Richard Bartle: "Free To Play Has A Half Life"


Slots

Richard Bartle is the creator of the first ever virtual world: MUD1. Bartle also believes that the free to play model has a half life, and will eventually fall out of favor with gamers. At a Develop conference in Brighton, Bartle stated that inherent qualities undermine the free to play model, despite it being a great revenue model right now.

“It will tail off because there is a fixed amount of people willing to spend enormous amounts of money, and there’s too much competition for those people.”

There is a heated debate on whether or not the bubble on free to play has burst. Check out more information at the link below.

(Source: Gamesindustry.biz)

Eldevin Introduces Desktop Client


EldevinVilkarax

Hunted Cow Studios has released the latest patch for Eldevin, bringing with it a multitude of updates including a downloadable desktop client. Dubbed Patch 1.16, Eldevin branches out of its browser-based roots and is now available in downloadable form. The client is compatible with Windows (32 and 64 bit), MacOSX, and Linux.

While the downloadable client does not currently support an announced hardware rendering engine, the goal is to have the feature implemented within the next few weeks. The hardware rendering engine will allow Eldevin to run with better graphics, at a higher framerate, and also more optimized. Check out Eldevin at the official website.

(Source: Eldevin press release)

RuneScape Legacy Goes Live Monday


what

Jagex has announced today that RuneScape’s Legacy Mode will go live on Monday, July 14th. Legacy mode, as voted on by players, reverts RuneScape back to the combat system that existed prior to the introduction of Evolution of Combat. Abilities are removed, the old interface has been reintroduced, several systems have been reverted back, and more.

Legacy mode is optional with Evolution of Combat still available for those who prefer it. There are several changes coming that will affect all players, including the recalculating of player combat levels back to the old maximum of 138 (currently 200), as well as the reintroduction of weapon-specific special attacks and a change to how strength stats affect combat.

(Source: RuneScape)

MMOrning Shots: Dino Day


clip_image004

Today’s MMOrning Shot comes to us from The World II, showing off just about the coolest boss I have seen in an MMO. I present you with Mecha-Rex.

Mecha-Rex seems like your typical Tyrannosaurus-Rex that you probably have seen in other games. We however upped the ante by including a large sharp spiked tail on Mecha-Rex and a large photon gun in his mouth! He’s already ready for action and sure to make his enemies extinct.

The World II reminds me a bit of an MMO version of Monster Hunter, a game that ditches mini-monsters in favor of 80 giant creatures. You’ll be able to choose from 30 heroes at launch. Check out more at the group’s IndieDB page.

And blast your way through MMOrning Shots every Mecha-Monday, Wednesday, and Friday.

Archlord 2 Open Beta Begins


Archlord 2_01

Webzen has announced that Archlord 2 is officially in open beta as of today. Any player with an active Webzen account is now free to log in without the need of a beta key. The open beta will have four servers available based on region and language, with players capped at level 41 with new content available to try out every day. More content will be made available as Archlord 2 inches closer to a full launch.

Check it out at the official website.

(Source: Webzen Press Release)

Firefall Officially Launching July 29th


carnage

It’s been a long development road for Red 5 Studios and Firefall, one that is happily coming to its next milestone. Red 5 Studios has announced that Firefall will be officially launched as of July 29th, emerging from beta and ready to take its place in the world. To coincide with release, the team is putting together a boatload of new content. Firefall goes live with a patch that will add in new continent space, and exponentially increase the amount of content.

“The update we are releasing for launch will be the largest update we have ever had,” said James Macauley, CEO of Red 5 Studios. “It will quadruple the amount of world space in Firefall and add roughly 15-times the amount of content we have had previously in Beta.”

Firefall will be available on the web and on Steam at launch, with the beta still open for anyone who wishes to join in.

(Source: Red 5 Studios press release)

Video: Final Fantasy XIV Patch 2.3


FFXIV_PS4_140414_(6)_1397477504

Final Fantasy’s 2.3 patch is so massive, it requires an equally beefy eight minute trailer. Those of you with active subscriptions are likely already downloading the patch as I write this, so just watch the trailer anyway.

Destiny Beta July 17th


Crucible_Screenshot_6

With the launch of Destiny months away, Bungie has revealed more information regarding upcoming betas and content releases. Destiny’s next beta event will go live on July 17th for Playstation 4 and Playstation 3 owners, with the Xbox One and 360 following on July 23rd. Servers will go offline between the 21st and 22nd for maintenance, and then will resume service until the 28th. Three collector’s edition packages will be made available for Destiny, including the usual array of vanity items as well as a steelbook case and access to the first two expansions. The Ghost Edition includes a ghost replica, as well as a letter of introduction and golden age relics.

Pre-ordering receives early access to Vanguard gear. Destiny launches 9/9/2014.

(Source: Bungie press release)

MMOrning Shots: Gorilla Warfare


what

Today’s MMOrning Shot comes to us from RuneScape, where Jagex has teamed up with the Unity for Wildlife charity and United for Rhino campaign to help raise awareness for illegal poaching. Over the course of the next two weeks, players will be able to answer daily rhino questions. Answer four of them correctly and adopt your very own white rhino. Get ten questions and you’ll have a black rhino to hug and squeeze and call George.

Save MMOrning Shots every Monday, Wednesday, and Friday.

MMOments: RuneScape Companion App


scapefix

I finally had a chance to try out the RuneScape companion app on my iPad today. Currently the app isn’t an actual app, as in one that you download through the Google Play store or Apple store, but exists as a website you access through your device’s browser. The app allows access to a multitude of features, including your bank, the Grand Exchange, stock market, chat, and more. I tested this out using an iPad mini, and found performance to be mostly alright. There is a bit of annoyance in setting up the device, as you are required to have an authenticator set up to access features like the Grand Exchange, which is likely on the same device. You also have to talk to the tutorial NPC at the Grand Exchange and enable access through the game.

As a companion app for RuneScape on the go, this is turning out to be a pretty good program. Trading is done seamlessly via items stored in the bank, and anything purchased through the Grand Exchange is stored in your bank as well. Merchants can use the app on their phone while out of the house to continue making money flipping items (buy low, sell high), which is what many seem to already be doing. You can even simply use the app to keep up with your friends and clan using the chat program. The distractions & diversions window shows progress and reset timers on activities, making it possible to check progress without actually going in-game.

But none of this is useful if you want to have the companion app open while playing, as currently you cannot be logged into both simultaneously (which is unlikely to change). Logging into RuneScape will kick you out of the companion app. On the other hand, you can also access the companion app from your desktop browser, meaning that you don’t need one of those fancy smartphones or tablets to enjoy the convenience.

I have high hopes for the RuneScape companion app.

This slideshow requires JavaScript.