NCSoft Q2 2014 Finances


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NCSoft has posted their second quarter finances for 2014 and the results are looking good across the board. Thanks to strong launches including Guild Wars 2 in China and Wildstar in the US and EU, NCSoft saw a 20% increase in sales, a 46% increase in profit, and a 45% increase in net income over the previous quarter. Lineage 1, meanwhile, increased in sales thanks to a solid base.

Wildstar debuted to $27 million in sales during its first posted quarter. Sales in Europe and North America have been consolidated into a single metric, not so surprising when you consider that Europe had dropped to just 3% of NCSoft’s sales with North America at 13%.

Zynga Reports Massive Losses YoY


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Zynga has posted their second quarter figures for 2014 and the results are less than stellar, depressing even. The creator of Farmville posted a 34 percent drop in revenue compared to last year, with net income dropping down to $2.8 million from $6.1 million. The company continued its ongoing losses with a dramatic rise from $15.8 million last year to $62.5 million.

Last year was not good for Zynga, as the developer/publisher faced a revolving door of top executives resigning as well as the continued diminishing popularity of their games. Last year at this time, Zynga boasted 39 million daily active users, 187 million monthly active users, and 123 million monthly unique users. Those numbers plummeted to 29 million, 130 million, and 89 million respectively. Farmville 2 and Zynga Poker make up the bulk of Zynga’s revenue, 32% and 24% respectively.

Despite these losses, Zynga is looking to expand into two new mobile categories: Sports and endless runners. Zynga has formed a multi-year partnership with the NFL to create games for mobile devices. The company is projecting lower losses next quarter and increased revenue.

(Source: CNN Money)

Mortal Online Q2 2012: Sales Down, Profit Up Slightly


It is the end of August, and that means financial records aplenty. Star Vault has released their second quarter finances for 2012, and the results are mixed. The number of monthly payments during the second quarter decreased compared to the previous report, as well as the sale of licenses. In the release, Star Vault notes that the launch of the expansion Awakening aims to make Mortal Online appeal to a wider audience, and there is something for players to do constantly, even if they are not interested in conflict.

The launch of Awakening has also lead to the reactivation of accounts and an increase in sale of new licenses, according to Henrik. Star Vault now expects to break even at some point in September/October.