Titan Network In Talks To Revive City of Heroes With NCSoft Blessing


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City of Heroes is back! Or it was. In case you fell off the face of the planet over the past few days like yours truly did, you may have missed all of the hubbub surrounding City of Heroes, a game that’s getting a lot of widespread attention for a title that is dead six years running. The mishegas all began last week as we learned that City of Heroes doesn’t just have a functioning emulator, but it has been running in secret for the past six years now. Even worse, a fair few members of the press knew about it all along (Side note: The people operating the server are probably the same that do not like me and as such I was never cued in on the secret private server).

Fast forward a few days and the code for the private server was released online, leading to the launch of SCORE, a publicly playable server that went live over the weekend. Fast forward a couple more days, and the server went down due to what later turned out to be a fake legal threat. It remains offline. For more information on all of this, you can check out Massively OP’s Bree Royce who has meticulously covered all of the events.

Today, Tony V of the Titan Network announced via Twitter that there are negotiations going on with City of Heroes. Granted, there have been ongoing talks since the game shut down so make what you will of these “positive” developments.

Titan Icon Unlocks City of Heroes Creator Offline


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The City of Heroes servers may be offline, but why should that stop you from getting in some Paragon City nostalgia? I’m not talking about some weak slideshow or compilation video either, I’m talking a cold hard client with some real play to it. Enter our friends at Titan Network, who recently unveiled Titan Icon. What is Titan Icon? Continue reading.

Titan Icon is a client which unlocks the character creator for offline play. All you need is a copy of City of Heroes updated to the Issue 23 or 24 client, and you can download this handy tool. Assuming you uninstalled City of Heroes, you can get a copy from the link below. You can even load up one of six maps to test your character’s run animations.

Overall, it’s a pretty cool tool. If you are looking for the spiritual, community made sequel to City of Heroes, check out Heroes and Villains and The Phoenix Project.

(Source: Titan Network)

What Is The Phoenix Project? And Heroes & Villains?


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Normally this is where I’d post a picture of Bender with the caption “Fine, I’ll just make my own City of Heroes. With Blackjack, and hookers.” As it turns out, someone’s already beaten me to the punch, minus the blackjack and hookers of course. I know what you’re thinking: “Omali, are you seriously going to tell me that the City of Heroes community is joining together to build a community-driven MMO with an unprecedented level of communication between players and developers?” Absolutely, in fact your assessment is so accurate that I can only assume you already knew about it.

No, not content with the demise of their favorite MMO, certain members of the community have begun work on not just one, but two spiritual sequels to Paragon Studios’ work. The current project names are Heroes & Villains and the Phoenix Project.

Heroes & Villains, as described on the Titan Network:

We’re aiming to create a genuinely community-focused and driven game, with an unprecedented level of communication between its developers and players. Plan Z is just a collection of very passionate and very talented fans of comic books and games, so the line between developers and players is going to be very blurred, especially with the amount of consultation and feedback we’re going to be engaging in with other comic and gaming fans during the design process.

Heroes & Villains appears to be running off of the appropriately named Hero Engine, and work is already well under way. Heroes & Villains is to be set in Titan City, and by the looks of the current lore pages, will be filled with (soon to be) original heroes and villains.

Secondly, we have The Phoenix Project which is pretty similar in scope and focus.

Keep in mind that this is a spiritual successor. As such, we are not trying to completely replicate COH. This is creating a new game with the best parts of COH, and taking lessons from other games on how to improve the COH experience. This will not be identical to COH. That’s not possible without infringing, and I’d prefer to avoid any possible threats of lawsuit down the road. Right now, this is ALL conceptual building processes. But if worst comes to worst, we have to be able to produce a game concept that will sell to investors on December 1st. That is the immediate goal. Long-term goals need to be kept in mind too, and we need to remain flexible.

It is hard to deny the ambitious nature of these projects, but who knows? We may one day be playing a proper community-developed MMO.

(Heroes and Villains Website)

(Phoenix Project Website)