Squeal of Fortune Isn't Pay To Win, But It Is A Waste Of Money


Back in April, Jagex started selling spins for Squeal of Fortune, igniting a heavy discussion on the company’s changing position on microtransactions and real world trading. After all, Jagex has lead us to believe for years that buying an advantage is the most evil thing a person could do, next to punching an orphan with one hand while drowning his puppy with the other. How much does Jagex hate real world trading? Enough to neuter the game for years at the expense of their subscriber numbers and the good will of their community. So far Jagex’s response to criticism has been to change the rules to allow Squeal of Fortune.

Now that Squeal of Fortune has been out for a few months and players have so graciously invested their own money for the sake of science, we can finally get a consensus on whether or not the mini-game does indeed offer an advantage. And the answer is absolutely not. Through many thousands thrown at Jagex, the general consensus that I have seen is that Squeal of Fortune does indeed offer a good amount of gold and experience, at incredibly expensive prices. Compared to gold farmer prices, the equivalent at $200 in spins offering just a couple million gold and a few hundred thousand experience is worth maybe $10.

It would be unfair to compare Squeal of Fortune to a pay to win model. A pay to win model would offer an advantage, like flying a plane because it is faster and often more cost effective than driving. Using Squeal of Fortune to replace playing the game is more like making the same trip by hand-pulled cart. A longer, less comfortable trip that will take far more time and cost more than any sane person should pay.

You’re going to need deep pockets if you want Squeal of Fortune to take you anywhere, to the point where your money could be better spent on upgrading your computer several times a month. Or at the casino.

Squeal of Fortune Isn’t Pay To Win, But It Is A Waste Of Money


Back in April, Jagex started selling spins for Squeal of Fortune, igniting a heavy discussion on the company’s changing position on microtransactions and real world trading. After all, Jagex has lead us to believe for years that buying an advantage is the most evil thing a person could do, next to punching an orphan with one hand while drowning his puppy with the other. How much does Jagex hate real world trading? Enough to neuter the game for years at the expense of their subscriber numbers and the good will of their community. So far Jagex’s response to criticism has been to change the rules to allow Squeal of Fortune.

Now that Squeal of Fortune has been out for a few months and players have so graciously invested their own money for the sake of science, we can finally get a consensus on whether or not the mini-game does indeed offer an advantage. And the answer is absolutely not. Through many thousands thrown at Jagex, the general consensus that I have seen is that Squeal of Fortune does indeed offer a good amount of gold and experience, at incredibly expensive prices. Compared to gold farmer prices, the equivalent at $200 in spins offering just a couple million gold and a few hundred thousand experience is worth maybe $10.

It would be unfair to compare Squeal of Fortune to a pay to win model. A pay to win model would offer an advantage, like flying a plane because it is faster and often more cost effective than driving. Using Squeal of Fortune to replace playing the game is more like making the same trip by hand-pulled cart. A longer, less comfortable trip that will take far more time and cost more than any sane person should pay.

You’re going to need deep pockets if you want Squeal of Fortune to take you anywhere, to the point where your money could be better spent on upgrading your computer several times a month. Or at the casino.

EA: Microtransactions Through Live Gamer


I knew we couldn't trust the jedi!

Those of you who are acquainted with Sony Online Entertainment are likely aware of Live Gamer, the “legit” real money trading website where players can buy and sell characters, gold, and more between each other without fear of getting scammed by some guy sitting in China watching ten WoW bots do their work. Currently, the Live Gamer Exchange only covers Everquest II, Vanguard (Vanguard had 54 characters up for sale, with only one bid between them), and Free Realms.

No matter how you feel about Live Gamer, the company has announced a partnership with Electronic Arts to cooperate on their MMOs. There is no word as of yet as to which of EA’s MMOs this will include (The Old Republic, Warhammer Online, Dark Age of Camelot, and Ultima Online), or exactly what services Live Gamer will bring to these titles, but speculation is abound. Considering Live Gamer currently allows players to trade currency, characters, and items for cash (and vice versa) in the MMOs it does support, it isn’t too far of a reach to assume that whatever MMO EA decides to lend will offer similar features.

More on Live Gamer as it appears.

Real Money Trading In Korea: In Plain English


If Funcom's money was gold-backed...

In violation of my court order to only use the gold image a maximum of twice on the front page, many MMOers are probably aware of South Korea ruling that real money trading, the conversion of digital cash to real cash, is now legal. Your gold pieces, kinah, plats, gil, influence, adena, credits, ISK, whatever you call that cash in your pocket, may be traded for real life cash. There appears, as most news stories have this effect, to be a fervor among MMOers (players and developers alike) as to what this means for their favorite titles. Will City of Heroes be encumbered by Koreans? Will Aion become even more saturated with this gold farming menace? Won’t somebody please think of the children?

As always, when there is a legal question to be asked, MMO Fallout’s “In Plain English” is here to explain it to you. To put it down in plain lettering, what this law does is turn the businesses into legitimate operations, that will pay taxes and refer to themselves in a way that would actually describe what they do.

What the law does not do is make gold farming legal, nor will it prevent companies from banning gold farmers. Swearing is legal, but it can still get you banned if you do it in an MMO. Although this bill does run up the possibility of there being a lot more gold farming companies to deal with, now that the scope is no longer limited to shady businessmen running a small building full of gold farmers off the books, and is more along the lines of a legitimate (questionably) business.

In all likelihood, the increased presence of bots and gold farmers will be minimal, unless you’re moderating the MMO Fallout comments and have to deal with “Hey, great website. I agree with all the things you said here and, by the way, I no this guy who powerlevels fishing. You shud try out his service, very cheep.” on a daily basis, or have to deal with magical pingbacks that don’t lead to a valid website (I do check the links in people’s comments before I approve them).

Happy MMOing.