Final Fantasy XIV Available On Steam and 50% Off


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Final Fantasy is now available on Steam, and deal seekers can log in now to nab the title for 50% off for the time being. Until February 25th, you can nab the standard edition for $14.99 and the Collector’s edition for $24.99, with the latter including several exclusive digital items. Each purchase comes with 30 days of free game time, providing the Square Enix account you register it to does not already have a copy of FFXIV registered to it. If you already own the standard edition, it is still cheaper to upgrade to the digital collector’s edition through the Square Enix website ($19.99) rather than by buying the edition on Steam even with the 50% off.

Offer ends February 25th.

(Source: Steam)

Eldevin Launches Greenlight Campaign


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We love Eldevin here at MMO Fallout, so any chance to see the game reach a wider audience is just dandy. I think I talked about this back in our quick look, but the browser based MMO is hoping to expand its reach to the Steam platform with a downloadable microclient. If you haven’t had a chance to check out Eldevin, you can already play it through your browser here. If you like it, or even if you’d just like to support the community, throw a thumbs up at the Greenlight link below.

(Source: Steam)

Steam Holiday Sales


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[Insert December holiday here] is upon us, and that means the Steam holiday sale is invading our wallets and making us choose between dinner and a pile of cheap games. As always, prices are in USD and may vary slightly based on your location and may not be available in all areas. Most of these sales last until January 2nd.

Nab The Secret World Massive Edition For $30


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If you haven’t picked up The Secret World, now is your chance to get your hands on an amazing deal. Funcom has made the Massive Edition available on Steam, and until November 1st you can get the whole package at 50% off. The Secret World Massive Edition includes the base game and four DLC “issues” it comes with, as well as issues five, six, seven, and the plague doctor Halloween costume. After November 1st, this package will go back up to its regular price of $59.99.

(Source: Steam)

 

Path of Exile Exits Beta Mode October 23rd


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Path of Exile is finally ready to shed off its skin of being in fake-beta mode (no wipes, open cash shop) with an official launch on October 23rd. Alongside its official release, Path of Exile will also be coming to everyone’s favorite digital download location: uPlay. Actually it will be launching on Steam, but uPlay is your favorite store, right? The launch of Path of Exile will also bring with it the release of the Scion, the seventh class to be made available. Unlike her fellow exiled souls, the Scion isn’t just a character you can jump in and play with. In fact, you can’t even choose her as a class until you find her out in the world. The Scion is the first in a line of prestige classes and will be more difficult to play than the others.

Players will also enjoy an addition to the game’s main story, as well as new zones and expansion on PvP and guild functionality. You can read more at Massively’s lengthy preview.

(Source: Massively.com)

Perfect World Talks: RaiderZ


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RaiderZ is an action-combat game from the minds of MAIET Entertainment, the folks behind GunZ: The Duel and GunZ 2. Released in 2012 as a free to play MMO, RaiderZ features active combat which places an emphasis on dodging and blocking incoming attacks, as well as an emphasis on crafting and big boss fights. Sadly, RaiderZ has hit some hard times with the announcements that Gameforge and Neowiz would be shutting down their servers in Europe and South Korea respectively. What does this mean for RaiderZ? I had to know.

So naturally, I saddled up and went directly to the source with my pen, paper, and a box of Necco Wafers in case I needed a bribe. With Perfect World Entertainment as the only western host remaining, I wanted to know where RaiderZ stood in terms of support from its remaining publishers, and developer MAIET Entertainment. PWE was kind enough to hook me up with Senior Product Manager Mark Hill, who had no problem answering my questions.

Omali: RaiderZ has shut down in Europe and Korea, with both announcing their closure around the same time. How did Perfect World manage to come out unscathed?

Hill: We are highly committed to RaiderZ and to the fans of the game, so we haven’t even considered closing our servers at this point. We feel that we can build upon the current success of RaiderZ and continue to improve the game for current and future players.

O: What do you say to players who might be concerned over the fact that half of RaiderZ’s territories just shut down?

H: It is very unfortunate if they were involved in the closure of servers that they were playing on. As a gamer, I know how it feels when a game you’re passionate about is no longer available, and it’s not a good feeling. That goes double for MMOs, and for the players that dedicate hundred and even thousands of hours to the game, community, and the publisher.

While I wish there was a way that those affected players would be able to resume their progress on our servers, it’s unfortunately logistically and contractually impossible. However, we do encourage anyone that is able to start up a character on our servers. I think they’ll find a solid and dedicated community to experience the game with, and it may even give them a chance to level up a new character in ways that they didn’t experience before.

O: With Gameforge stepping out of the picture, has any interest been expressed in picking up European publishing?

H: We’re definitely always looking for new market opportunities, and seeing the feedback from European players that were affected makes it clear that they still want to play. There are license and contract restrictions still in place even after they closed their servers, but we have discussed the possibility of Perfect World Entertainment bringing RaiderZ back to Europe. Of course I can’t promise anything, but it is something we are interested in.

O: Is RaiderZ region locked to North America or are players from Europe capable of creating accounts and logging in?

H: European players are able to create accounts on the Perfect World servers. They can register by visiting raiderz.perfectworld.com.

O: Have you considered putting RaiderZ on Steam to bring in a wider audience?

H: Oh man, you’re reading my mind! Yes, we have considered it. But before we do, we want to make sure the game is in top shape in terms of bug fixes, player retention, and overall game experience, which is what we’re working on now. Keep an eye out on Steam, though!

O: Is MAIET still committed to developing content for RaiderZ?

H: Absolutely! As a matter of fact, we have big expansion coming soon that is current being QA tested. You can read all about it in the forums here. We talk to the developers at MAIET every day, and we are both committed to making the game a success.

O: If MAIET does cease development, is there any chance of Perfect World adopting a license similar to Neowiz in Japan, allowing for more in-house control of content?

H: That’s a great question, but it’s not something that we’ve considered at this point. We’ve heard great things out of Japan, and are always open to new opportunities in order to ensure the continued success of the game, and making a positive experience for the players.

I want to thank Perfect World Entertainment and Mark Hill for taking some time to answer our questions. You can check out RaiderZ for free at Perfect World’s website.

Steam Greenlight’s List Hard To Figure Out


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I received a press release from Xsyon today mentioning that the sandbox MMO had reached the top 100 titles on Steam Greenlight, and while there is a special place in my heart for the folks at Notorious Games, the placement doesn’t make me want to jump to the “expect Xsyon on Steam soon” headline. You see, if there’s one thing that indie MMOs like to send me, it is the reveal that their title hit the top 100, top 50, and more to promote the idea that their game will be coming to Steam sooner or later. Over several months, and virtually none of them have seen approval. The reality is that Valve’s process of approving Greenlight games has almost nothing to do with their standing on the Greenlight Top X, according to my correspondence with Star Vault, Mortal Online spent the past three or four lists of approved games near the top, and its greenlighting was very often passed over for games further down on the list.

Which isn’t to say that Xsyon won’t be releasing on Steam, if anything it is a good sign that it will be. It is important not to jump to the conclusion that Xsyon is front of the line for approval, because if Steam Greenlight can be imagined as anything, it would be a game of musical chairs, with the winners being the ones who get a seat when the music stops. There’s no guarantee that being in the front of the line will get you a seat.

Still, congratulations to the Notorious Games crew for getting as much attention as they have through Steam, and best of luck with Greenlight.

Steam Greenlight's List Hard To Figure Out


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I received a press release from Xsyon today mentioning that the sandbox MMO had reached the top 100 titles on Steam Greenlight, and while there is a special place in my heart for the folks at Notorious Games, the placement doesn’t make me want to jump to the “expect Xsyon on Steam soon” headline. You see, if there’s one thing that indie MMOs like to send me, it is the reveal that their title hit the top 100, top 50, and more to promote the idea that their game will be coming to Steam sooner or later. Over several months, and virtually none of them have seen approval. The reality is that Valve’s process of approving Greenlight games has almost nothing to do with their standing on the Greenlight Top X, according to my correspondence with Star Vault, Mortal Online spent the past three or four lists of approved games near the top, and its greenlighting was very often passed over for games further down on the list.

Which isn’t to say that Xsyon won’t be releasing on Steam, if anything it is a good sign that it will be. It is important not to jump to the conclusion that Xsyon is front of the line for approval, because if Steam Greenlight can be imagined as anything, it would be a game of musical chairs, with the winners being the ones who get a seat when the music stops. There’s no guarantee that being in the front of the line will get you a seat.

Still, congratulations to the Notorious Games crew for getting as much attention as they have through Steam, and best of luck with Greenlight.

Mortal Online Greenlight On Steam


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Star Vault has announced that Mortal Online has finally been approved by Valve for release via Steam’s Greenlight program. The sandbox MMO has sat near the top of Valve’s list for a good while now, seemingly passed over with every month’s release set. Well the good news is that players will soon be logging in and running around buck naked or clothed if you’re into that sort of thing.

Thank you to our awesome community for voting us up to the very top of 15,000 game titles and earning our place on Steam, the worlds largest online PC game distribution platform. More information concerning our plans for Steam will be announced shortly; we just wanted to shout out a big “thank you” to our incredible community. Mortal Online’s future is getting more exciting by the day!

Hopefully the influx of new Steam players will bring much needed profit to the Swedish developer.

(Source: Mortal Online)

Jagged Alliance Online’s Steamy Success


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Jagged Alliance Online recently launched on Steam, and suffice to say the guys over at Cliffhanger Productions are very happy with the results. In a press release sent out today, Cliffhanger Productions noted that in the three weeks since its launch, Jagged Alliance Online has skyrocketed into the top five most popular DLC products on Steam, pulling ahead of some of the more recently launched MMOs. As a result, the developer has been forced to increase server capacity in order to contain the mass of new players. Wolfgang Duhr, member of the Board of Directors of publisher bitComposer, had some words of praise:

“We are really happy about the rapid success of Jagged Alliance Online and would like to congratulate the Cliffhanger team on the successful relaunch.”

Cliffhanger Productions recently finished a Kickstarter for their second MMO in development, Shadowrun Online.

(Source: Cliffhanger Press Release)