End of Nations Is Now A MOBA


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Remember when End of Nations was set to go into open beta? Over seven months ago when Petroglyph underwent massive layoffs and Trion had to take over development? All’s been quiet on the Russian front for over half of a year, and now we know why: Much like Jagex Ltd did with Transformers Universe, Trion has decided that the best course of action is to recreate End of Nations as a “MOBA RTS.” The End of Nations website has reappeared on the web, describing the game as a tactical MOBA where the user controls multiple units on the battlefield.

End of Nations® is a tactical MOBA where your success on the battlefield depends on the heroes and units you command and quick decision making in the heat of combat. Dominate during team based matches and catapult your commander to the top of the ranks.

In this case, End of Nations was already so much like a MOBA that the change is virtually in name only. Even then, the game feels distinct enough to set itself apart from the crowd of League of Legend clones.

(Source: End of Nations)

Prius Online Is Still Unsuccessful, Shuts Down Again


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One major lesson I try to teach here at MMO Fallout is that all of the rebranding in the world won’t stop a market failure from crashing over and over and over again, no matter how many times you try to change its legal name and put on new eye liner. Such is the case with Prius Online, the latest in a long line of ultra-generic low budget imported MMOs that we see in a consistent state of swapping publishers, shutting down only to reappear a year or two later under a new name and with some new quest dialogue, only to perform as poorly as its previous launch and shut down yet again.

Prius Online was originally launched in 2008, with gPotato bringing it to western shores down the line in 2011. Due to poor reception, the game was shut down in 2012, only to be re-imagined as Arcane Saga and launched by Netmarble in 2013. Arcane Saga launched just one month prior to the announcement that it would be shut down on September 16th. It’s so new, the “(new)” tag is still on the game on Netmarble’s website.

There is a lesson to be learned in here, but I’ll let you figure that out for yourself.

(Source: Netmarble)

I Love Kickstarter Fraud: World History Online


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I Love Kickstarter Fraud is one of my favorite segments here at MMO Fallout, because I’ve said many times that if Kickstarter can be depended on for at least one thing, it is a collection of scams about as subtle as a moving freight train, and about as difficult to avoid. Case in point, let’s look at today’s Kickstarter scam: World History Online. I know what you’re thinking, first of all: Omali, why are you using a cutout of this wallpaper from Rose Online to talk about another game? Easy, birdies.

World History Online wants to be as educational as school, by which I assume they’re referring to a school on copyright infringement or a school for sociopaths. But no, World History Online wants to put history knowledge in your brain so subtly, you won’t even notice that you learned about how hamburgers in the US were dubbed “liberty steaks” during World War II because the former sounded too German. Did I just teach that to you, or did you already know it? You certainly can’t tell.

  • Each map has a history lesson you wont even notice that you learn something in history because the game is just too much fun to pay attention to boring history lessons!

WHO also has monsters, and not just the gelatinous, three-legged monsters that ravaged Moscow during the great Borsch revolt of 1573. It also has clans, parties, rare items, and skills. Now, World History Online has been in development for ten years, totally we swear, and what does no-company-name have to show for it? A piece of a wallpaper from Rose Online and some gameplay footage from Rose Online. Naturally.

Now, you may be thinking: “that is clearly Rose Online.” Luckily the game’s creator, Renan Rocha, chimed in to point out that WHOG just looks and plays a lot like Rose Online. Just nevermind the fact that the window’s header is conveniently cut off, and that the location in-game is clearly Canyon City of Zant, with all of its inhabitants, and the gameplay is clearly Rose Online. It’s not Rose Online, you sheep.

I already said this game is going to be open sources Its not Rose online at all! Rose online is pretty simular but its not Rose online sorry you felt like you were being ripped off.

Sadly, World History Online will fall short of its $6,500 goal, bringing in a total of $11 at the time of this publishing. On the other hand, I have to admire Renan Rocha following my royal use of the word “we,” which means “I’m the only person on this team.”

(Source: Kickstarter)

Surprise! Microsoft Behind No FFXIV On Xbox


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Gamers will be able to enjoy Final Fantasy XIV: A Realm Reborn on Playstation 3, Playstation 4, and their personal computers and in fact many of them have been thanks to the MMO’s numerous beta weeks. But why isn’t there an Xbox360 or an Xbox One announcement? Bad news, chief, there won’t be. As was the case with RuneScape and a number of other MMOs, FFXIV will not be showing up on Microsoft’s console until the company changes its stance on cross-platform titles.

In an interview with RPGsite, Naoki Yoshida explained that Microsoft would require FFXIV to be on its own platform-specific servers, a request which the developer refuses to accommodate.

“For example, one player might be on the PC version, another might be on the PS4 version, and I’m playing the Xbox version – but we’re not able to join the same game servers. That is just… I just don’t like the idea. I disagree with it.”

Since the question gets asked in every article: Final Fantasy XI was released on the Xbox360, however the story goes that Microsoft merely made an exemption for the title. Why they can’t do it again is anyone’s guess.

(Source: RPGsite)

DC Universe Online Coming To Asia


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Good news, super people. Sony Online Entertainment has announced a partnership with AsiaSoft Corporation to bring DC Universe Online to eight Asian countries. Beginning later this year, gamers in Thailand, Singapore, Malaysia, Vietnam, Indonesia, Myanmar, Cambodia, and the Philippines will be able to suit up and jump in to enjoy their own dedicated servers, localized customer support, and payment gateways.

Batman, Superman, Wonder Woman and the entire roster of DC Entertainment heroes and villains are among the most recognizable icons in the world. By bringing  DC Universe Online to southeast Asia, more people than ever will be able to gear-up and fight alongside their favorite characters,” said Louis Figueroa, Senior Vice President, Business Development, Sony Online Entertainment.

The announcement only makes mention of the PC version of DC Universe Online, with no apparent plans for hosting on the PS3.

(Source: Sony Online Entertainment press release)

Microsoft Retires Microsoft Points


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Good news, friends on Xbox. If you own an Xbox360, you probably already knew about this update, but Microsoft has officially retired the Microsoft Point. Instead, players will be happy to see that their local currency will be displayed and used when adding to your account coffers and when determining prices of items on the Xbox Live store.

When you initiate a purchase or redeem a Points card or code with your Microsoft account after the next Xbox 360 system update, we’ll add to your account an amount of currency equal to or greater than the Marketplace value of your Microsoft Points, and your Microsoft Points will be retired. The currency we add to your account at the time of the transition will expire on June 1, 2015. However, the currency you purchase and add to your account after the transition will not expire.

One important piece to note is that apparently Microsoft Point cards (not the new cards) will expire one year after redemption, and the website only guarantees that Microsoft points will be redeemable “until further notice.”

Microsoft Points cards and codes that you purchased and redeem after the transition will expire one year from the date the Points are redeemed.

(Source: Xbox Live FAQ)

Listen To Eve's Most Expensive Ship Blow Up


One time I accidentally broke a piece of equipment at my old job that was worth $200. I got yelled at by my boss. Factor that damage up to eight thousand dollars, and make the item rare to boot, and you’re going to have a very angry person on the other end. In the case of Eve Online, the object in question is a Revenant Supercarrier, a ship worth over $8,000 USD and so rare that only three are believed to exist in the game world. The ship was destroyed when the corporation Habitual Euthanasia took it out to respond to a distress call.

I may be oversimplifying the story, to which I will respond by simplifying it further: Big rare ship went boom. This isn’t the first time an event of this sort has happened in Eve Online and it certainly won’t be the worst, but have you ever sat back and wondered what was going on in the corporation’s chat in the aftermath?

Pretty much what you’d expect. A lot of blame to go around, a lot of strong language, and a lot of finger pointing. Check it out at the Soundcloud file above, if you think you can handle the raw anger. Then head down to the link below and read comments where people debate putting a real money value to ISK.

(Source: Gamebreaker.tv)

Listen To Eve’s Most Expensive Ship Blow Up


One time I accidentally broke a piece of equipment at my old job that was worth $200. I got yelled at by my boss. Factor that damage up to eight thousand dollars, and make the item rare to boot, and you’re going to have a very angry person on the other end. In the case of Eve Online, the object in question is a Revenant Supercarrier, a ship worth over $8,000 USD and so rare that only three are believed to exist in the game world. The ship was destroyed when the corporation Habitual Euthanasia took it out to respond to a distress call.

I may be oversimplifying the story, to which I will respond by simplifying it further: Big rare ship went boom. This isn’t the first time an event of this sort has happened in Eve Online and it certainly won’t be the worst, but have you ever sat back and wondered what was going on in the corporation’s chat in the aftermath?

Pretty much what you’d expect. A lot of blame to go around, a lot of strong language, and a lot of finger pointing. Check it out at the Soundcloud file above, if you think you can handle the raw anger. Then head down to the link below and read comments where people debate putting a real money value to ISK.

(Source: Gamebreaker.tv)

Darkfall Introducing Auction House


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Auction houses are terrible, at least that’s what the hardcore sandbox community tells me, because it just isn’t a real sale unless you’ve walked a hundred miles uphill through the snow with everyone and their brother attacking you along the way to steal your goods. And who doesn’t want to put up with that on a daily basis? Alright, not all at once.

But that’s about hardcore MMOs, and we’re talking about Darkfall. In the latest blog post, Aventurine has detailed an upcoming market system for Darkfall Unholy Wars that will allow players to buy and sell items from one of several cities scattered around the world. Similar to games like Guild Wars 2, players will not only be able to place items up for sale, they will also be able to issue buy orders for specific items at specific prices. The article touts that this system will make the game “truly player driven,” with excesses and shortages dictating an overall market price.

You can read more about the market at the link below, as well as incoming changes to villages.

(Source: Epic Blog)

The Old Republic: Everyone Is A Bounty Hunter


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Bounty Hunters have the life, don’t they? All that they do is hunt bounties and collect paychecks. In an upcoming update to The Old Republic, Bioware wants to make everyone a bounty hunter, at least for a short period of time. Starting in August, once per galactic month the Bounty Brokers Association will begin posting lists of contracts across the many planets for any and all players to fulfill.

Bounty contracts will take you far and wide in the search for your target, but the BBA Mission Terminal allows you to select the specific planet on which you wish to hunt. Each day, you may sign up for one standard contract and one Kingpin Contract, and each may take you to a separate planet. Completion of a contract requires the death or capture of your target, but you will also be rated on your investigative technique and your aptitude for handling BBA underworld resources.

Look for the contracts coming in August. If you need a Bounty before then, check your nearest department store for ongoing sales.

(Source: The Old Republic)