RuneScape Legacy Goes Live Monday


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Jagex has announced today that RuneScape’s Legacy Mode will go live on Monday, July 14th. Legacy mode, as voted on by players, reverts RuneScape back to the combat system that existed prior to the introduction of Evolution of Combat. Abilities are removed, the old interface has been reintroduced, several systems have been reverted back, and more.

Legacy mode is optional with Evolution of Combat still available for those who prefer it. There are several changes coming that will affect all players, including the recalculating of player combat levels back to the old maximum of 138 (currently 200), as well as the reintroduction of weapon-specific special attacks and a change to how strength stats affect combat.

(Source: RuneScape)

The Eventual Removal of Evolution of Combat?


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Evolution of Combat was introduced to RuneScape on November 20th, 2012. A massive undertaking and equally dramatic shift in gameplay for the eleven year old MMO, Evolution of Combat introduced abilities, a hotbar, dual wielding, new equipment, and altered how creatures in the world needed to be fought. New items were introduced and many spells and other items were removed entirely or rendered useless by changes to how the game balanced combat. As one might expect when a game implements such a radical change, an indeterminate number of players up and quit.

Nearly two years have passed and Jagex has slowly working to bring those players back. Old School RuneScape was introduced at the end of February, a snapshot version of RuneScape culled from 2007, long before the introduction of features such as the Evolution of Combat, Grand Exchange auction house, or microtransactions. To move even further, Jagex announced that further content on Old School would be sourced directly from the community and put up to a vote before it would be implemented.

On the RuneScape 3 front, Jagex implemented a combat mode called “momentum” which was meant to replace abilities in regular encounters with monsters, by boosting offensive and defensive stats. Revolution was later added that is similar to momentum, however this mode automatically activates abilities, allowing the player to play somewhat like they did prior to Evolution of Combat.

The latest update to bring back players from pre-Evolution of Combat is Legacy Mode, but Legacy does more than simply automate a player’s combat. Legacy Mode was voted in with an 81% (200 thousand votes) majority. The mode reintroduces the old user interface and completely removes the abilities for people who choose it (unlike Revolution/Momentum which automates or ignores abilities). For all players, the maximum combat level has been reconfigured to its old cap of 138 (as opposed to 200), and weapon-specific special attacks are being reintroduced. Damage output and experience rates are supposed to be lower on Legacy Mode, but “near optimum” in comparison according to Jagex.

A few people have emailed me asking if I think that Jagex will remove Evolution of Combat altogether, and my prediction is to wait and see on legacy mode. 81% of the community wanted legacy mode introduced, and that doesn’t count those who quit due to Evolution of Combat and didn’t vote. I think what Jagex will do is iterate on legacy mode to become just as viable as using abilities and, should  the time ever come where not enough people are using Evolution of Combat to justify the resources spent on updating both systems, it might be removed entirely.

For right now, however, Jagex wants to appeal to both crowds.

RuneScape Legacy Mode Detailed


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Back in February, Jagex revealed details on the upcoming Legacy Mode for RuneScape, aiming to bring back players who weren’t happy with the Evolution of Combat update. Legacy Mode allows players to enjoy the modern RuneScape with much of the old systems still in place, including bringing back the old combat system and special attacks.

Legacy Mode isn’t a complete return to 2011, but it does remove the combat bar and abilities and return the old interface and special attacks. XP rates and damage output won’t be exactly the same as you get in the live game. Servers will be formatted to work with both styles, with worlds specifically for legacy mode players.

Jagex hopes to implement Legacy Mode in several phases leading through the summer.

(Source: RuneScape)

Rolling Back Evolution of Combat: One Patch at a Time


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Fundamentally changing an MMO’s combat system post-launch is a daunting and risky task. As much as there is the opportunity to bring in new customers and reinvigorate the old, a game also stands to alienate its existing user base. Like it or not, people are generally averse to change, especially when it comes in one lump sum and after the previous system had been in place for so long. RuneScape’s Evolution of Combat radically changed the way players engage in combat, and not everyone was happy about the increased demand for attention.

Since its launch, Jagex has been rolling back certain features and making accommodations to appease fans of the older system. The Momentum ability was introduced and automates much of the new combat system without requiring a whole lot more input from the player than the old system asked for. Old School servers brought back RuneScape as it was in 2007 and then subsequently updated in a different direction to the main game. Momentum is useful for most aspects aside from the powerful bosses, but continues to be tweaked over time.

In a recent news post, Jagex revealed that the weapon-specific specials would be reintroduced as abilities to bring back value to weapons that had lost value since the update. This week Jagex added a new poll asking players if they would like to see a legacy mode, bringing back the old combat system and interface. The legacy mode would not replace Evolution of Combat, the two would exist side by side.

Turning on Legacy Mode will change your gameplay to be like the old combat system, circa 2012. This includes things like special attacks, no action bar, no abilities and type-to-chat. It will have the old interface layout, with combat info and buttons around the mini map, with the old side-panels in the lower right, plus an option for the old fixed-window interface layout.

At the time that this article is published, the legacy poll leans heavily toward implementation. The goal is to have both versions working on the same servers with players able to fight each other between modes, but not everything is set in stone. Should legacy mode be voted in, which is all but confirmed based on the poll results so far, players will have the opportunity to beta test the feature and tweak it to their enjoyment.

Jagex, for their part, has said that legacy mode is a way for them to open up their game to a wider base, including those who quit due to Evolution of Combat. The company stands by its previous statement that Evolution of Combat is not up for vote and players will not be given the option to remove it entirely.

(Source: Legacy FAQ)