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Make notes on your paper calendar, kids, you have until February 10th to give consent to transfer your Aika Online details over. As of January 31st, gPotato will no longer be publishing Aika Online. On that same day, the title will be transitioned over to T3Fun’s services. All information, including account ID, email, password, and game data will be moved over in the process, but only if you sign in and migrate your account before the due date, otherwise the data will be lost forever. To prepare for the exchange of services, gPotato has warned that any items or gold in the auction house as of January 31st will be lost, and recommends removing said goods before such time.
Aika Online launched in 2009 under both gPotato and T3Fun, with the former publishing in North America and the latter in Europe. In February 2011, the two publishers appear to have settled territory disputes, as both games opened their doors to anyone to play, regardless of region. On October 27th, 2011, T3Fun shut down the servers for its version of Aika Global, making way for gPotato to rule all of Mordor. I suppose now the shoe is on the other foot.
(Source: Aika Online)

New news, Wakfu players. As of March 1st, Square Enix will no longer be handling the publishing of Wakfu in North America. In an email to account holders sent out today, Ankama Games will be taking full responsibility of publishing in the region. The good news is you won’t have to do anything, unlike in most other transitions. If you have an account on Wakfu, you already have an Ankama account. Ankama Games is the developer and international publisher of Wakfu, meaning players will be dealing directly with the source instead of a third party publisher when it comes to game issues.
We’d like to reassure you that this decision was not made lightly, and that this process will not have any impact on the game itself, your characters and progress, or the delivery of new content; we will do our utmost to ensure that the transition will be as seamless as possible and without interruption of service.
This may be the easiest publisher transition in MMO history. Characters and accounts will make the transition with no input needed from the user, subscriptions that overlap the transition date will not be affected at all, and accounts will have the same amount of Ogrines as they did under Square Enix. There won’t even be any server downtime associated with the move (planned).
(Source: Wakfu News)

The European servers for Lord of the Rings Online should be down by now, as the big migration begins toward a single global service for Turbine’s MMO. Beginning today, Turbine will be transferring users to the new Lord of the Rings global service, a transition that will take approximately two to three days. To entice players, Turbine is offering a full year of VIP for £79.99.
The global faq can be found here. Hopefully the transition goes seamlessly. It’s been a good few years for Lord of the Rings players in Europe under Codemasters, hopefully Turbine can show them just as loving of a home when the move is completed later this week.

It’s time for another weekly “When Is F2P Coming To Europe?” update. Unfortunately, not only is there still not estimated time, Codemasters announced last week that they would be unable to sustain the Welcome Back promotion that LotRO Europe had been enjoying up until this point, although the 5% bonus promotions will still pop up from time to time. The following was posted today on the European forums.
Dear players,
Whilst we don’t have any dates or concrete information to share with you as yet, the good news is that it looks like the major challenges we were facing are nearly resolved and we will be moving forward with the next step of Free to Play implementation for the European service shortly.
At this stage we are optimistically looking to have plans finalised sometime next week at which stage we will be able to give you more solid dates of when we hope to proceed with the launch.
As always we thank you for your patience and do apologise for the continued delay of this launch.
You can sticky up that link for direct updates, and hopefully Codemasters will remain on track for next week’s burst of information. MMO Fallout will continue your weekly updates on Codemaster’s transition to free to play. In the meantime, European players have been playing on the North American servers. There are, as of yet, no IP restrictions on creating an account and signing in, although you will need the North American client.