Final Fantasy XIV Returns To Sale Jan. 25


Good news for those who want to buy it.

Continue reading “Final Fantasy XIV Returns To Sale Jan. 25”

Final Fantasy XIV: Physical Levels Being Removed?


Final Fantasy XIV bots.

Final Fantasy XIV is an odd bucket. For starters, I love the game, but I often find myself wishing Square would stop phoning me up at 3am, drunk, weeping and apologizing for issues I already know it is fixing. Since Final Fantasy XIV launched, cradled, and promptly slaughtered a flock of geese in its turbine engines, Square has been on the job to fix and tune the game to the liking of its community. The community, despite what one might have expected, has been quite helpful, if anything for the joy of having a free MMO to play that isn’t a Korean grinder (but a Japanese grinder!)

Taking a peek at the lodestone on Final Fantasy’s website reveals a massive list of updates that are currently in the works, from small tweaks to major adjustments. Recently new objectives have been added to the list, from new loot in battle, to balancing the synthesis system. Here are just a few new additions:

  • Instanced PvE content.
  • Auto-MP regeneration.
  • An auto-attack system.
  • Making certain NPCs more visible.

There are a lot of other features in the planning and production stages that are simply aesthetic, including the addition of more graphical “rewards” for ranking up. One question on the poll that caught my attention was whether or not players would prefer to remove the physical level altogether, with a focus being placed on each individual rank. An implication of this, as noted in the poll, is that players would craft and receive gear that relied on skill rank to wear. Another feature receiving a heavy-handed look in the poll was the attribute system, meaning a major overhaul could be in the future for that system as well.

You can check out the rest of the lodestone here. More on Final Fantasy XIV as it appears.

Final Fantasy XIV: A Nice Publicity Stunt, Regardless…


Not so adorable.

If Oprah was running Final Fantasy XIV, I imagine the situation would have started with her gathering the development team into one room and shouting “Look under your chairs! You’re getting fired, and you’re getting fired! You’re all getting fired!” Okay, so Tanaka was the only person to actually get fired in the development restructuring, and it is possible that many of them don’t know who Oprah is, but you get the point. In the latest lodestone, Square Enix has announced a major restructuring to the FFXIV development team, bringing in the best and brightest Square has to offer to help bring this game to greatness.

But what does this mean for you, the consumer? Foremost, the free trial currently on its third month will be extended indefinitely until Square is satisfied with the experience they are giving. Square has made it quite clear that as long as they are not satisfied with the game, they will not take the risk losing what players have stuck through, by charging them a monthly fee to play an unfinished title.

On a lesser side, those of you who are waiting for Final Fantasy on the PS3 are going to have to change your plans, dramatically. The PS3 version of FFXIV has also been suspended indefinitely until the development team is satisfied with the direction of the game. At this point, I don’t think I need to tell you what happens when MMOs are delayed indefinitely on the console, but I’ve included a couple of links just in case.

So are we at Final Fantasy’s Final Fantasy? If Square can’t keep their subscribers during this transitionary period, even with the allure of no monthly fees, you bet your sweet Miqo’te ass it is. Of course, such a failure would not knock Square Enix out for the count, rather FFXIV would simply go the way of Asheron’s Call 2, the sequel making way for the original.

Final Fantasy XIV’s release is somewhat awkward for those of us who are MMO journalists, because we have to go to our editors (which in this case is me talking to myself) and say “I’ve seen bad launches, but this is exceptionally poor, but I don’t want to make it worse,” to which the editor (still me, stay focused) comes back and says “well then say it has potential.” Unfortunately the communities have evolved to the point where they pick up on these verbal gaffs, and “potential” has become synonymous with “this game is terrible and the writer just doesn’t want to admit it.”

Truth be told, every game has potential. Team Fortress 2 is a great game, and after three years of release still has the potential to become more. Final Fantasy XIV has potential, but will they pull it off like Square did with Final Fantasy XI (which was in a horrible state at launch in Japan), or will they go the way of FURY and shutter at around ten months? That is up to the new FFXIV team to decide.