
I normally don’t take weekends off, but I’m willing to make an exception today. Will have a Week in Review out tomorrow.
Happy gaming.

I normally don’t take weekends off, but I’m willing to make an exception today. Will have a Week in Review out tomorrow.
Happy gaming.

I normally don’t take weekends off, but I’m willing to make an exception today. Will have a Week in Review out tomorrow.
Happy gaming.

Word filters are amusing, sometimes. In the olden days of Runescape, for example, the filter would turn bad words into cabbage, so someone might say “that’s cabbage’d up.” Just a history lesson, in case you Runescape players were wondering why Jagex has historically had such an odd fascination with cabbage and things cabbage related.
Hellgate’s filter, on the other hand, is just strange. You can find the full filter list on Google, but here are some of the…not so vulgar words that are filtered:

Word filters are amusing, sometimes. In the olden days of Runescape, for example, the filter would turn bad words into cabbage, so someone might say “that’s cabbage’d up.” Just a history lesson, in case you Runescape players were wondering why Jagex has historically had such an odd fascination with cabbage and things cabbage related.
Hellgate’s filter, on the other hand, is just strange. You can find the full filter list on Google, but here are some of the…not so vulgar words that are filtered:

Here at MMO Fallout, I have a simple philosophy: You throw me a game, I’ll make sure that people have an avenue to get into it. As many of you have pointed out over the years, I will defend any game to the point of its death as at least worth trying and I can’t honestly think of the last time I ever advocated against dealing with a specific company on this website. Back in April last year, I had a serious talk after Mythic’s billing servers exploded. At that point, I applauded Mythic for quickly dealing with an issue that was not their fault (billing for most MMOs is handled by outside companies). You may remember that, by the time Mythic had an announcement ready the company was automatically refunding extra-payments. You may also remember the Mortal Online quote I had at the bottom:
“If it had been Star Vault making the account error, they would have simply replied with “Your carebear bank account just can’t handle our hardcore billing system. Go back to WoW, noob!”
-Hypothetical, satirical view on what Star Vault might have said.
Well, back on Sunday Mortal Online’s billing servers exploded, causing a number of players to be charged double, and even triple charged. I emailed Star Vault at the time to inquire whether reimbursement would be automatic, or if players would need to contact, and received this answer:
Players will need to check their accounts and bank statements and contact us if necessary.
It was getting this statement back from Star Vault that almost prompted me to completely remove Mortal Online from MMO Fallout, a difficult task indeed, however I draw the line when the line begins to rest on fraud. Foregoing the comment on the previous article about the lack of an apology, for a company to erroneously charge customers, and then turn around and require the customer to contact them in order to obtain a refund, well that sounds legally questionable. Essentially what Star Vault is saying here is “yes we double charged people. If they don’t contact us? Well we keep their money.”
For the record, I am not in the camp that believes this was intentionally done to gain money from people who might not check their accounts. Star Vault has said that they will refund any double/triple charges, and I have to take their word until proven otherwise. My concern stems from the fact that Star Vault is not actively seeking out accounts with extra charges, and crediting back the cards, a process that should be as simple as checking which cards appear twice or more in the same day, checking which accounts those cards are tied to (to ensure the person isn’t simply paying for multiple accounts) and refunding when you find an erroneous charge. If this occurred to a low number of subscribers as I’ve been told, such a process should be quick and easy.
Or maybe I’m just overreacting, and it’s just me.

Sony Station access is an excellent deal, and it’s about to get even greater. Normally priced at $29.99, or the cost of about two Station subscriptions, Sony announced at E3 that the price will drop to $19.99, or 1 and 1/3rd the cost of a subscription to one of Sony’s MMOs. The announcement was made at E3 today, with no specific date other than “soon.”
For those unfamiliar with Station Access, the service grants players access to:

Mortal Online is heading to Asia. In a press announcement, developer Star Vault announced that the company is partnering with Lekool to publish Mortal Online in China and other Asian countries. You may be familiar with Lekool from their publishing ventures in the United States: Caesary, Business Tycoon Online, and more.
“We are very happy to enter into this long term partnership with Star Vault. Star Vault has very unique products that are rarely seen in Asia, we have got several publishers interested in Mortal Online from Asia, especially from China. We think there is a huge market for Star Vault’s games and we would like to play a role to make it happen.”
More on Mortal Online as it appears.

So much for the forum users claiming Rift had sold over a million copies since launch. According to Trion in an interview with Gamasutra, Rift is nearing its 1 millionth sale. Interestingly enough, VP of publishing David Reid also revealed that the 1 millionth customer, and whoever they refer, will get something special from Trion.
“We are on the verge of selling our 1 millionth unit of Rift,”
For some members of the community, Rift’s health has been in question since Trion announced the introduction of weekly allowed server transfers for no fee. With this announcement, Trion hopes to alleviate those concerns, while planting the idea that the free transfers are simply intended to be a convenience for players.
“The subscription market is not dying, we’re clearly seeing that. The MMORPG market is not declining. We believe a quality product is going to continue to be something that gamers are willing to pay for as long as we continue to run the service as we should,”
In an interview with Gamefront, Scott Hartsman made a great point on the evolution of the community:
Back in the day, WAY back in the day, in the Everquest, Ultima Online days, nobody had real life friends that played online games, so you made all your friends online. These days, you have friends all over the place, and you probably do have real life friends playing the game. The world has changed a little bit. For us, we want to make sure that when you suddenly discover that your buddy from college or from the old job is playing on another server, you can click a button and go play with him. Chances are, you’re going to be happy, you’re going to stick around longer, and then everybody wins.
More on Rift as it appears.

Those of you on Alganon’s mailing list will be well aware by now of the announcement of Rise of the Ourobani. The expansion, releasing at some point between now and the next rapture, features a new race (the Ourobani) as well as a new class (The Warden), new quests, flying mounts, and player/guild housing. For those of you who don’t play Alganon, the races represent the factions you’d find in any other MMO, meaning the Ourobani are likely a third faction.
Next on the list of updates comes the Realm v Realm style updates I talked about last year. Keeps will be introduced across the land, protected by three towers that must be taken in order to take down the keep. Players will use siege weapons to take down the keeps, and will be able to transfer control of the area over to their faction. Taking down all of the keeps in succession opens the ability to sack the enemy city, bringing with it pvp rewards.
More importantly, however, comes the talks of servers. In June the Europeans will have a much easier time playing Alganon with the introduction of Aeon. Existing players will be able to transfer over to the new server. Speaking of servers…
In order to concentrate our U.S. player base and provide our players the best playing experience we’re pleased to announce that on Wednesday, June 8th 2011 we’ll be merging the populations of the Adrios and Hokk servers into a brand new realm named Matma’el.
Luckily, everything is being transferred with your characters, but Quest Online suggests that you log in to make sure you don’t have to change your name when the merge comes tomorrow.
Check out Alganon here: http://www.myalganon.com/

I know Sony likes to use the Sony Fan Faire in August to promote their MMOs, but the Sony press conference for E3 is about to start, and hopefully the company will shed some light on their current status. I’m looking forward to news about Everquest Next, Planetside Next, and a few of Sony’s other most recently announced titles.
CCP is on, the guy’s making jokes about Iceland being famous for messing up intercontinental flights. There is going to be NGP integration as well? Full release Spring 2012.
