Guild Wars 2 Megaserver Is Complete


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Arenanet has announced that the Megaserver technology has been fully implemented in all PvE maps and Heart of the Mists.

Although we’re excited that you have more players than ever to explore the open world of Guild Wars 2 with, our work is not yet complete. Our megaserver team will continue to monitor the performance of the technology on live and evaluate your feedback. We will continue to tweak and update the way the system works until it is providing even better megaservice!

(Source: Guild Wars 2)

Guild Wars 2 Rolls Out Megaserver Tech


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Arenanet has rolled out the first areas for the new megaserver technology. As reported a couple of weeks ago, today’s patch saw the launch of new megaserver technology in Guild Wars 2, allowing players to fight alongside each other in certain zones regardless of their home world. No more dead zones and no more overflow.

The update is still in the process of being rolled out. The following zones have been activated at the time of this publishing. Check out the forum post here for more details.

  • The Grove
  • Heart of the Mist
  • Black Citadel
  • Timberline Falls
  • Southsun Cove
  • Rata Sum
  • Straits of Devastation
  • Fields of Ruin
  • Brisban Wildlands
  • Hoelbrak
  • Iron Marches
  • Blazeridge Steppes
  • Dredgehaunt Cliffs
  • Lion’s Arch
  • Lornar’s Pass
  • Kessex Hills
  • Diessa Plateau
  • Metrica Province

Guild Wars 2's Megaservers


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April 15th sees the launch of the latest content pack from Guild Wars 2, and Arenanet is finally ready to show off the last major feature to be added: Megaservers. Under this new system, players will no longer be separated into separate versions of the same map based on their home world, but rather will be assigned to one of a lower number of worlds based on factors like location and language. The megaserver is developed to create as many instances of the world as are needed, instead of the static number already in place.

What does this mean for you, the player? First off, it means no more hitting empty zones because your world is asleep, and no longer hitting the zone’s overflow location. You are also more likely to be zoned with guildmates and friends. Check out the new megaserver technology when it goes into soft launch on April 15th in beginner areas with the rest of the game coming later in 2014.

(Source: Guild Wars 2)