While consumer confidence is still pretty shaky for Daybreak Game Studio, John Smedley has once again taken to Reddit to assure fans that, no, this is not the end. For Planetside 2, the team intends on working on the meta-game, the “why are we fighting” question that so far hasn’t had much of an answer aside from the experience of a massive team deathmatch.
We will be moving towards a system where resources are actually going to be a fun part of the game, and you’ll be able to harvest resources directly (in fact, that’s how you’re going to get them). and you’ll be able to use them to finally get to some of the end-game things we’ve been wanting to do – Outfit bases on new continents (and potentially on existing ones). We’re also going to be spending a lot of time to make sure capturing a facility actually matters, as well as looking at the overly-complicated capture system which can be pretty obtuse at times.
Next week will see the launch of a new game mode for Planetside 2, one that has an actual win condition.
In the months between now and September we’re going to be putting all kinds of new things into the game on a regular schedule. We’re also going to be committing to doing a better job on the Roadmap. The criticism that we do a poor job updating it is something that I think is both fair and accurate and it’s simply going to be done right.
Smedley remarks that he sees Planetside 2 being here in ten years and continuing to grow in player size.
(Source: Reddit)



