Beta Perspective: A Third Go On The Neverwinter Express


Neverwinter_PS4_01

How much do I like Neverwinter? Three systems in and I’m still playing it, that’s how much.

Neverwinter is an action-based MMORPG set in the Dungeons and Dragons Forgotten Realms campaign. It initially released on PC back in 2013, Xbox last year, and now the game has come to Playstation. Unlike its Microsoft counterpart, Neverwinter on Playstation 4 does not require a subscription to the system’s online service in order to play. There is an extensive cash shop and an optional VIP subscription system that I will get into further on.

If my time in Neverwinter in PS4 has taught me one thing, it is just how massive in scope the game has become since it launched just three years ago. I started Neverwinter on PC during its beta phase and haven’t taken much time off since. As such, I’ve experienced the content in small doses as it became available.

Beginning again on PS4, all I can say is…wow. Seventy levels, six massive campaigns, the daily quests, etc. It’s a bit like deciding you’re going to start getting into Game of Thrones after numerous books and six seasons. Despite this, Perfect World is constantly doing work to make the leveling process as smooth and clear as possible.

Neverwinter_PS4_02

Having already played the game for its Xbox release, Neverwinter’s ability to pull off a controller setup is pretty well cemented. Your analog sticks are used to move, the right triggers pull off your primary and secondary attacks, and other attacks are mapped to the face buttons. I expect a lot of people to have momentary trouble with jumping, which requires a pull of L1 + square. Unfortunately, I’ve committed this key combination to memory so well that I’ve started using it in other games.

Combat is a ballet of cooldowns and potions as you maneuver the field and dodge attacks. Each class has plenty of abilities to use as you level up, and you only have a few equipped at a time, making room for experimentation. Combat is satisfying, hitting enemies carries a heavy oomph to it and your character (regardless of class) is pretty capable of handing out some serious punishment.

One thing I have to point out about Neverwinter is that the game seriously panders to pack rats (of which I am one). Every zone has its trinket to collect and turn in for random gear packs, you collect seals of the lion, the unicorn, the drake, manticore, pegasus, adventurer, elements, and protector by completing tasks and dungeons. There are ardent coins, zen, astral diamonds, celestial coins, black ice, guild marks, and more.

Neverwinter_PS4_03

The big currency in Neverwinter are Astral Diamonds and Zen. Players will recognize Zen as the real money currency that is common among Perfect World titles, with Astral Diamonds being the complementary currency obtainable in-game. You can trade Astral Diamonds for Zen in-game, allowing players to buy AD with real money and vice versa. This makes it technically possible to buy all of the cash shop items without paying any real money.

Astral Diamonds are obtained via multiple daily blessings, as well as daily skirmishes, dungeons, and pvp. They are required to buy items on the auction house, also making it possible to buy cash shop items if you manage to find expensive drops in late-game dungeons. Foundry creators can receive tips from players who complete their levels.

The community that has been built up so far is awesome. Since players can use keyboards, there tends to be quite a few people in chat. Since Neverwinter has open world bosses for the dragon campaign, there are always people in chat looking for groups, willing to invite to full zones, and calling out respawn timers. As far as console MMOs go (that are not cross-platform with PC), this is the first I’ve seen with an active chat community.

The Playstation version definitely has less technical issues than on Xbox One, particularly in FPS loss at the main hub Protector’s Enclave. Barring the influx of new players on launch day, there isn’t much to note in the bug department outside of some issues with players not being able to redeem their extra character awarded in the head start package.

More to come on Neverwinter PS4.

Neverwinter Hits Head Start On PS4


Neverwinter_PS4_05

Neverwinter hits Playstation 4 on July 19th, with head start beginning in just about an hour (10am PST) for those who have purchased the head start pack. Available on the Playstation Store for $19.99, the Onyx Head Start pack includes a week of early access as well as the items below:

  • Fragile Onyx Weapon pack
  • 20 Enchanted Keys
  • Adventurer’s Helper Pack
  • Graycloak’s Legacy weapon
  • Onyx Horse mount (Green)
  • “The Onyx Adorned” title

When Neverwinter goes live on July 19th, it will be free to play with no Playstation Plus requirement. Coverage from MMO Fallout will be coming this week.

Star Trek Online Content Being Streamlined


STO_Screenshot_Season9_042114_jpeg1

When Star Trek Online hits consoles later this year, it brings with it six years of content and changes that have been changing the title on PC. In the latest post on the official website, Perfect World Entertainment recognizes that while the extra content puts the game above what players would normally expect from a new launch, it is not without problems.

Foremost, the additional content has made it difficult for new players to figure out what content to experience in which order. To address this, the mission journal is being updated with categories for adventure zones while separating mission progression from reputation in order to allow the content to be played in the proper order.

In addition, various missions have been removed after being deemed outdated and detracting to the overall story. Some daily missions have been removed with their rewards added to the base mission experience in order to reduce unnecessary questing.

(Source: Star Trek Online)

Neverwinter Hits Playstation 4 On July 19th


Neverwinter_PS4_05

Perfect World Entertainment has announced that Neverwinter will be releasing on Playstation 4 on July 19th. The game will be available to early access users on July 12th with the purchase of a $20 Onyx Head Start Pack, with everyone else gaining access a week later.

The Playstation 4 edition will work all content from the main game, including eight classes and nine expansions.

The Onyx Head Start Pack will include the following items and will be available on July 12 for $19.99:

  • Head Start access to Neverwinter a week before the game launches
  • Fragile Onyx Weapon Pack
  • Onyx Keyring with 20 enchanted keys
  • Adventurer’s Helper Pack
  • Graycloak’s Legacy weapon
  • Onyx Horse mount
  • “The Onyx Adorned” title

Neverwinter is currently available on Xbox One and PC.

(Source: Neverwinter)

Star Trek Online’s Agents of Yesterday


STO_Screenshot_Season9_042114_jpeg1

Star Trek Online players will be transported back in time to command starships straight from Star Trek: The Original Series and become Temporal Agents when the game’s third expansion, Agents of Yesterday, launches on July 6. Check out the official launch trailer for Agents of Yesterday in the video below (Or view the trailer on YouTube).

In celebration of the 50th anniversary of Star Trek: The Original Series, Agents of Yesterday invites players to embark on a journey through time and space as the Captain of an era-appropriate ship from the series that started it all. The expansion also brings all of the Star Trek timelines and universes together by sending players on a mission to the past to save the future as Temporal Agents. In addition, Agents of Yesterday introduces more than a dozen new starships and several new featured episodes, starring beloved characters from several differentStar Trek series, including Chekov (Walter Koenig), Scotty (Chris Doohan), Admiral Leeta (Chase Masterson) and Agent Daniels (Matt Winston).

Star Trek Online is a free-to-play massively multiplayer online game where players can pioneer their own destiny as Captain of a Federation starship, become a Klingon Warrior and champion the Empire through the far reaches of the galaxy, or rebuild the Romulan legacy as the commander of a Romulan Republic Warbird. In Star Trek Online players have the opportunity to visit iconic locations from the popular Star Trek universe, reach out to unexplored star systems and make contact with new alien species. Star Trek Online is currently available on PC and will launch on PlayStation®4 and Xbox One in fall 2016.

Neverwinter: Guild Alliances Launches On PC


NW_TME_GuildAlliances_02

Guilds in Neverwinter will finally be able to form alliances this week, as Perfect World Entertainment has launched The Maze Engine: Guild Alliances on PC. With this update, guilds of all sizes will be able to form up into alliances, allowing smaller guilds to level up faster and providing rewards for everyone involved. Members from different guilds are able to travel to each other’s strongholds, make purchases from their stores, and even make deposits in their coffers.

The Guild Alliance update comes alongside the Sword Coast Chronicle, an attempt to make the leveling process more straightforward, with campaigns and missions arranged by difficulty. Players who have already seen much of what Neverwinter has to offer should check their Chronicle, as they likely have many rewards to claim.

New content awaits players of all stripes in the Guild Alliance update. You can check out all of the details on the official website below. Guild Alliance is live on PC with Xbox and Playstation coming later this year.

(Source: Neverwinter)

Neverwinter Announces Tenth Expansion


540daa95c876ec164445111d27cc78661464793433

Perfect World Entertainment has announced that the tenth expansion to Neverwinter, Storm King’s Thunder, will be hitting PC in August with Xbox and Playstation releases coming at a later date.

Adventurers will travel north to Bryn Shander – capital of Icewind Dale – to investigate the sudden presence of frost giants in the region. No visit to Icewind Dale would be complete without the help of Catti-brie and Wulfgar – characters from R.A. Salvatore’s novels – who will aid adventurers in their quest to stop the invading giants.

The new campaign will take adventurers across three zones with story content and, of course, a new dragon to battle. Information at this stage is sparse, so keep tuned for more details in the coming future.

(Source: Neverwinter)

Neverwinter Hitting PS4 This Summer


neverwinter_scourge_warlock_071414_3_wm

Perfect World Entertainment has announced the impending launch of Neverwinter on the Playstation 4, following up the title’s launch on Xbox One last year. When the game hits, players will be able to enjoy the base experience plus nine expansions, all for free.

Neverwinter on PlayStation®4 features controls optimized to incorporate the DualShock 4’s touchpad, Party Chat integration and will be free-to-play for all console owners. PlayStation®4 adventurers will not need PlayStation Plus to experience Neverwinter.

As with the launch on Xbox, PS4 players will presumably be segregated to their own servers.

(Source: Neverwinter)

Otherworldy Creatures Invade Champions Online


CO_NightmareInvasion_04

Beginning yesterday (May 19th) and going through June 2nd, heroes in Champions Online will be able to group up and take on otherworldly invaders in the Nightmare Invasion event. In order to participate, players must be over level 10 and in a group of at least three.

Strange otherworldly creatures have started invading Millennium City, and you need to stop them! A mysterious stranger called Golden Seraph has appeared in Renaissance Center, pleading for assistance in stopping this invasion. Who is behind this new invasion, and what does it ultimately mean?

There are exclusive rewards for heroes who participate in the event.

(Source: Champions Online)

Star Trek Online Coming To PS4, Xbox One


screen_sto_0016_Snowy_IGN_Feb_09

Perfect World Entertainment and Cryptic Studios today announced that Star Trek Online, the free to play MMORPG based on Gene Roddenberry’s creation, will be coming to consoles this Fall. When it launches on both Playstation and Xbox, players will be able to access the base game plus six years of content added in, over 130 episodes that build upon classic Star Trek Stories.

Learning from the success of Neverwinter on Xbox One, console players will enjoy upgraded visuals and an enhanced user experience, with controls tailor made for use with a controller.

No word yet on further console releases. Stay tuned for more details.

(Source: Perfect World Entertainment)