It’s pretty darn cool. (Key provided by Double Jack)
Let’s be honest, you clicked on this review because you saw the concept of a VR orchestra game and thought “okay, that’s genius.” Maestro is the kind of game that VR was absolutely made for, it’s the exact game that people looked at Wii Music and dreamed of. Also the copy was provided by the publisher for this review.
Maestro is a very simple game to review; you play as the conductor of an orchestra. There’s a bunch of music and you select the music and then play the music. In your right hand you have a baton and your left hand is a hand. You move your hands to the music and do all sorts of Maestro things.
It is as cool as it sounds and almost all of my problems playing Maestro have nothing to do with Maestro itself. It’s mostly revolving around the Quest 2 and the fact that my computer recognizing the headset while corded is shaky at best.
Actually the hardest part of this review will be figuring out what footage I can use to not trip the copyright detector on YouTube. As you play you unlock more costumes, more batons, more theaters, and more songs. The game occasionally stutters at the wrong times but I think that has far more to do with the age of my gaming PC than anything else.
Maestro isn’t going to flip the world upside down, it’s a very simple game in premise that also happens to be ridiculously difficult once you get to hard mode. But it oozes with charm and once you start conducting you really get into the hand movements and then by the end of the song you’re happily bowing and trying to grab a rose out of the air.
Check out Maestro on Steam and more importantly don’t get this mistaken for Maestro VR, which is a confusingly similar game but is absolutely not the same thing. And then like and subscribe to this channel for more videos.