Chaturday: The One in Which I Get Myself Blacklisted, And That’s a Good Thing


I had some extra time to work on today’s Chaturday article, so I thought I’d make this one extra long. Sit back and enjoy.

This week I’d like to take a look at Valve’s recent decision to no longer curate games on Steam, barring games that are illegal or blatantly trolling. This has prompted an immediate and unsurprising backlash from a population of the internet whose income and livelihoods are directly proportional to the amount of drama that they can stir up. The doomsayers came out of their holes to proclaim that the service is now damned to be a hellscape of disgusting pornographic games where Nazis and white supremacists murder babies! The National Center on Sexual Exploitation claimed that there were one thousand games on Steam with sexual content, and every single one without exception was objectifying in nature.

It’s important to note here that none of the games journalists you may have seen talking about this are trying to take your games away, and I know this because they’ve been telling us repeatedly for the past five years. If I am repeatedly slapping food out of the hand of a small child, it doesn’t mean I’m against that child eating or trying to control him, I’m just saying that his hands can’t hold the food that I don’t personally like.

And for what it’s worth, I think that a lot of these recent decisions at Valve come down to the flat corporate structure. The decision to remove Hatred all those years back was done and then reversed because there is no real managerial structure in the company. Nobody to come out and squarely lead with a vision for how the Steam store should exist. As a result, factions form with differing opinions which arguably led to the warning letters being sent to certain developers a few weeks ago, and you have a company that massively disagrees on how to police the store with nobody around to pull rank and say “my word is final.” Nobody can agree on who gets to push the big shiny “approved” button, so nobody gets to push it at all.

I could spend a year going over quotes from our friends in the games media losing their collective sanity over this announcement, but I don’t have that kind of time. Inverse posted a piece saying that Valve’s response to trolling was to monetize it, despite that being a complete lie, saying that Valve’s answer to bigotry is to monetize it, despite not having any evidence of games genuinely advocating bigotry appearing or attempting to appear on the platform. Polygon’s Ben Kuchera wrote a piece with the subheading “anything goes as long as you give Valve a cut,” a blatantly false statement followed by paragraphs of trying to connect how Valve is wrong for deciding what constitutes an “illegal game” as it makes them the arbitrary decision maker, but also wrong for not acting as arbitrary decision maker on which games pass muster for the store. Freelance writer Nick Capozzoli compared the statement to Valve essentially saying “We believe we should bring Nazis together,” a flagrant misrepresentation.

Even the founder of Itch.io got in on the salt-throwing, posting “A platform that allows “everything, unless it’s illegal or straight up trolling” is ridiculous. Please keep your malicious, derogatory, discriminatory, bullying, harassing, demeaning content off . Our ban buttons are ready.” Incidentally, within five minutes of searching, MMO Fallout had managed to pick up a lengthy list of titles hosted on, and thus presumably endorsed, by itch.io, including hentai games with less-than-consensual sex, games where the objective is to beat up aggressive, beautiful girls, and a game that simply describes itself as “Learn Japanese You Faggot!” Itch.io is a veritable dumping ground for virtually everything that would never make its way on to Steam, be it meme games, troll games, outright piracy, and unfettered copyright infringement. If there are any stores that have no standing to criticize Valve’s curation, it’s itch.io.

It’s not entirely surprising to see outlets deliberately misinterpreting Valve’s statements, bringing up titles like Active Shooting Simulator and conveniently passing over either the fact that the game was removed, or why it was removed, and presenting hyperbolic questions on whether or not Valve will accept certain games, pointing to titles that a reasonable person could conclude to fall under the trolling rule. I say unsurprising because many of these writers are the same people whose bread and butter lies in outrage bait, throwing out accusations and feigning offense to drive hate-views by the thousands, otherwise known as trolling for profit. If these articles had been video games, they’d be banned from Steam.

One subject in which I will agree with my fellow press on is this: If Valve is claiming that they are going to only block illegal games and troll games, they damn sure better start actually doing that. As I said previously, Valve has pretty explicitly stated that they had no intention of selling Active Shooter Simulator on Steam, a statement that would hold more water if Valve weren’t clearly getting ready to sell Active Shooter on Steam. The same goes for titles like Aids Simulator, Gay World, and that shooting game where the only goal is to kill gay people. Titles that are so obvious from the slightest glance to be troll titles and yet they managed to get their way on to Steam before being removed.

In reality, the media should be happy about these changes, as should Youtubers. After all, the idea of Steam being flooded with dozens of games on a daily basis just means that people will be going back to modern and traditional games media in order to find the titles worth playing. It also grants a fantastic opportunity to the portion of games media that really likes writing troll bait but hates actually playing games. If Steam actually becomes the cesspool that you predict, you will have a lifetime of articles to express faux outrage.

The only people who have a genuine right to be angry about these changes are the developers, for whom many this open door policy means drowning in an even larger ocean of competing voices.

Otherwise I have no opinion on the matter.

Valve’s Steam Policy: Aids Simulator, No, Suicide Simulator, Yes


(Update: Since this posting, all of the developer’s titles have been pulled from Steam)

Aids Simulator was a game set to launch on Steam on June 12, 2018, at least until Valve shut it down and ripped it off the game store (still available in its archived state) According to its developer, BunchOD00dz, Aids Simulator is a game where you play as someone who goes to Africa and gets HIV, and must now kill all of the Africans who gave you HIV. It bills itself as an asset flip that performs poorly and isn’t fun. In short, it’s exactly the troll game to make the press go nuts.

The developer’s other titles include Suicide Simulator, which has apparently been deemed not a troll game and thus suitable for Steam, and Blackscreen Simulator, a title that is not in fact a black screen but instead a zombie shooter using flipped assets that similarly bills itself as short, low quality, and prone to crashing.

With Valve’s new stance on lowering the barrier to entry for Steam while toughening its stance on troll games, we’ll have to see how games like Aids Simulator and Suicide Simulator are handled going forward.

Apple Rejects Steam Link Streaming App For iOS


Apple has rejected Valve’s Steam Link app for iOS, the company announced this week. The app, released on Android with no apparent problems, allows users to stream their Steam library to their tablets or phones. According to Valve’s press release, quoted below, Apple cited business conflicts as the reason for their rejection of the app.

“On Monday, May 7th, Apple approved the Steam Link app for release. On Weds, May 9th, Valve released news of the app. The following morning, Apple revoked its approval citing business conflicts with app guidelines that had allegedly not been realized by the original review team. Valve appealed, explaining the Steam Link app simply functions as a LAN-based remote desktop similar to numerous remote desktop applications already available on the App Store. Ultimately, that appeal was denied leaving the Steam Link app for iOS blocked from release. The team here spent many hours on this project and the approval process, so we’re clearly disappointed. But we hope Apple will reconsider in the future.”

In other words: It allows people to play games without Apple getting a cut of the revenue.

(Source: Valve Press Release)

Valve Terminates Insel Games (Wild Buster) Over Fraudulent Reviews


Valve today announced the immediate termination of its dealings with Insel Games. According to the news post, Valve employees discovered that Insel was using accounts to post fake positive reviews for their titles.

It has been recently reported on Reddit that the publisher for this game, Insel Games Ltd., have been attempting to manipulate the user review score for their titles on Steam. We have investigated these claims, and have identified unacceptable behavior involving multiple Steam accounts controlled by the publisher of this game. The publisher appears to have used multiple Steam accounts to post positive reviews for their own games. This is a clear violation of our review policy and something we take very seriously.

For these reasons, we are ending our business relationship with Insel Games Ltd. and removing their games from our store. If you have previously purchased this game, it will remain accessible in your Steam library.

This affects all of Insel’s titles on Steam, including Wild Buster and Guardians of Ember, as well as The Onion Knights: Definitive Edition. The controversy sparked after an email emerged on Reddit allegedly from the CEO of Insel Games showing the company pressuring its employees to buy the game and leave fake positive reviews.

(Source: Steam)

Fake News: VAC Ban Wave Has Reason Muddied


There is no massive conspiracy to Valve’s recent ban wave of Team Fortress 2 bots, but cheaters would like you to think there is. Valve recently banned a large number of accounts taking part in catbot, a hacker who has been terrorizing Team Fortress 2 servers by flooding them with a large number of bots. News websites picked up on rumors and reports that Valve was simply banning anyone with “catbot” in their Linux username as an attempt to quickly get rid of the bots.

MMO Fallout can confirm that those reports are fake. A confirmed Valve employee has posted on Reddit to deny the claims, noting that these rumors are likely being circulated by the cheating community, and that Valve has not instituted a policy of banning by username.

The bug report–and I suspect many of the posts in this thread–are a tactic employed by cheaters to try and sow discord and distrust among anticheat systems. VAC has many different types of detections and we cannot discuss what they do publicly because doing so makes them less effective. However, one thing I can disclose is that all detections require that the detection occur while a user is actively cheating and connected to a VAC-secured server.

Those of you with Catbottom as your Linux username can breath easy, and log back into Team Fortress 2.

(Source: Reddit)

PSA: Get Steam Link For $1 (Plus A Cheap Game)


The Steam Link is a device that allows you to stream your Steam games to another television in the house via wifi or ethernet. If you’ve been holding out on buying the Link thanks to its bank-breaking $50 price tag, you are in luck (but only if you act fast).

Valve has placed the Steam Link on sale with the game Icey for the sum total of $8.69 USD. The divides out to $7.69 for Icey and $1 for Steam. You do have to pay shipping and handling, but that’s something that would have been added on while buying the link at its regular price regardless. You’ll need to decide fast, as this bundle ends on October 21 at 9am PST.

Icey, for those interested in this bundle for more than just the Link, is a 2D side scrolling shooter/platformer. More information can be found at the link below.

(Source: Steam)

[NM] Shovelware Developer Quits Industry After Steam Ban


Shovelware developer Silicon Echo is apparently pulling out of game development after action by Valve led to more than 170 of their games getting yanked from Steam. Silicon Echo is the renowned game developer known for hit titles including Shapes, Shapes 2, Shapes 3, Shapes 4, Shapes 5, Shapes 6, Shapes 7, and Shapes 8. Their library of games consists primarily of minimal effort asset flips pushed onto the Steam storefront in an effort to turn a quick profit using quantity over quality.

All of that came to an end when Valve, without warning, yanked the entire Silicon Echo library, including titles hidden away via separate Steam accounts. In a statement to Polygon, Silicon Echo expressed that it is giving up game development as its reputation is in tatters and its primary source of income now gone.

“This situation has completely destroyed everything we have been working for in the past 3 years and we are forced to give up game development at this point for more that [sic] one reason,” Silicon Echo said. “Mainly because our reputation is destroyed beyond repair, but also for financial reasons. We wish we have been warned about this before, in that case we would focus on a different business plan of development.”

Valve has increased its commitment to removing shovelware titles from Steam this year after mounting criticism that the barrier of entry is too low, and after a large series of low quality asset flips and outright fake games have flooded the market. The situation of Steam being flooded with titles has gotten so bad that 2016 accounted for 40% of all games on the store.

Malaysian Government Blocks Steam Store Over God Fighting Game


Malaysian gamers looking to spend their hard earned ringgits on fresh picked video games are being met with a disappointing notice that the service has been blocked by the government due to allegedly offensive content. Users attempting to access the store are being notified that access has been blocked by the government.

The game in question, Fight of Gods, is a side scrolling fighter that allows players to take control of various real deities including, but not limited to, Jesus and Buddha. The Malaysian government had apparently issued a 24 hour warning on Thursday to Valve to remove the game or face restrictions. The blockage of Steam appears to be part of that warning.

“This is a very sensitive issue, and it is totally not acceptable. We can never agree to such games. The government must take immediate action to ban the game’s sale here,”

Fight of Gods publisher, Taiwanese developer Digital Crafter, has issued a statement that they are contacting Valve to rectify the matter.

"We are disappointed that such freedom of choice is not given to everyone and in particular that the game has been forcibly removed from sale in Malaysia, although no direct communication has been received by us as to the reasons for this. Nevertheless we respect any rules and censorship imposed in any given territory."

Users in Malaysia can still access Steam, just not its store.

(Source: NDTV)

[PSA] You Can Now Activate Steam Keys on the Steam Website


As an update that will no doubt leave some of our viewers thinking “boy it looks like MMO Fallout got hacked and is being used to phish Steam accounts,” Valve has updated their systems so that players can now redeem keys through the Steam website. I’m not entirely sure how to get to this page from the main Steam website, but you can click on the completely legitimate link down below listed as the source and redeem any key you want. Totally legitimate.

There is no way to report on this and make it look good.

(Source: Steam)

Mark Laidlaw Reveals Half Life 2: Episode 3 Plot


With the launch of Duke Nukem Forever now more than half a decade behind us, Half Life 2: Episode 3 (or Half Life 3 depending on who you ask) has taken the throne as the king of vaporware. Initially announced in 2006, the next episode in the Half Life 2 series, which Valve ironically moved to an episodic format to avoid long development delays, has been in limbo with nary a shred of evidence that the developer is actually working on said title.

While Valve has been silent on their development plans for Half Life, one thing that the company cannot hide is that its Half Life writers are jumping ship. Over the past two years, at least four big writers have left the company: Eric Wolpaw, Chet Faliszek, Mark Laidlaw, and Jay Pinkkerton.

Mark Laidlaw, evidently not content with his story being lost to the Valve offices forever, recently posted a “fan fiction” story titled “Epistle 3” on his blog. The blog post is from the perspective of a “Gertie Fremont,” discussing the death of “Elly Vaunt” and heading to the antarctic with Alex Vaunt to find the Hyperborea. The story is a clear nod toward Half Life 2, with events detailed that have leaked out through interviews and documents over the years.

In Laidlaw’s story, Freeman and Alex go north to find the Aurora Borealis, a ship created by Aperture Science (thinking with Portals) that can phase in and out of existence and time. The duo comes across Dr. Breen who had transferred his consciousness to a Combine slug, now regretting his decision and wishing for death. They take over the Borealis and plot to crash it into the Combine homeworld, when the illusive Gman shows up and pulls Alex out to rescue her.

Gordon, meanwhile, remains on board the ship to realize that the plan is destined to fail, as the Combine power is too great. He is rescued at the last second by the Vortigaunt, setting the game up for a possible sequel. Gordon wakes up on shore, not knowing where he is or how much time has passed, or even if the resistance won. The story ends on a somewhat chilling note,

“Expect no further correspondence from me regarding these matters; this is my final epistle.”

The last full game to be developed by Valve was released in 2012, with much of the company’s focus being on maintaining Dota 2, Team Fortress 2, and Counter Strike: GO, as well as its various investments in competitive gaming tournaments, VR, and the Steam marketplace. More story-driven titles including Half Life, Portal, and Left 4 Dead have sat neglected for the better part of the last decade.

As time goes on, the hopes for Valve wrapping up the Half Life series have understandably faltered. Valve remains silent, writers from the series are leaving, the voice actor for Dr. Breen passed away, and leaks from the company suggest that all attempts to revive the sequel have ultimately died off and gone nowhere. Valve is currently working on several VR titles, and the flat structure ensures that anyone can start working on Half Life as soon as they feel like it. So will they?

It feels less likely as they years tick on.