ArcheAge Releases Ongoing Server FAQ


ARCHEAGE 2014-10-10 12-02-23-78

With ArcheAge’s server merger coming later this year and Trion Worlds vague on details, players naturally have a lot of questions to ask. In order to keep players updated as the plans move along, Trion Worlds has set up an evolving FAQ on the ArcheAge forums answering questions as they pop up.

As we saw in Trion’s latest stream, it looks like ArcheAge’s ‘non-traditional’ merger will emerge in the form of opening up a new server and then shuffling players from their server to these new “evolved” servers. This is how mergers were handled in the Russian version of ArcheAge.

We are still looking at a number of options before solidifying the process. The basic plan is as follows: new servers will be created, and players from current low population servers will be moved to these shiny new servers. Yes, that means… LAND RUSH! All other details are under evaluation.

 

I mentioned in my column yesterday that any merge should naturally see the legacy servers eventually being closed down, and while that hasn’t been confirmed, the FAQ does say that inactive characters will most likely be moved automatically to the new servers:

Most likely, players who are on a low population server and inactive at the time of the Evolution will be relocated automatically.

It’s important to remember that nothing in the FAQ should be considered finalized at this point, that more questions will be answered in the coming weeks/months, as more details are set in stone. You can follow the link below to read the current FAQ.

(Source: ArcheAge)

[Column] NCSoft, Misconceptions And Frequently Asked


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The kind of activity I’m seeing among the Wildstar community is pretty similar to those of other MMOs when they were either in the process of being shut down, or at heavily speculated risk of being shut down. So none of what I’m about to discuss is of any surprise to me, and I don’t want people thinking that I’m just singling out the Wildstar community for behaving in such a manner. Thank you.

First of all, you can read my analysis of NCSoft’s first quarter report at MMORPG.com. I’m no trained expert in finance, but I’ve been doing these quarterly reports for five years, and in the months that I’m not regurgitating income and revenues, I’m doing research and chatting with real investment bankers. So I have at least a good grasp on what I’m talking about and the charts the present are all mine, so you know I’ve actually read them.

The unfortunate side effect of this being a somewhat complicated topic is that articles like this usually end up with a lot of gotcha questions from fans and “haters” alike, statements you know are wrong but can’t really refute with the proper level of confidence.

I decided to compile a few of the most common things I see concerning quarterly reports, particularly for this one.

  • The graph shows box sales, not total revenue.

Incorrect. The figure reported by NCSoft is total revenue per game, from box sales to subscriptions and cash shop purchases. No, this isn’t directly stated on the quarterly report sheet, but it is discussed in more detail over the conference call. Also, just consider this from a logical point of view. There are games on this list that don’t exist in a boxed form anymore, in any region. Sales for titles like Aion and Lineage II would be zilch if the figure only counted box sales.

  • But my guild is growing, the game must be growing too!

A nice sentiment, but anecdotal and ultimately meaningless, not to mention demonstrably false given we know for a fact that Wildstar’s sales are dropping. Also consider how small the game’s population would need to be in order for one guild’s numbers to be indicative of the overall population.

  • Who cares what the revenue is as long as the game is profitable?

You should, at least fans of the game should. While some developers might be happy with just profitable, it doesn’t take an expert to know that NCSoft is not that kind of developer. If NCSoft was happy with a game being somewhat profitable, we’d still be playing City of Heroes.

  • Your sources are unaudited and therefore inaccurate.

Half true. The figures provided are not audited, meaning they are in their form as NCSoft has submitted them. While it is possible that a mistake was made and the numbers are wrong, you would need some hard evidence to prove why the numbers should be doubted.