MMOfternoon Shots: Remote Loot


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Why can’t other games have remote looting? If you haven’t played Lord of the Rings Online in a while, the Riders of Rohan expansion brought with it a remote loot system. What this means is that you no longer click on mobs to loot them, rather the loot is added to a pending window with a one hour timer to retrieve or delete the items. What this means is that you never have to worry about running out of space and leaving loot behind, since you always have time to go to a vendor and get your bags in check, then loot whatever was in your pending list.

Can I have this in other games?

Lord of the Rings Online: Helm's Deep Announced


helms_deep_en

Hold on to your Hobbits, folks, because Turbine is going to take you to Hel(m’s deep) and back. Warner Bros. Interactive Entertainment has announced today that the fifth expansion to Lord of the Rings Online, titled “Helm’s Deep,” will be hitting the long running MMO in Autumn 2013. The content offered in the expansion fits its name, taking players to the battle for Helm’s Deep, continuing the epic storyline and raising the level cap to 95.

“With Helm’s Deep, we’re bringing the War of the Ring to players on a monumental scale,” said Kate Paiz, Executive Producer of The Lord of the Rings Online, Turbine. “Our team is thrilled to create another iconic moment in Middle-earth, and put players in the center of the action.”

Players will be able to take part in the Battle for Helm’s Deep starting at level 10, winning rewards for their contribution whether they win or lose. The expansion also opens up more locations in Westermnet of Rohan, as well as the capital city of Edoras, Dunharrow, and the fortress of Hornburg. Continue the epic storyline and level from 85 to 95.

Helm’s Deep launches this Autumn. More details as they appear.

Lord of the Rings Online: Helm’s Deep Announced


helms_deep_en

Hold on to your Hobbits, folks, because Turbine is going to take you to Hel(m’s deep) and back. Warner Bros. Interactive Entertainment has announced today that the fifth expansion to Lord of the Rings Online, titled “Helm’s Deep,” will be hitting the long running MMO in Autumn 2013. The content offered in the expansion fits its name, taking players to the battle for Helm’s Deep, continuing the epic storyline and raising the level cap to 95.

“With Helm’s Deep, we’re bringing the War of the Ring to players on a monumental scale,” said Kate Paiz, Executive Producer of The Lord of the Rings Online, Turbine. “Our team is thrilled to create another iconic moment in Middle-earth, and put players in the center of the action.”

Players will be able to take part in the Battle for Helm’s Deep starting at level 10, winning rewards for their contribution whether they win or lose. The expansion also opens up more locations in Westermnet of Rohan, as well as the capital city of Edoras, Dunharrow, and the fortress of Hornburg. Continue the epic storyline and level from 85 to 95.

Helm’s Deep launches this Autumn. More details as they appear.

Turbine Consolidates Cash Shop With Mithril Coin


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Ever since Lord of the Rings Online went free to play, Turbine has been in a constant state of experimentation with the game’s cash shop. Most of the updates go by with relatively little controversy, and when Turbine steps over the line and draws fire from the community, they are relatively quick to take two steps back and reevaluate their plans. With the release of Update 10, Turbine is experimenting with a new idea: Consolidating multiple niche cash shop items into a single multi-function currency. Or in this case, the Mithril Coin.

With Update 10, players will find that some of their cash shop items have been converted into Mithril Coin. The Mithril coins replace a number of specific-use cash shop items, including fast travel tokens and daily quest resets. The ultimate goal is to streamline one section of LOTRO, allowing for numerous activities to be fulfilled without cluttering an already over-stocked cash shop with even more stuff.

Mithril Coins will replace some existing items, such as Revive Tomes and Stablemaster’s Writs.  Our goal is to provide a simple, consistent interface for the services you already use.  Ultimately it should be faster and easier for you to reset a quest, travel or quickly revive.

According to the FAQ, Mithril Coins could be expanded into other areas of the cash shop, based on player feedback.

We have no intentions of removing the store, which is a great place to buy bigger ticket items like account-based purchases and unlocks.

Judging by this comment in the FAQ, it would appear Turbine is moving the game toward a system where lesser goods are sold via real money currency (mithril coins) while the cash shop is reserved simply for big items (mounts, regions, expansions, etc).

(Source: LOTRO)

Try LOTRO and DDO In Your Browsers With Gaikai


Well, don’t get your hopes up. Turbine today announced Gaikai, allowing players to trial Lord of the Rings Online and Dungeons and Dragons Online without having to download either game’s client. Playable through your browser, the trial is heavily limited: One hour, due to technical issues that prevent any repeat or extended play at this time.

Currently, the LOTRO trial on Gaikai will allow you to play for up to one full hour. For most players, this will allow you to create your character and complete the starting area for your race. At the end of the trial, you will be logged out from the game and your character and progress will be stored on our servers. You will then be provided with links to download the game client to continue your adventure.

You can find the entire FAQ at the link below, this promotion (for now at least) is only an incentive to give the game a try.

(Source: LOTRO website)

What The Hell Happened This Week? Catching Up Edition


My coke, my new keyboard.

In case you hadn’t noticed, I’ve been out in North Carolina for the past week or so (hence the lack of updates) in a period of what I can only refer to as not having the internet, at all. But, now that I’m back, it’s time for a quick wrapup of what I should have written about at the time, but didn’t, so now the news is coming a few days too late. Just like getting a newspaper, right?

1. Enjoying the Rift Beta

I tweeted two RIFT VIP keys before I left, and hopefully those two people are enjoying the current beta event, which was extended to Saturday morning. I hope to have more of these giveaways in the future, so subscribe to my twitter in the right hand side, or follow @mmofallout so you can take part, and so that my internet ego my grow to epic proportions.

2. That Superhero MMO Is A Bestseller

DC Universe became Sony Online Entertainment’s best selling MMO to date, also topping Steam’s sales charts over the past week. In fact, DCU is selling so well that the title is having a hard time staying in stock in many retailers, I imagine partially due to people like myself who put down a few bucks to reserve the game, but went ahead and bought it somewhere else instead.

3. All Points Bulletin says “Two Strikes, and You’re Out”

At least according to Jagex, not having a no tolerance policy on cheating works to keep paying customers who may have gone out of line once, but are indeed salvageable by the great legitimate-promoting gods. So K2 Networks announced on their blog that they will be instituting a two-strike policy when APB goes live. Cheat once and you are temporarily banned, cheat twice and you are permanently banned. Of course, one could glance at Valve, whose previous policy of banning for five years was rescinded because the accounts went right back to cheating, but I wouldn’t want to distill the hope well.

4. That Other Superhero MMO Is Now Free

Champions Online may not be Cryptic’s first MMO, but it is their first AAA title to go partially free to play. Launching on the 25th, Cryptic is reporting large increases in population (most of them free players). Free players will find themselves with access to all of the game’s content, with restricted arche-types, with access to purchase the premium packs from the Cryptic Store. The premium packs are made up of the expansions that were released over the past year or so.

5. No Loving For EA’s MMOs, Say Investors

At least according to Gamasutra. With Star Wars: The Old Republic on its way, investors are a bit scared to support the giant corporation, looking back at the poor performance of Warhammer Online and especially after the two month lifespan that was All Points Bulletin. Bioware may have had successes in the past, but this is the company’s first dive into the MMO genre, and if Richard Garriot has taught us anything, even having a successful past in the field does not guarantee that your current project won’t go directly into the trash bin.

The Old Republic is being backed by a powerful company and developed by one with a name in the gaming business, both of which mean absolutely nothing in terms of whether or not the game will succeed, especially against the odds of its budget.

6. Codemasters Reveals Anti-Hacking Service

Codemasters hates account thieves, and for players of Lord of the Rings Online (in Europe), they are now offering a service for those of you who have had your accounts stolen. Players must be eligible to raise a support ticket, report the incident within seven days of it occurring, and the service also requires GM verification. Meeting these three requirements will reimburse the player and allow them to get back to where they were pre-account cleaning. A word of warning, however, abuse of the system may lead to a permanent ban.

I feel like I’ve been gone for a good month. Oh well, back to the old grind stone!

Lord of the Rings Coming To Europe: November 2nd.


Rolled a Natural 20

Lord of the Rings Online went free to play in North America on September 10th, leaving the European fans with nothing more than speculation on when Codemasters would follow suit. Original claims of technical difficulties spiraled into Codemaster’s General Manager Dave Solari announcing that the issues were contractual rather than technical, earlier this month.

Well the wait is finally over, as an announcement on the Codemasters LOTRO website revealed November 2nd as the official launch day for Lord of the Rings Online free to play, bringing with it Volume III: Book 2, the LOTRO store, and more. Those of you not currently playing on the American Lord of the Rings servers will certainly be happy to hear it.

MMO Fallout wishes Codemasters luck. We’re all counting on you.

Preview LOTRO Europe, Finally! Next Week!

Starting next Monday, the 25th, Codemasters will open up the test realms for Lord of the Rings Online’s transition to free to play, which you can sign up for here. Codemasters is saying that the more people who sign up, the faster the testing can take place (meaning the testing is likely for stability and population capacity under high stress) and the faster that the service can transition on the live servers.


Here's your dice, Europe

It’s almost Friday, which means we’re about a day early on the weekly Lord of the Rings Online: Europegate update, but who cares about keeping up to nonexistent traditions? We have good news finally! Starting next Monday, the 25th, Codemasters will open up the test realms for Lord of the Rings Online’s transition to free to play, which you can sign up for here. Codemasters is saying that the more people who sign up, the faster the testing can take place (meaning the testing is likely for stability and population capacity under high stress) and the faster that the service can transition on the live servers.

Is anyone still reading this? Good. Those of you who sign up and participate in the trial will receive 500 Turbine points (or would they be Codemaster Points?) towards the store once the game goes live. The only information we have on timing is “shortly thereafter,” which can mean anything coming from the company that told us over a month ago that the European service would go free to play in “just a couple weeks,” granted their issues were contractual and thus irrelevant to this new update.

Will this be enough to bring back European players who are on the North American servers, likely some of whom have invested both cash and time into their new characters? Only time will tell.

The Technical Issues Are A Lie: Codemasters Reveals


No Dice, Europe

I’ve been speculating for a while now that there is more to this delay of Lord of the Rings Online in Europe than Codemasters has been explaining. On my earlier articles, I noted my thoughts that Turbine had something to do with the delays, although my assumption that Turbine was attempting to take back LOTRO in Europe was obviously incorrect. Codemasters’ General Manager David Solari put out a notice today that the issues were not, in fact, technical, and that Codemasters was having contractual issues that were delaying the launch of LOTRO F2P EU.

“This is the reason why we have been unable to provide you with any substantial information as to when we will go Free-to-Play, despite the desire to share this with you.
Unfortunately a contract was required in order to go Free-to-Play and this has taken much longer to conclude than expected.”

My money says this can be traced back to money, namely how much Turbine wanted in royalties and how much Codemasters wanted to pay under the new contract. Either way, the contract has been concluded, and Codemasters is on their way to a full free to play launch.

We can confirm the launch is imminent and we should be able to announce the dates later this week/early next week.

You can read the rest of Solari’s comments at the above link. More on Lord of the Rings Online as it appears.

LotRO America Seals Deal Sucking In EU Players…


No Dice, Codemasters

MMO players are subjectively patient. As any player can tell you, delays happen for many reasons. An update that wasn’t tested properly, a wayward system that was unable to handle the server load, maintenance that had to be extended longer than expected. As players, however, we have our temporary ways around this system. Our server going offline may lead us to an alt we have on a more reliable server, or if the game is down universally we may go play another game. Often times, however, these events build up until our temporary fix becomes permanent. The guild might be relocating to this new server, or a player might quit the game out of frustration and go join another.

I’ve been entertaining the idea that Turbine must be loving the fact that Codemasters has fully bugged up the Lord of the Rings Online relaunch in Europe, because my research into both the European and American LOTRO forums turns up a lot of disgruntled European players packing bags and downloading the American client, foregoing their current characters and achievements in return for a system that should have been in place a month ago. Of course, one might expect that players coming over to the American servers will be less inclined to stay when Codemasters makes their move, over server location and lag issues.

But, what if Turbine made an offer that would entice European players to keep their American accounts, and even fork over some cash? As I write this, the Turbine sale is going to end in one minute. Today, Turbine placed three major quest packs on sale for 75% off each, offering 300 quests combined, a few new factions, and new instances.

Granted, this wouldn’t be the first time a developer sucker-punched one of its publishers right in the teeth, but for some reason I never saw such an event coming from Turbine. Yes, Turbine has a masters degree in “hey let’s give this a shot,” but (assuming my theory is correct) I don’t think we could have seen such an event coming where Turbine would be actively drawing subscribers from Codemasters.

Hopefully this works out for Turbine, and LOTRO worldwide. More on Lord of the Rings Online as it appears.