Come Back To DC Universe Until January 16th


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Sony Online Entertainment has an early Christmas/Holiday present for you, well as long as you are an ex-subscriber. Over the past year, DC Universe Online has added in three DLC packs, 14 game updates, with another DLC pack (Home Turf, containing player housing) on the way. So to celebrate the holidays, Sony is offering a free month of Legendary membership to anyone who has had an active subscription between January 11, 2011 and December 10, 2012.

The offer does not extend to current subscribers.

(Source: DC Universe)

DC Universe Legendary Is Even More Legen – Wait For It…


As part of a measure to keep all of their games in-line with one another, Sony Online Entertainment announced today that Legendary (subscriber) members of DC Universe Online are in for a treat. Starting April 3rd all Legendary players will receive a monthly “allowance” of 500 Station Cash on PC or Loyalty Points on PS3. In addition, players will be able to find Promethium lockboxes that can be unlocked free of charge, while free and premium members must buy keys from the cash shop. In addition, Legendary members will receive 150 replay badges which are used to reset instance loot lockouts.

Station Pass members are likely used to the restrictions by now, and can skip this section. You need a recurring subscription to receive the 500 station cash/Loyalty points, and the 500 station cash does not stack with other games on the station pass (You can still receive 500 station cash if you subscribe to each game individually). Loyalty Points on PS3 are due to Sony being unable to use Station Cash on the system.

In the future, Sony hopes to place DLC packs on the loyalty market.

(Source: DC Universe Online)

DC Universe Introduces Crafting!


I love combat as much as the next person, but any MMO needs things to do in the off time between snapping Batman’s spine or turning The Joker into kebabs with your mighty blades of glory. So crafting in DC Universe has been a long time coming, oft talked about but not in much detail since the game launched last year. The update, going live today, allows players to gather blue prints and materials throughout the world, and use them to create new equipment mods and consumables.

(Source: DC Universe)

DC Universe F2P Fun Facts, And Vanguard Free To Play?


If tweets carried a physical representation, the updates by John Smedley today would look not unlike grasping critics by the hair and smearing their faces in Sony’s statistics. Earlier today, Smedley tweeted a few of DC Universe’s accomplishments since its move to free to play:

  • Over 100% pre-f2p concurrent users.
  • 6% growth daily.
  • 700% increase in revenue (47% PC / 53% PS3)
  • Over 85% of daily logins are returning players.

Additionally, a user by the name of mupchu777 tweeted to John Smedley: “how about making vanguard saga of Heroes ftp… If not just kill the game already.” Mr. Smedley tweeted a response, “stay tuned.”

Cryptic.

DC Universe: Apparently Subscribers Wanted Priority Login


I have an itching feeling that the super servers for DC Universe were envisioned, developed, and either implemented or too far along to cancel when Sony received the green light to take the game free to play, because as Crimecraft has shown us: Merging servers to accommodate the subscriber population will cause all hell to break loose when the traffic suddenly rises 1000% (according to John Smedley) and the servers buckle like a cheap TV dinner tray. Luckily, Sony has been working around the clock to beef up the megaserver performance to accomodate more simultaneous players, and while European players have been having a bit more luck with open server slots, North American players are being subjected to constant server queues.

Not to mention, subscribers weren’t exactly happy that they were being forced to wait in the same line as their new found allies and opponents. Sorry, free players, but login priority for paying players is hardly newsworthy. On the plus side, if you want priority login, all it takes is a one time payment of five bucks. In an update rolled out, Sony added server queue priority for premium and legendary players, with legendary receiving the fastest queue time.

DC Universe’s Halloween event (spooktacular) has been extended until November 14th due to server issues.

  • Priority Queueing for Legendary and Premium players is now available.
  • Legendary Players will have the fastest queue time.

DC Universe F2P Just Too Popular, Server Down


Someone better call Queen Latifah, because DC Universe players are bringing down the house. Literally! The US servers were in a state of limbo yesterday, going up and down as players flooded in to see Superman break Bane’s back, or vice versa. In response, Deadmeat has posted an announcement on the DC Universe forums:

As folks have seen we have had some major issues today keeping our US Servers up and running.  We are working very hard to correct the problem and we will be keeping the servers down until we can deploy new software to help us fix the issues.  The response to our new Free to Play model has been overwhelming (literally) and we are very excited about all the new players in the game.  We are working hard to make sure DC Universe Online is the best experience possible.

Hopefully Sony can get this fixed in a manner that does not involve the ritualistic sacrifice of whoever suggested merging servers right before a free to play transition. Or the sacrifice of a blogger who questions the viability of said sacrifice.

Free To Play Tuesday: Rhyming Title Edition


Welcome to November, everyone. Now if you are following the free to play mashup, as I do, you know that the market is getting a lot more congested in quarter 4 of 2011. We’ve already seen the free to play conversions of City of Heroes, Fallen Earth last month, and today sees the extended downtime of DC Universe as Superman prepares to turn to capitalism. When the servers come back online, players will be able to dive in and be horribly camped and murdered by players who are at max level and have been playing since launch. Enjoy!

Of course I kid, not that you won’t get slaughtered if you choose the player vs player server. Lineage II has also fully announced its switch to free to play, and from what NCsoft has announced, appears to be one of the most free games so far to don the term “free to play.” Players are able to buy vanity items, convenience items, and premium packs. Otherwise, all content is available for free. Expect more news later this year.

Makes you wish Star Wars Galaxies went free to play, doesn’t it?

GDC Online Awards: MMO Awards


No, Games Developers Conference Online, the piggy nibbler award is for me. GDCO has come and gone, and although the Golden Joystick Awards won’t be released for a little while longer, I wanted to share the results. Because what makes for more controversy and argument than the opinion of someone who molded a piece of metal to represent that opinion?

  • Spiral Knights (Best Online Game Design)
  • DC Universe (Best Online Visual Arts)
  • Rift (Best Online Technology)
  • Wizard101 (Best Community)
  • Shadow Cities (Online Innovation Award)
  • Clone Wars Adventures (Best Audio for an Online Game)
  • Minecraft (Best Community Relations)
  • Garden of Time (Best Social Network Game)
Everquest was also inducted into the GDCO Hall of Fame, next to Ultima Online.

Week In Review: Trust In The Community Edition


I told you I’d eventually hit the Sunday deadline for Week in Review. I’ve found through MMO Fallout the deadlines I set for myself often conflict with what I’ve heard referred to as a “lack of respect for authority and tendency toward inappropriate analogies.” Personally I equate the situation more to the first few seasons of House, where the producers made numerous attempts, and failed, to provide a running antagonist for the show. The issue at hand was that the viewer knew House would never be fired, taken to jail, die, or otherwise be removed from the show. After all, the show is named House.

For a while I considered handing the reigns to MMO Fallout to another person, as a clerical manner first and foremost with no real notable effect on the website itself (aside from increased productivity). You can hopefully understand my reasoning for not doing so. So instead, I’ve dedicated more time to working and producing articles and pieces, again working on video features at some point.

1. Jagex Rebuilding Trust In The Community

Originally I wanted this spot to talk about Jagex’s upcoming convention show: Runefest 2011. In Jagex’s advertising for the event, they mention a chat about bot busting, including offering a platform for people to inject their ideas for fighting gold farmers and cheaters, as well as laying out some of their plans for the future of the game. What really caught my eye was a tweet from Gregg Baker, which I retweeted today.

Lots of strategy meetings this morning. Today is the first day we rebuild trust in the community!

I am personally interested in seeing where this goes, as Jagex’s relationship with their community has always been up and down. With issues from rampant cheating and gold farming, to Jagex’s apparent lack of enthusiasm for Stellar Dawn and corruption and incompetence in the player moderator group. No one hopes more than me that this isn’t just another PR move with no motion behind it, as Jagex has been known to pull in the past.

2. Why Were People Unsure About The Old Republic’s Subscription Fee?

Now that Bioware has officially confirmed the price of The Old Republic’s subscription, the threads have died out. That being said, did anyone honestly believe that Bioware would charge anything other than the traditional cost ($15 USD) depending on your region? I can’t even begin to count how many threads I encountered on various boards proclaiming “I won’t buy this game until Bioware confirms a monthly cost.”

For EA to charge more than $15 would be suicide for the MMO. For them to charge less than $15 would be a delightful change from the norm. Given the enormous nature (and cost of development) for The Old Republic, it was safe to assume from the start that the game would carry a traditional monthly fee.

3. Hellgate Meets Tokyo

And now my promotions for Hellgate Global are out of date. T3fun has released the Tokyo expansion for Hellgate Global, so you can no longer play the entire game with a simple five dollars. The entire announcement can be found here, along with the reveal of the base defense mode, cow room, new events, and more.

The Tokyo ticket costs 2,000 tcoins, or $2 USD, but you’ll still have to add a minimum of $5 to your account, or $10 if you want to buy the Act 3 ticket and Tokyo ticket together. If you buy both, you will have four thousand tcoins remaining, which if you aren’t a fan of the cash shop items can be held until a following expansion is released.

Otherwise, you should be able to buy the Tokyo ticket in the cash shop. It is currently selling between 360,000 and 1 million palladium. I was able to secure mine for approximately 375,000.

4. Healers Healing Healers, My Only Weakness!

As a solo player, my worst fears come true whenever I see my arch-enemy: The double healer mob group. Continuing talks on Hellgate Global, I came across a moderately sized group of Riders, centaur-like creatures that have strong melee, strong defense, and strong ranged attacks. The group of five or six were accompanied by two Dragoons, the mob that heal other Riders. As I would attack one dragoon, the other would heal it. If I attacked the Riders, the dragoons would heal it.

This can be chalked up to bad balancing on T3fun’s part. The fight would have been over much sooner if it weren’t for the fact that there was no cooldown on the Dragoon’s heal ability. As long as I was shooting, the Dragoon was able to endlessly heal the damage I dished out at a faster speed than I could dish it. I did eventually kill the one Dragoon making the rest of the fight much easier, but only because it bugged out and stopped moving completely.

5. John Smedley: “We Always Wanted To Make DC Universe Free.”

I’m going to do what few have done before and say that John Smedley is a good businessman. He may not be friends to hardcore gamers, but he is a good businessman. He has a good eye where the market is trending and has done a great job with DC Universe and the other recent Sony MMOs. I’ll even go further and say that the cancellation of The Agency might have been a good thing, as I’ve said before Sony never appeared too enthused about the project to begin with.

But moving forward, I wanted to take a look at Smedley’s comment about free to play being their original vision for DC Universe, and it makes me wonder if DC Comics had something to do with the game being subscription at the start. To me, he is conveying that Sony wanted to make DC Universe a free to play title from the start, but some outside force stepped in and said “no, you must have a box price and subscription.”

Such is the game of politics and MMOs.

DC Universe Heading Free to Play In October


DC Universe is something of a lone duck in the industry. With Champions Online free to play and City of Heroes making the transition later this year, I’ve speculated before that Sony following with a similar model was only a matter of time. Of course you could also look at John Smedley’s statement that freemium is the future, but we’re talking competition folks!

The free transition brings three tiers of benefits, from free players to past subscribers to current subscribers, with the usual change in access. Subscribers and past subscribers will have access to more inventory space, cash limits, and while free players have access to the base game, subscribers will gain access to the extra content (such as the Green Lantern pack) for free.

Smedley did reveal some interesting information regarding the shift, including that the feedback from console players was a large driving force in the decision, and that the PS3 population outnumbers the PC crowd three to one.

This can only spell good things for DC Universe, whose major criticism has been not warranting a $15 monthly subscription. When the game goes free in late October, players who enjoy the game in smaller bites will be able to do so without the commitment.