Development Shifting Over To Everquest Next


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Since Landmark and Everquest Next share the same engine and certain mechanics, it’s possible to develop both games simultaneously at some level. In the latest producer’s letter, Daybreak announced that development on Landmark-specific content is taking a back seat to Next.

So, as we shift our focus and development to EQN, it just doesn’t make sense to continue with the Blueprint, since the goal of that has always been to provide short term, concrete plans of what you could expect and when, and that isn’t something we can reliably estimate at this point. When we have a better idea of timing on the various pieces, we will make sure to let everyone know.

(Source: Landmark)

ArcheAge Details 2015 Updates


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Merv Lee Kwai over at Trion Worlds today posted a producer’s letter detailing ArcheAge’s plans for 2015. Foremost, Kwai promises to be more transparent with the community in the months to come, providing more insight on what is to come.

The letter also discusses changes to certain aspects of the game, such as tweaking siege mechanics and altering drops to react to the economy.

A main focus for the future of the product is improving the daily quality of life for ArcheAge players. We are shifting priorities to deliver game mechanics that some of the veteran players will recognize like the PvP Arena and Fishing Tournaments. We have a challenge here to ensure that the rewards for these systems are congruent with the way the game has evolved, but that obstacle should be solved in the near term and we will deliver these events as soon as they’re finalized.

You can find the entire producer’s letter at the link below.

(Source: ArcheAge)