Clone Wars Adventures Confirmation Confirmed


So much for this being photoshopped...

It felt like years ago that I originally wrote about an upcoming Star Wars: Clone Wars MMO, namely because it was way back in September 2009. Earlier this year in Feburary, I posted the above image that quite a number of people received on their Station Pass adverts, and was blasted on a few forums linking to the article that I was forwarding rumors, falsifying photos, etc.

Well, today Sony officially confirmed Clone Wars Adventures for this fall, a casual (yep) Clone Wars (yep) MMO similar in style to Free Realms (of course), chock full of mini-games (mmhmm), pets (yes), and more. The trailer is below:

This of course brings me back to questions I asked last September. By the end of next year, barring an unpleasant event occurring in the next twelve months, there be three Star Wars MMOs on the market. Can each coexist? Does Sony really need two Star Wars MMOs? I don’t know, but I do know that you’ll be able to catch me in my house on Tatooine this fall. Oh and make sure you take your shoes off when you come in, this is supposed to be a kid-friendly MMO.

Sorry Grandpa: Everquest Server Merges Coming


Teddy bears for all!

So it’s been a bad month or so for MMO servers. We know that Vanguard is on the verge of server mergers, and that Aion is to shut down several servers, and that Everquest 2 may be getting some servers shut down on the horizon. New word comes from Sony that beginning June 20th, Sony will begin consolidating servers. The result are that Everquest will end up with ten servers, the result of twenty being merged on a two to one basis (two servers merged into one, ten times over). There are four servers that are unaffected.

Characters will receive one free transfer for their characters that will only be valid for seven days after the transfer. Characters will be automatically transferred to the merged-server. If you play Everquest, you will want to read up on the information in the above link, as there are a lot of important notices you will need to take heed to, including what characters/items/banks/etc will be kept and what could be lost.

Inactive accounts with characters under level 10 will be purged from the system

It is not all bad news, however. Sony announced that they will be opening up a new server, which players will have the opportunity to name.

I’ve said that server mergers are not always a bad thing, and for a game as old as Everquest I am certain the population will enjoy the increased number of players in various areas (or not, we all hate overcrowding). If the new server is a regular rules server, then we might see some vested new interest in the title by new players, as the lower level areas will be populated for quite some time by players rolling alts.

More on Everquest as it appears.

World of Evercraft 2: Now With A $25 Mount!


Now I know what you other MMO’ers are thinking right now: World of Warcraft got a mount that generated like a billion dollars for them. Why is it that WoW can pay $25 for a mount, and I can’t?

Well those of you who do not play Everquest 2, you’re out of luck (at least for now). Those who do play Everquest 2, however, can purchase Etheral, Sinister, and Ulteran Prowlers. What does each mount do, you ask? Aside from +65% run speed, each one comes in two version: Fierce and Arcane, each differs as follows:

  • Fierce: +5 slash, +5 aggression, +5 ranged, +5 piercing, +5 crushing
  • Arcane: +5 focus, +5 ordination, +5 disruption, +5 sujbugation, +5 ministration

Sony promises that these mounts will be available at least one month, so our paranoid mount-grabbers should act quickly, assuming this turns out to be a hint that the mounts will not be around forever.

I call dibs on the $250 Allods Online mount.

"Big" Planetside Announcement On The Way?


Somewhere in an MMO Fallout post...

Planetside is hitting its seventh birthday soon, and I still believe that no other MMO has come close to the enormous battles that Planetside has presented since its launch in 2003. In fact, here is a community video recently highlighted on Sony Online Entertainment’s website, highlighting the action of the game. I’ll give you a few minutes.

Back? Being at Planetside’s age, and considering the current state of the game’s population, any “big announcement” is going to be met with a lot of speculation. By speculation, of course, I mean claims that the big announcement is the game shutting down. But can you blame them? Servers have been consolidated down to one, and my understanding from MMO Fallouters in the field is that botters have become quite an issue over the past year or two.

Well, there is a big announcement coming: On the 18th of May to be exact (and not just the season finale of House MD). A countdown timer appeared in the Planetside News section, alongside the above comic. You can follow the countdown in the link, or just wait until early on the 18th.

MMO Fallout will continue to cover any Planetside News as it appears. Could this be an official announcement of the elusive Planetside 2?

“Big” Planetside Announcement On The Way?


Somewhere in an MMO Fallout post...

Planetside is hitting its seventh birthday soon, and I still believe that no other MMO has come close to the enormous battles that Planetside has presented since its launch in 2003. In fact, here is a community video recently highlighted on Sony Online Entertainment’s website, highlighting the action of the game. I’ll give you a few minutes.

Back? Being at Planetside’s age, and considering the current state of the game’s population, any “big announcement” is going to be met with a lot of speculation. By speculation, of course, I mean claims that the big announcement is the game shutting down. But can you blame them? Servers have been consolidated down to one, and my understanding from MMO Fallouters in the field is that botters have become quite an issue over the past year or two.

Well, there is a big announcement coming: On the 18th of May to be exact (and not just the season finale of House MD). A countdown timer appeared in the Planetside News section, alongside the above comic. You can follow the countdown in the link, or just wait until early on the 18th.

MMO Fallout will continue to cover any Planetside News as it appears. Could this be an official announcement of the elusive Planetside 2?

The Future of Everquest II Looks Very Good


Sony Online Entertainment

Here at MMO Fallout, a game doesn’t have to be doing great, or doing poorly in order to make the news. In fact, you’ll frequently find that most of my articles tend to cover MMOs in the lower indie section (Mortal Online, Cryptic Studios, Cheyenne Mountain Entertainment, CCP, and Fallen Earth LLC), for a reason I can only explain is that they take more chances and have larger turn of events, whereas bigger titles are more like an all-terrain SUV: The hydraulics cover for the twists, and the high class cushioned seats make the bumps practically unnoticeable. In fact, World of Warcraft, for the most popular MMO ever, really only appears when the story turns to the issue in China.

As I’ve said before, I am not particularly fond of giving bad news when it comes to MMOs, and I don’t get my jollies by announcing games or companies shutting down, so I always enjoy giving good news. This time, Everquest 2! Senior Producer Alan Crosby (no relation) posted on the Everquest 2 forums to announce big events in store for the game’s future. Due to players returning for the battlegrounds, the servers have been taking quite a beating. Crosby would like players to rest assured that the team is working to boost server stability.

Among the upcoming outlined changes are the oft-delayed shader 3.0 system, a revamped Halas zone, a more streamlined travel system, a storyteller system, a revamped UI, and of course new content (quests, dungeons, etc). To top it off, Crosby announced that the team is looking into alternative rule servers, and you know what new servers means…

“If we’re not adding servers, we’re not doing well.”
-Mark Jacobs, former Mythic VP

Thank you Mark Jacobs. The team is throwing up several ideas, including permadeath (oh my) and alternative PvP rules.

Always good to hear from an MMO that doesn’t make the news that often, considering it is part of the behemoth that is Sony Online Entertainment. More news on Everquest 2 as it appears.

Buy Sentinel's Fate on Steam: Free Stuff!


Good Stuff Free

I say, the tone of MMO Fallout has been quite negative this past week. You know what we need? Free stuff. If you wanted to get into the early head start for Everquest II’s latest expansion, Sentinel’s Fate, you’re a little late: The expansion has already launched. If you have not purchased the expansion yet, and would like to get in on an exclusive item, then you’re just in time!

Continuing the natural bandwagon of offering exclusive items per retailer, Sony has an offer to make through Steam you won’t be able to refuse. Players who purchase through Steam will receive access to the Guarding of the Learned Armor. For $40 USD, current players will be able to enjoy all that Everquest II has to offer, while new players will receive the whole experience, plus thirty days free time.

One important thing to note: Unless Sony has changed anything, you will need a valid form of payment if you are a new customer, in order to get the thirty days.

Buy Sentinel’s Fate on Steam: Free Stuff!


Good Stuff Free

I say, the tone of MMO Fallout has been quite negative this past week. You know what we need? Free stuff. If you wanted to get into the early head start for Everquest II’s latest expansion, Sentinel’s Fate, you’re a little late: The expansion has already launched. If you have not purchased the expansion yet, and would like to get in on an exclusive item, then you’re just in time!

Continuing the natural bandwagon of offering exclusive items per retailer, Sony has an offer to make through Steam you won’t be able to refuse. Players who purchase through Steam will receive access to the Guarding of the Learned Armor. For $40 USD, current players will be able to enjoy all that Everquest II has to offer, while new players will receive the whole experience, plus thirty days free time.

One important thing to note: Unless Sony has changed anything, you will need a valid form of payment if you are a new customer, in order to get the thirty days.

8 Million Registered: Bigger Number, Still Meaningless


Join us, traveler.

Free Realms is a browser based MMO aimed primarily at the tween market, a relatively small niche also occupied by Cartoon Network’s Fusion Fall (which you may remember is set to go free to play this year). What Free Realms does for its market is take the usual MMO grind, and throw it out the door. Yes, the game does have grind out the wazoo, but Sony did their best to make the grind as least apparent as possible. Each “job” has its own goals and methods of reaching said goals, that varies so widely that you are unlikely to not find a class in Free Realms that doesn’t suit your tastes. Cook’s gather cooking ingredients and cook, all in its own mini-game, and all of the other jobs function as you would expect them to (racer’s race, soccer players play soccer, etc).

So I give a lot of praise on MMO Fallout for Sony’s games, which judging by Sony leading the “Company I’ll Never Buy From” poll, not to mention the feedback I get on such praise, a vocal community disagrees with. One thing I have hit Sony for in the past is their ability to lie like a Senator: What they say isn’t technically a lie, but can’t be reputed through normal means, like “the freshest produce in the West!” or “Fair and Balanced.”

SOE Press, on behalf of its Free Realms title, published an announcement that the fledgling MMO had hit eight million registered users. Eight million sounds great, until you factor several questions:

  1. How many actually played the game? Before Dungeon Runners shut down, its small development team noted that somewhere around thirty percent of the people who registered an account for the game quit before they even downloaded it.
  2. How many are paying? For every account in a freemium or item mall title that pays, there are countless more that do not. For games that are force free players to watch advertisements, those ads generally make up less than 10% of the title’s final income.
  3. How vocal are they? I’ve seen games with small communities that fill up their forums with all forms of discussion. Likewise, one simply has to take a look at Second Life, whose forums are shutting down because, out of the millions of players, about 700 know the forums even exist.
  4. Most importantly, how many of those accounts are active? Reports like this are akin to the sign outside of Mcdonald’s that says “Over X Billion Served.” The sign isn’t referring to today, or this week, this year, or even this decade, but how many people have enjoyed a delicious sawdust sandwich over many years.

So eight million, when you break it down, is meaningless when put in the terms of Sony’s aim: talking about how many people play their game. Although it doesn’t tell us much, what it does tell us is enough to run wild with and speculate with. Someone might ask, why don’t they just announce the number of active accounts rather than an inflated number?

That is an easy question: Because the number of active accounts is nowhere near eight million. This isn’t to say Free Realms is low quality, but that they simply need to accept the fundamental rule of any MMO: You can expect a good retention rate to be around half. Even if Free Realms has just about two million accounts active, Sony is still likely floating around the top of the free play MMO genre.

It's Official: Clone Wars MMO!


Station launcher keeps no secrets

Back in September, I mentioned a report by Tentonhammer that Sony is currently working on yet another Star Wars MMO. All we know about the title is that it is set in the Clone Wars universe, will be developed on the Free Realms engine, and is a casual browser based game that will likely have a freemium model (free portion with option for subscription/item mall). The above picture is the final evidence we needed, apart from an official announcement, that the game is indeed being worked on. There has yet to be an official statement by Sony Online Entertainment, mind you, although this slipup is a high indicator that an official announcement is on its way.

When Clone Wars is released, there will be three Star Wars MMOs on the market. Granted each title is likely playing to a different audience, I can’t help but get the feeling that one of these three titles is going to be pushed out of the market by the other two. If Star Wars Galaxies is any indicator, both the pre and post NGE versions, the Star Wars IP is one that has yet to be fully implemented in an MMO form, so the player actually feels that they are in the Star Wars universe, rather than a sci-fi shooter that looks suspiciously like Star Wars.

More on Clone Wars as it appears. Would you play a casual Star Wars MMO (cue cheap shots at Star Wars Galaxies) set in the Clones era?