under a free to play, cash shop model. Accumulating over nine million players, Gamepot shuffled the title over to the West, where it launched just over a week ago. Fantasy Earth Zero is an action-based title, with large Kingdom Vs Kingdom (50v50) battles being the main draw of the game.

So I’ll be keeping an eye on you, Fantasy Earth Zero. Being free definitely gives you an edge over your fellow Final Fantasy MMOs, but I’ve also seen your level of grind, and boy is there a lot of it.