Scavengers Console Version Scrapped


As PC version dies in relative obscurity.

Continue reading “Scavengers Console Version Scrapped”

The Return of Bill Roper: New Worlds To Explore In SpatialOS


Bill Roper has returned to the world of MMORPGs. Following his tenure at Flagship Studios and Cryptic Studios (during Champions Online’s launch), Bill Roper left the genre to head up the gaming division at Disney with its Infinity line of products. Now he is back, joining SpatialOS creator Improbable to create new worlds.

Those of you who have been keeping track will recall that Improbable is putting together technology to create more permanent, persistent worlds. The company is picking up some big names, including Jagex, who are interested in incorporating their technology.

“The possibilities for not just massive worlds, but highly detailed and truly persistent worlds built on SpatialOS are exciting. I believe the games that will define AR and VR are yet to be realized, and the type of simulation that can be achieved with our platform can be an integral part of these new experiences,” says Roper.

SpatialOS is making its way into a bunch of games, from Chronicles of Elyria to Worlds Adrift, and more to be announced.

(Source: Gamasutra)

Jagex Teams Up With Improbable For SpatialOS Technology


Jagex today announced that it has entered into a partnership with Improbable. Founded in 2012 by Herman Narula (photograph above), Improbable brings forward its SpatialOS technology which claims to allow developers to create more permanent online worlds with smaller teams. As an example, SpatialOS can manage the state of the world down to the individual item, allowing players to drop items on the floor and (theoretically) have them sit there for years without the need for the server to clean itself up.

Acting CEO Phil Mansell had the following to say about SpatialOS:

“As a studio, we have online gaming at heart and we’ve always looked for technology that can help to deliver the best possible experience for our players. We’re looking forward to working with Improbable and discovering the advancements the SpatialOS platform can bring to multiplayer gaming.”

The extent of SpatialOS’s implementation will have to be seen.

(Source: Jagex press release)