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Warhammer 40k: Eternal Crusade is on its way to Steam early access, and Nathan Richardson wants you to know that the game is doing just fine so far as cashmoneys are concerned. The game is launching on Steam early access, yes, but not for the money. Simply put, the game is funded to launch this year, Steam early access offers luxuries like a decent pay system, news delivery, oh and a lot of customers.
As Richardson puts it:
No, our philosophy of being agile, is that we strongly believe that the inclusion of more people, as early in the development process as possible will ultimately make a better game. We are simply continuing this program (previously called Founders) in the Steam Early Access framework.
You can read the rest of the Q&A at the link below.
(Source: Eternal Crusade)

Warhammer 40K: Eternal Crusade is speeding along in development, a process which should be faster thanks to a recent port to the latest Unreal Engine. Eternal Crusade will mark the first game developed by Behaviour Interactive using the engine.
“After evaluating our engine options we decided that Unreal Engine 4 and the team at Epic offered the type of support and the best toolset to make the Warhammer world come to life,” said Rémi Racine, Founder and CEO of Behaviour Interactive. “The sheer amount of productivity tools we get right out of the box have helped the game’s development progress significantly faster, allowing the team to ensure the highest quality at a rate we couldn’t have achieved before.”
More information on Eternal Crusade can be found through the official website.
(Source: Behavior Interactive Press Release)
Want to get into the next Warhammer MMO but don’t want to shell out $40+ dollars for a founder pack? Now you can buy the $15 Pioneer’s Founder Pack. The package includes 15,000 RTP to spend at the rogue trader, a character slot (ork only), a special helmet, a close quarters weapon, first blood badge, pioneer badge, backpack cage, founder’s lodge forum, name reservation, and the ability to buy the early access game module in 2015. The package does NOT include a full game key, which must be purchased separately, nor does it offer access to all items at the rogue trader.
(Source: Eternal Crusade)

Behaviour Interactive is the developer working on Warhammer 40k: Eternal Crusade, and naturally some of you may have a few questions for the developers. Luckily, MMORPG.com has announced that several key members of the Behaviour crew will be on hand for a Q&A on Monday. If you have anything you would like to ask of the development team, head on over to the link below and drop a question or two.
The live Q&A is at 4pm eastern on Monday, October 21st, but you can ask your question now by putting it in the thread at the link below.
(Source: MMORPG.com)

If this announcement sounds familiar, I wouldn’t get your hopes up. This time the announcement is official, Warhammer: Dark Millennium Online has been cancelled. Well, somewhat. In a press release today, THQ announced that the Dark Millennium will no longer be an MMO, but will instead become a single player game. So the title is dropping the “Online” and will henceforth be known as Warhammer 40,000: Dark Millennium, and thus is no longer a topic of conversation here at MMO Fallout.
THQ Inc. (NASDAQ:THQI) today announced that it has refocused Warhammer® 40,000®: Dark Millennium™ from a Massively Multiplayer Online game to an immersive single player and online multiplayer experience with robust digital content, and engaging community features. Further product details, platforms and release timing will be announced at a later date.
In addition, over 100 employees have been laid off from the struggling developer. We already know that Dark Millennium was being developed with help from the Space Marine title, so the new iteration is likely to become a spiritual sequel. Dark Millennium Online was already looking at trouble with THQ acknowledging a lack of funds to publish the game.
As a side note, in a past poll 23% of MMO Fallout viewers believed either Activision or Trion should publish Dark Millennium.
(Source: THQ press release)

Although Dark Millennium Online was not cancelled, as per the false report circulated late last year, at the time we were given some rather uncertain news that the game was on uneven ground and that there was nothing set in stone. When THQ published its earnings report for the third quarter of 2011, they mentioned that Dark Millennium Online would be taking a more cautious approach.
Gamasutra reports that in an investor conference call, Brian Farrell (CEO) has revealed that THQ is seeking a partner for distribution, and that THQ cannot afford to publish the game by itself. Of course, a developer hiring a third party publish an MMO is hardly surprising, even more so for a company like THQ that has seen better financial times.
(Source: Gamasutra)