
It feels like forever ago that Mechanist Games was running the last City of Steam closed beta weekend, so it’s easy to forget that the developer is still plugging away at its browser steampunk MMO, and boy do they have something cool to reveal. In the latest developer blog, we are given a look at a new feature coming to City of Steam: The wilderness. Those of you who played City of Steam during the beta weekends will be familiar with the basic structure of the game: Similar to games like Guild Wars, you have areas where players run around and trade, turn in quests, and buy and sell items, where there is no combat. Then you have the instanced areas where the action takes place.
So City of Steam really didn’t have any open world combat zones that you’d see in a traditional MMO, at least not until now. Mechanist has revealed the wilderness, an open zone where players can fight mobs, fight players, and not even be in a group.
Even though the basic concept of the wilderness is a giant open level with respawning mobs, there’s more to it. There are going to be public events in these areas, random rare mob spawns and some other things we’ll talk about soon.The areas being public also mean that you’ll sometimes be fighting for mobs; well, we might eventually have a way to settle your differences in there… We have some other ideas brewing that we may share at a later time.
City of Steam is still set for sometime after lunch, but before Duke Nukem For…no sorry that joke doesn’t work anymore.
(Source: City of Steam)


