I don’t feel I have much to apologize for on MMO Fallout as I stand by my statements and comments, and very rarely do I make a factual error. On the other hand, it is equally rare that a procession of articles succeed in embarrassing me as much as the Derek Smart/David Allen series of events that began last year when Alganon officially launched. I’m going to reiterate what I said in March when I wrote up “We’re ****ing Done Professionally,”
“I can only apologize to anyone who disliked reading this as much as I disliked writing it.”
Since Derek Smart has taken over leadership, Alganon has gained significant exposure in the gaming marketplace. By parroting Derek Smart’s initial reaction to David Allen’s lawsuit, I’m not sure what exposure Mr. Smart may be referring to. Out of all of the news I have seen on Alganon, the grand majority has to do with the lawsuits and, in a solely news aspect, Alganon has been barely featured at all.
Suffice to say, the train has departed the station, and there is no going back for my coverage of all things (well…not all things) Alganon, essentially until the game shuts down. I won’t allow myself to just stop writing about a game just because I happen to dislike the rhetoric being thrown around every time I get something to work with relevant to MMO Fallout.
It feels like only yesterday that Derek Smart was on the scene, reminding not only us but David Allen that Quest Online would be bringing legislation against him. Quest Online announced that they are filing a countersuit to David Allen’s defamation lawsuit. In the claim, QOL alleges pretty much what Derek Smart has been saying in the past: That Allen locked QOL out of critical Alganon systems when he was fired, that another employee gave him access to the company’s funds, among other allegations.
More on all things Alganon that has nothing to do with Alganon as it appears.
When I said that there were unconfirmed reports that John Smedley had made the same speech of:
“Traditionally, massively multiplier online games have been about three basic gameplay elements – combat, exploration and character progression. In Everquest 2, we’ve added a fourth element to the equation; a story“
in 2004, I definitely should have done some more digging. In fact, after further research after I published the article, I found that the reports had come from, who else, Derek Smart. It was Mr. Smart himself posting on the Kill Ten Rats blog.
Apparently it didn’t come to mind to any of us (except for myself, despite what I imagine to be numerous restraining orders by John Smedley against me attempting to communicate with him and all of my phone calls to him being directed to the local county police office), to actually contact John Smedley and ask if he said that back in 2004. That is, all of us except our best friends (as of ten seconds before I got the idea for this article) at N3rfed. John Smedley’s answer? Never been to New Orleans.
“Um. I’ve never been to New Orleans. That was the one year I missed it for family reasons 😉
I have no idea of [sic] I ever said that. But given that he’s attributing it to me in new orleans I doubt it. Maybe I said it some other year.”
So not a confirmation that it wasn’t said, and there exists no transcription of events to prove it, so we’ll leave it at this question: How is plagiarizing a quote from 2004 any better than a quote from 2008?
We do have one confirmation, however, that the coincidental misspelling of “multiplier” and “everquest” were due to rogue spell checkers.
More on Alganon as it appears. I promise this is the last article I will run on this issue.
When I said that there were unconfirmed reports that John Smedley had made the same speech of:
“Traditionally, massively multiplier online games have been about three basic gameplay elements – combat, exploration and character progression. In Everquest 2, we’ve added a fourth element to the equation; a story“
in 2004, I definitely should have done some more digging. In fact, after further research after I published the article, I found that the reports had come from, who else, Derek Smart. It was Mr. Smart himself posting on the Kill Ten Rats blog.
Apparently it didn’t come to mind to any of us (except for myself, despite what I imagine to be numerous restraining orders by John Smedley against me attempting to communicate with him and all of my phone calls to him being directed to the local county police office), to actually contact John Smedley and ask if he said that back in 2004. That is, all of us except our best friends (as of ten seconds before I got the idea for this article) at N3rfed. John Smedley’s answer? Never been to New Orleans.
“Um. I’ve never been to New Orleans. That was the one year I missed it for family reasons 😉
I have no idea of [sic] I ever said that. But given that he’s attributing it to me in new orleans I doubt it. Maybe I said it some other year.”
So not a confirmation that it wasn’t said, and there exists no transcription of events to prove it, so we’ll leave it at this question: How is plagiarizing a quote from 2004 any better than a quote from 2008?
We do have one confirmation, however, that the coincidental misspelling of “multiplier” and “everquest” were due to rogue spell checkers.
More on Alganon as it appears. I promise this is the last article I will run on this issue.
I don’t think it is a very well kept secret that here on MMO Fallout, I have a huge man-crush on Derek Smart. He makes me laugh, makes me cry, I send him flowers and he sends me restraining orders. We joke around, and we both love MMOs, and at the end of the day isn’t that what love is all about?
As I have pointed out numerous times, Derek Smart is not one to take it, whever it may be, lying down while the internetizens trample all over his beaten corpse. No, at some point Massively picked up on the story of Alganon copying a speech by Bioware, that was actually a speech from 2004 by John Smedley (as we found out.).
And who showed up to the party, but Mr. Smart himself?
OK, the weekend is officially canceled!
I have not yet issued an official statement because, tbh, I don’t have all the facts yet. Being a weekend and all, I don’t expect to know what happened until Monday. I am about to rush off to church, but decided to just post this quickly to let everyone know that this just came to my attention.
I hired a PR firm to handle media relations etc for QOL when I came aboard. They were tasked with that press release.
While I’m certain that there is a reasonable explanation for the similarities in the releases, I simply do not want to speculate but only to say that we are going to investigate this tomorrow.
Next week I will issue an official statement once I have all the facts.
Wait…So the PR firm wrote it all…but reading back, they were quoting you. You can read the press release, you are quoted as saying it. So what you are saying is that your PR firm fabricates quotes in order to make a statement. But I won’t finalize it here, you are on your way to church afterall.
I don’t know wtf you’re going on about or what motivates your ire (at least I have an excuse), but wtf does the announcement (in the news you linked to on MMORPG) about the game being released have to do with this discussion?
Of course I knew about the release. But how the hell am I supposed to know if parts of it were either plagiarised, referenced without credit to the source, based on homage or whatever if I didn’t compose it? Do we have to now go out and fact check press releases? Seriously?
More importantly, what has this got to do with Google Alerts? You do know how that actually *works*, right? Right? My guess is that you don’t. And even if you did, you’re trying to claim ignorance in order to continue your net rage ire.
The first I even heard of this issue was when Warcry sent me an RFC which I was greeted to this morning when I opened my email. Then I got one from Massively and others. Most of us with families and jobs, actually have *lives* beyond the Net. So its not like we’re no-life-having cretins looking to stir up trouble at every opportunity. So excuse me if I wasn’t trolling the net on Saturday when this was first posted.
I am waiting to get an official answer back from the PR firm, but from where I’m sitting, this is a non issue and I’m not throwing anyone under the bus.
Anyone with more than two functioning brain cells can read easily see that the opening commentary is nothing more than a reference.
Even running the original link* through http://www.copyscape.com doesn’t yield anything other than similar phrases being used in both releases.
The reference to “pillars” is a commonly used phrase in various structure driven arenas (e.g. the government). And the bit that preceded my commentary is a single line that the firm chose to use in order to make their point and precede my commentary.
“Traditionally, massively multiplier** online games have been about three basic gameplay pillars – combat, exploration and character progression,””
Nothing beyond that is remotely the same. Since John Smedley made similar remarks in a talk he gave, go find out who first uttered those words, source it, then go back and accuse anyone else who uses it of plagiarism.
And if you really want to have fun with semantics, go ahead and run “Traditionally, massively multiplayer online games” through Google. Have fun with that.
This is just stupid and why it even made the news is beyond me. But it just goes to show that sites – trying to scrap a few dimes together – will do anything for hits. And since we’re the latest flavor of the day, here we are.
You clearly have an axe to grind and have no common sense whatsoever; so arguing with you is going to just be a lesson in futility. So go ahead, have fun. I’m sure you need to validate your otherwise inconsequential [anon] existence.
This was in response to a player linking to the announcement dating back to April. To answer a question early on: Fact checking your press releases would be very nice. Not that it has happened yet, but a misleading press release can result in lost trust between you and your players, and at worst a misleading ad can result in a court reminder that misleading advertising is illegal. Despite another company doing your press releases, your company is still liable for what they say, and if fact checking even comes on the table, you should consider a new PR firm.
“Most of us with families and jobs, actually have *lives* beyond the Net. So its not like we’re no-life-having cretins looking to stir up trouble at every opportunity. So excuse me if I wasn’t trolling the net on Saturday when this was first posted.”
Stay classy, Mr. Smart. I only have the one functioning brain cell, but as I mentioned previously it wasn’t a reference as much as it was quoting you directly. And you can see that many of the phrases are not mere “similar remarks” but quoted word for word.
And if it makes you feel any better, nothing I do here is “for the hits.” I do it because, like a nurturing mother, I love you and, as one commenter pointed out at this juncture, the fact that Mr. Smart’s comments were rated into the dust just goes to show how the public is taking it.
First of all, I didn’t accuse anyone of anything – and I certainly didn’t say that anyone here didn’t have lives. But if the shoe fits, go ahead, wear it – and don’t let me stop you.
Reading comprehension is something that is taught at the very early stages of development. Some people basically never did learn it or leave school with the skills to put two coherent sentences together, let alone construct a paragraph that actually makes sense.
And others tend to deliberately take things out of context in order to continue promoting their attack driven agenda.
That said, I stand firm by what I said. Deal with it.
@ Warrior.
First of all, thanks for that particularly wasted effort. You clearly have no clue what you’re talking about and if you – ever – worked in PR, you would know that everything you just posted is patently rubbish. To wit: A CEO should go and fact check a PR written by a company hired to do it. You must have been working for PR in an alternate universe or something. Go ahead, give me your name and tell me the PR firm where you worked. Go ahead.
It is always delightful to see people in glass houses throwing stones. Especially at someone who clearly doesn’t care for angst driven man-children on the Internet behaving badly.
Attacking people – especially developers and people in authority – for no apparent reason is the real reason why gamers are, primarily, treated as nothing more than a means to a revenue stream and nothing else.
Even the headline for this news bit is quite unprofessional. Stealing is a serious accusation and quite clearly thats not what has happened here .This is yet another example of irresponsible writing passing for journalism in order to push people’s buttons, gain hits etc. Buy hey, to each his own – and thanks for the memories. Most people have more than two brain cells and can clearly something like this for what it is.
I see, so you didn’t call them “no-life cretins” and they could understand that if they weren’t so developmentally delayed. For the record, the CEO doesn’t have to fact check the Press releases, that is something that should be done by someone in the company however. Technically it is your job, just not necessarily directly. And you did check it, at least you approved it. According to your PR firm:
As a CEO he looked it over, approved it, moved it forward. While drafting the quote, I looked for inspiration from other press releases, about MMOs. Yes, sometimes it is easier to write something up by using someone else’s thoughts as examples.
I don’t often talk about legalities, but according to your presumably fired PR guy, you did approve that you said, in quotes, what was lifted from another person and used as your own quote. I might not be a lawyer, but claiming another’s quote as your own would likely fall under the realm of plagiarism, a form of theft. Again, the quotes weren’t just “similar,” many were exact right down to misspelling of “multiplier,” grammar errors, lifted directly from both quotes. But I’m not here to make accusations, so let us move on.
To sum it up, I’m going to go with Warrior’s third option, in his post on Massively:
3. Derek: You need a handler. Appoint someone you trust to counsel you and reign you in. As a CEO, you should not be posting long-winded rants about internal affairs. You should not be bashing your constituents, predecessors, or anyone you fired in public forums. You should not be involved in online shouting matches. While part of the job is to be a punching bag, proactively inviting attacks and controversy is not. There is a proper way to behave as a leader. There is a proper tact that you must take when communicating with stakeholders. Please show restraint and get a grip on your roles in the companies for which you are responsible. You do them a disservice otherwise.
You can find Derek Smart’s comments on the Massively article, here:
This is one of those times I must issue an apology: Saturday, May 8th, I issued an article (partly in sarcasm) that Alganon’s press releases may be clones of The Old Republic, owing to the following similarities in notation:
But, there is just slight similarity between the following press release on the Alganon website from April:
“Traditionally, massively multiplier online games have been about three basic gameplay pillars – combat, exploration and character progression,” Derek Smart continued. “In Alganon, in addition to these we’ve added the fourth pillar to the equation; a story. We delivered a fun, immersive adventure that gamers expect in a top quality massively multiplayer online game. To top it all off, we’re not done yet. A whole new adventure with new updates will follow soon, starting with a consignment house, new classes, PvP and much more.”
“Traditionally, massively multiplayer online games have been about three basic gameplay pillars – combat, exploration and character progression,” said Dr. Ray Muzyka, Co-Founder and General Manager/CEO of BioWare and General Manager/Vice President of Electronic Arts Inc., “In Star Wars: The Old Republic, we’re fusing BioWare’s heritage of critically-acclaimed storytelling with the amazing pedigree of Lucasfilm and LucasArts, and adding a brand-new fourth pillar to the equation – story. At the same time, we will still deliver all the fun features and activities that fans have come to expect in a AAA massively multiplayer online game. To top it all off, Star Wars: The Old Republic is set in a very exciting, dynamic period in the Star Wars universe.”
Due to unconfirmed reports, I was unable to fully verify that the message did indeed originate from Bioware, and for that I must issue a correction. As Derek Smart dutifully noted, the press release did not copy Bioware from 2008, but John Smedley from 2004.
“Traditionally, massively multiplier online games have been about three basic gameplay elements – combat, exploration and character progression. In Everquest 2, we’ve added a fourth element to the equation; a story“
So again, please accept my apologies for noting that the speech was two years old, when I should have noted it as six years old.
On the next episode of Feeding the Alganon Trolls, we answer all of your ambiguous, inflammatory questions: I don my miners hat and hazard suit and descend into the furthest depths of hell to locate Derek Smart’s home town.
This is one of those times I must issue an apology: Saturday, May 8th, I issued an article (partly in sarcasm) that Alganon’s press releases may be clones of The Old Republic, owing to the following similarities in notation:
But, there is just slight similarity between the following press release on the Alganon website from April:
“Traditionally, massively multiplier online games have been about three basic gameplay pillars – combat, exploration and character progression,” Derek Smart continued. “In Alganon, in addition to these we’ve added the fourth pillar to the equation; a story. We delivered a fun, immersive adventure that gamers expect in a top quality massively multiplayer online game. To top it all off, we’re not done yet. A whole new adventure with new updates will follow soon, starting with a consignment house, new classes, PvP and much more.”
“Traditionally, massively multiplayer online games have been about three basic gameplay pillars – combat, exploration and character progression,” said Dr. Ray Muzyka, Co-Founder and General Manager/CEO of BioWare and General Manager/Vice President of Electronic Arts Inc., “In Star Wars: The Old Republic, we’re fusing BioWare’s heritage of critically-acclaimed storytelling with the amazing pedigree of Lucasfilm and LucasArts, and adding a brand-new fourth pillar to the equation – story. At the same time, we will still deliver all the fun features and activities that fans have come to expect in a AAA massively multiplayer online game. To top it all off, Star Wars: The Old Republic is set in a very exciting, dynamic period in the Star Wars universe.”
Due to unconfirmed reports, I was unable to fully verify that the message did indeed originate from Bioware, and for that I must issue a correction. As Derek Smart dutifully noted, the press release did not copy Bioware from 2008, but John Smedley from 2004.
“Traditionally, massively multiplier online games have been about three basic gameplay elements – combat, exploration and character progression. In Everquest 2, we’ve added a fourth element to the equation; a story“
So again, please accept my apologies for noting that the speech was two years old, when I should have noted it as six years old.
On the next episode of Feeding the Alganon Trolls, we answer all of your ambiguous, inflammatory questions: I don my miners hat and hazard suit and descend into the furthest depths of hell to locate Derek Smart’s home town.
I’ve been covering Alganon for quite a while, and I always get the same response: Omali! Alganon is a clone of World of Warcraft! Why not just cover the more popular one?
Well, Alganon may be a WoW Clone in terms of its old UI, and far too many other features that Quest Online is slowly tearing apart seam by seam, but when it comes to good ol’ press releases, Alganon is in fact a The Old Republic clone. Odd, considering TOR is still not released.
But, there is just slight similarity between the following press release on the Alganon website from April:
“Traditionally, massively multiplier online games have been about three basic gameplay pillars – combat, exploration and character progression,” Derek Smart continued. “In Alganon, in addition to these we’ve added the fourth pillar to the equation; a story. We delivered a fun, immersive adventure that gamers expect in a top quality massively multiplayer online game. To top it all off, we’re not done yet. A whole new adventure with new updates will follow soon, starting with a consignment house, new classes, PvP and much more.”
“Traditionally, massively multiplayer online games have been about three basic gameplay pillars – combat, exploration and character progression,” said Dr. Ray Muzyka, Co-Founder and General Manager/CEO of BioWare and General Manager/Vice President of Electronic Arts Inc., “In Star Wars: The Old Republic, we’re fusing BioWare’s heritage of critically-acclaimed storytelling with the amazing pedigree of Lucasfilm and LucasArts, and adding a brand-new fourth pillar to the equation – story. At the same time, we will still deliver all the fun features and activities that fans have come to expect in a AAA massively multiplayer online game. To top it all off, Star Wars: The Old Republic is set in a very exciting, dynamic period in the Star Wars universe.”
Tune in for my followup story, where I investigate whether or not the toiletries in Quest Online’s building were stolen from, you’ve never seen it coming, Icarus Studios.
I’ve been covering Alganon for quite a while, and I always get the same response: Omali! Alganon is a clone of World of Warcraft! Why not just cover the more popular one?
Well, Alganon may be a WoW Clone in terms of its old UI, and far too many other features that Quest Online is slowly tearing apart seam by seam, but when it comes to good ol’ press releases, Alganon is in fact a The Old Republic clone. Odd, considering TOR is still not released.
But, there is just slight similarity between the following press release on the Alganon website from April:
“Traditionally, massively multiplier online games have been about three basic gameplay pillars – combat, exploration and character progression,” Derek Smart continued. “In Alganon, in addition to these we’ve added the fourth pillar to the equation; a story. We delivered a fun, immersive adventure that gamers expect in a top quality massively multiplayer online game. To top it all off, we’re not done yet. A whole new adventure with new updates will follow soon, starting with a consignment house, new classes, PvP and much more.”
“Traditionally, massively multiplayer online games have been about three basic gameplay pillars – combat, exploration and character progression,” said Dr. Ray Muzyka, Co-Founder and General Manager/CEO of BioWare and General Manager/Vice President of Electronic Arts Inc., “In Star Wars: The Old Republic, we’re fusing BioWare’s heritage of critically-acclaimed storytelling with the amazing pedigree of Lucasfilm and LucasArts, and adding a brand-new fourth pillar to the equation – story. At the same time, we will still deliver all the fun features and activities that fans have come to expect in a AAA massively multiplayer online game. To top it all off, Star Wars: The Old Republic is set in a very exciting, dynamic period in the Star Wars universe.”
Tune in for my followup story, where I investigate whether or not the toiletries in Quest Online’s building were stolen from, you’ve never seen it coming, Icarus Studios.
Alganon’s been on the live list for as long as I can remember, which dates to around last December when the game “launched.” Of course, what started out as a launch was quickly demoted to a “soft launch,” preceding all of this hubbub between Alganon and a few ex-employees.
But, as those of you who receive Alganon email will know, today marks the day when Alganon officially launches. But a launch isn’t all, players will find a near-gigabyte patch released today, with a whole host of fixes and changes:
Completely new path finding mechanic for mobs. NPCs should no longer go underground.
Overhauled starting areas.
Brand new UI to feel less like an anonymous MMO that sounds like Shmerld of Shmarcraft.
Improved server stability.
A whole host of bug fixes.
As promised by Derek Smart, a few features not intended for release have been removed temporarily, starting with thrown weapons. The improved server stability is a welcome update, and one that had previously baffled me with the high amounts of lag, considering I was the only person within /who range while I played.
MMO Fallout will certainly be watching Alganon to see how this “true release” affects the title. You can pick up the Alganon client for cheap, for the time being at least, and afterwards there is no monthly subscription, although the game does feature a cash shop and a free trial.
Quest Online, developers of Alganon, have issued a press release stating, among other things, the following:
“Since Smart has taken over leadership, the company has reduced overhead and streamlined operations and Alganon has also gained significant exposure in the gaming marketplace.”
I guess you could call it that. So far this year, Alganon has been featured a lot on various MMO websites, most notably not only for the poorly executed launch, but the subsequent firing and public spat between currently-employed Derek Smart and formerly-employed David Allen. While the opinion of Quest Online appears to be no press is bad press, the communities and those few who play Alganon have expressed a dislike for the manner in which Derek Smart chose to have his argument with several ex-employees (in the comments section of a Gamasutra article), and apparently neither did David Allen (who did not partake in the argument) because he responded by firing off a defamation lawsuit.
Quest Online had this to say about the lawsuit:
“Mr. Allen’s allegations are false and without merit. We intend to vigorously defend ourselves in Court and are confident of prevailing in the proceeding.”
Quite straightforward. Defamation isn’t the only charge in the proceeding, but does rely on what is being said to be false. If the information is true, than it can not be defamation. Whether or not Derek Smart can prove its truth will be seen.