[Video] Magnificent 5 Exclusive 105 Minute Game Preview


Here at MMO Fallout, we strive to constantly bring you the most exciting content we can find on the internet. In lieu of that, today we have for you nearly an hour and forty five minutes of exclusive gameplay footage from Magnificent 5, the award winning battle royale spinoff title from the award winning Wild West Online.

Strap into your seats and have your secretary hold all calls, because you’re going to want to leave.

[Community] Wild West Online, Another Bad Weekend, and Humble Pie On Refunds


Wild West Online might be the worst game of 2017, and its alpha weekend rollout might be the worst pitch to buy a game that I have seen since The WarZ did it years ago, but I have to give some kudos to the team. Let’s talk.

This weekend marked the second alpha test weekend for Wild West Online, a game that I have not shown much mercy to. The first weekend was written off as a technical test, an idea that I fully rejected at the time and will continue to do so. Once again, it doesn’t matter what WWO Partners calls the weekend. From the perspective of a customer, I don’t really care that all you were hoping to do was test server capacity and various other bugs. WWO offered two weekends to test the game before the guaranteed refund period passed, after which you’re out of luck and stuck with whatever the game gives you.

This is, regardless of what you or the community call the weekend, a trial period for the product, where you’re trying to convince people that the game will be worth their money. To present the offer of two whole alpha tests to figure out of the game is worth keeping your pre-order, and then to turn around and showcase that with much of the game’s content turned off, is at the very least mildly insulting. It’s like a restaurant offering free samples on its soup, but the sample itself is an uncooked piece of an onion that was part of the recipe. It’s a poor indicator of the full product and you start to wonder who in the kitchen decided to use this to gauge consumer interest.

The second alpha weekend did some polishing on the first, but didn’t really add anything new. As a result, I once again have to conclude that there isn’t enough in the game to warrant buying it at this stage, and that the preview weekend wasn’t enough to convince me that the game can’t go entirely south before launch.

I will give kudos to the team for holding up their end of the bargain this time. After seeing how little progress had been made with the second weekend, I submitted an email to Xsolla’s support with a simple message with my receipt code and game key and asked for a refund. I received it, barely a half hour later. I’ve offered my doubts on Xsolla and Wild West Online, especially after how the refund policy for WarZ was botched, but I will give credit where credit is due: They held up their end of the bargain and gave me my refund with no questions asked. Looking at the forums, it appears that other users also aren’t having an issue getting refunds as well and most are receiving responses within a half hour as well.

So kudos for that, Xsolla.

Beta Perspective: Wild West Online Is Hot Trash A La Mode (Hold the Ice Cream)


An empty wilderness, terrible sound quality, cheap animations, and unfinished assets everywhere with nothing to do but die and see your character irreversibly bricked. It may be in alpha, but Wild West Online is easily a fast contender for worst game of 2017, what is looking to be a shoddy title with questionable connections to one of the most incompetent developers in the gaming industry. Read this preview and stay far, far away.

One thing I’d like to ask about developer 612 Games: Who are they? Do they have a website? No. Does WWO Partners have a website? No. According to the Wild West Online website, the name is trademarked under the US Trademark system by WWO Partners and others. So I decided to do some digging and found exactly what I was looking for:

DJ2 Entertainment Inc. DBA WWO Partners

DJ2 Entertainment doing business as WWO Partners, or in layman’s terms WWO Partners isn’t a real company. Imagine DJ2 Entertainment is Adam Sandler in the Jack & Jill movie and WWO Partners is when he puts on a wig and pretends to be his own sister.

The announcement that Wild West Online is following the model of The War Z, another low effort shovelware title pushed out in connection with Sergey Titov, immediately red flagged this game in my book. Impressively, War Z also had such a refund. It wasn’t until after the refund period that OP Productions (or Hammerhead or whatever they’ve changed their name to these days) stopped pretending that it would live up to certain promises and started coming down hard on the invasive microtransactions. Let me also remind you that War Z was one of the first games to be involuntarily pulled from Steam over fraudulent advertising.

But this game has nothing to do with The War Z or Free Reign Entertainment, the company just by coincidence uses the same engine, had similar website/forum structure, utilizes the same payment processor, and creative director Stephan Bugaj happens to be friends with Sergey Titov on Facebook. DJ2 Entertainment just happened to have worked on Romero’s Aftermath, the equally low quality War Z clone pushed out after the original was abandoned, and was similarly abandoned in short time. Wild West Online’s PR is being handled by Vim Global who, you guessed it, also worked on Shattered Skies. And finally Wild West Online’s trademark was filed by Steven A. Bercu of Lime LLC, also responsible for filing trademarks for all of Titov’s other shell corporations under a slightly different forming of his name.

In case all of the companies I’m listing is confusing you, don’t worry. Sergey Titov and his Free Reign Entertainment crew go through LLCs like they’re candy, each new reboot of War Z was created by a completely new developer with absolutely no online corporate presence, that seems to exist in name only just like WWO Partners.

This weekend’s alpha test is supposed to sell you on Wild West Online, this much is obvious to everyone but the community manager and its tiny cabal of fans. It’s one of two alpha tests before the refund policy ends and you’re up poop creek without a paddle (unless you know how to dispute a transaction via Paypal or issue a chargeback), so rather than treat this like a stress test with minimal features, I’m going to preview Wild West Online like it’s already trying to show off for my money. Which it is.

Everything I need to know about Wild West Online, I learned in the first half hour. A wild west shooter, the game starts you out with a six shooter and no money in a safe zone town somewhere on the open world map. I went to the shop to find that I couldn’t buy anything, watched players run around town, and ran off toward adventure. About three minutes out of town, another player ran up and started a shootout. I lost. Upon respawning, I found that my gun, my medicine, and my ammunition were gone. My character was effectively dead and couldn’t even be deleted it seemed.

And that’s pretty much it. The graphics are nowhere near what we saw in earlier videos, the towns are barren of bystanders, and the world doesn’t have any NPCs roaming around. Your character doesn’t make any footstep sounds when running around, there are hundreds and hundreds of unfinished assets lying around, and the developers don’t seem to understand how skin tone works.

This is what black people looked like in the wild west.

I am hoping that Wild West Online isn’t being developed by the guys who made The War Z, and I say this only because it would mean that the team has become even less competent. While War Z’s alpha may have been a two-bit hack job, it at least masqueraded as what could potentially become a competent product. Wild West Online shows up to work with yesterday’s clothes and a half-empty bottle of whiskey, still drunk because it never stopped from the night before.

Wild West Online is an embarrassment, both in the idea that it is a paid alpha and that WWO Partners expects players to use this to judge whether or not they want to refund their purchase. And they can complain to unhappy customers all they want that this weekend was clearly a “technical test” and was deliberately gutted of content, it doesn’t change the fact that players have two weekends to decide whether or not the game is worth keeping their money in, and WWO has clearly squandered its first of two impressions.