Xsyon has been operating in a land we’d like to call “under the radar,” since it launched the “prelude” phase. Since its initial launch, the game has maintained a small community with regular live events from the development staff. We’ve seen the game pop up here on MMO Fallout a few times, including the recent release of an endless trial server (which wipes every week). Despite being a small release, Xsyon has some pretty intense ideas behind it. Players set up in groups and take over land in a world that is continually evolving as new technologies are discovered. Animals breed and migrate as resources move along with them, and players are able to terraform in a manner that permanently affects the world.
Well, Xsyon hasn’t technically gone “gold” yet. Notorious Games has several plans for the title, including separate PvP and PvE servers, as well as a major expansion in territory size as well as new creatures, magic, and more. So the team at Notorious has made its way on to Kickstarter, to seek funding for the game. The project aims for $250,000, with a due date of January 1st, 2013 to gather up all of the moolah. Check it out at the link below.
Hey folks, remember Xsyon? Yes, it is still up and running and doing just fine. Up until now if you wanted to try Xsyon you had to buy the game and pay the subscription fee. The rules are simple: You can play as long as you want, and do pretty much whatever you want. The limitation is that the server will be reset every Monday, so if you want your progress to be saved, you’ll have to buy the game.
All players old and new that are signed up on our forums now have access to the Trial Server. Instructions on Trial Server access are available on your account page after signing up.
Remember that MMO, Xsyon? It launched at the beginning of 2011 after much hubbub and a few delays, and since then it’s been trucking along in the background, making great strides as it has rolled along this past year. So to bring back anyone who may have left in that time, Xsyon is offering old members ten free days starting May 18th.
Now, the free ten days is being issued over the course of about a five week period. Players will be notified of when their scheduled ten days will be in this time period. For active subscribers, Notorious Games is offering two free extra weeks added to your subscription.
You may recall that Xsyon, the sandbox MMO from Notorious Games, was pushed back from its original May 2010 release date to August 2010, and then to a nonspecific date in early 2011. Earlier this year, a confirmed date of March 1st was announced, with the prelude going live two weeks before. As Notorious Games was gearing up for its final character wipe before prelude, however, last minute hardware and database issues arose, causing the servers to lag so badly that the game was nonfunctional for the night. After deliberation, it was decided that the launch would be pushed back, with the “official launch” pushed back to March 15th. The final wipe and prelude launch is, as of yet, undetermined, but according to NG’s Virtus, should occur before March 1st.
The server issues can be attributed to a sudden and unforeseen explosion in Xsyon preorders in the two days leading up to the original prelude launch, those server issues in turn contributing to the database errors. Players are, understandably, perturbed by the announcement of yet another wipe, as the initial launch had tribes competing against each other, not to mention unplayable conditions, fifteen minute delays in action, consistent server rollbacks, and other glitches, in order to lay down claim of territory in the game’s map. Although Notorious Games has promised that they will do everything in their power to restore Tribe territory, they may be unable to leading to another rush for land when the game launches a second time.
Those of you who follow indie-MMOs may remember that Xsyon was supposed to launch back in 2010, around March in fact, but the title was delayed by around a year because of the need for more content. Since then, the game has received a lot more publicity, a substantially (albeit understandably still small) increased following, and a whole host of new features, tweaks, and content.
While the full game is set to go live on March 1st, players who preordered will have access beginning today when the servers go back up at around 6pm Eastern. The Prelude event, as it is called, is the beginning of players starting new civilization, following an apocalypse that wipes out most life on earth. Players are tasked with forming tribes (and homesteads for solo players) to rebuild, using their skills in everything from basket weaving to tool crafting in order to make life even a little easier. Tribal territory is where players will converge, and offer quests and solace from the harsh world.
Xsyon is an open world sandbox game with a heavy focus on crafting and evolution. Although the game has free for all PvP, that mechanic is less featured than in titles like Mortal Online and Darkfall, with heavier disincentives for gankers and griefers. As the game progresses, the poisonous “green mist” that surrounds the starting lands will open up, allowing access to new areas and new technologies. So players starting out with guns now may find down the game’s development road that guns are available.
More on Xsyon as it appears. You can read up more at http://xsyon.com/
I’ve been playing Xsyon pretty much since the beta went live, and by playing of course I mean doing as much as I can to get the servers to crash and functions to break. Don’t worry, that’s what the developers want. So far, not much is implemented in Xsyon, as Notorious Games does their best to work on server stability and other bug fixes. Following the modular approach many people saw in Mortal Online, Xsyon hopes to implement each feature on a feature-by-feature basis.
Now for some bad news: Xsyon has been pushed back from the original prelude launch (this month) to August 15th.
The trolls are out in force, of course, scrambling to already call Xsyon a failure, despite many of them likely just hearing about it for the first time. Those of us with, as Derek Smart would put it, “two working braincells” would know that delays, and often large delays, at indie MMO studios are expected when a small team is working on something that arguably a large team should be.
Xsyon may not be the best looking game, but where the title faults in the super hi-def bloom that burns cornea and frightens small nocturnal creatures, it makes up in offering freedom to players. Throughout the short history of the MMO genre, there have been quite a few attempts at allowing the player to build the world around them. Star Wars Galaxies, more notably, allows players to build cities to focus their guild. Those cities, likewise, are able to take part in the overall galactic civil war.
In Xsyon, the developers have decided to take a different approach to the idea of post-apocalyptic. Rather than being in a world that is destroyed, that you are merely trying to survive while the world around you builds up (or remains stagnant), you are taking part in the rebuilding of the new world. Most, if not all, of human innovation is gone, kaput, and the leaders have fallen back to the old days of God worship and scavenging.
The manner in which Xsyon hopes to keep its players is to allow them to shape the world as they see fit. Before the game launches, those who preorder will be given access to a very small section, from which point they will be roaming around, exploring new areas, and discovering new methods of crafting, building, fighting, and more. As the players progress, so does the game, with players deciding everything from the foundation of new cities, even to terraforming of the current terrain. The environment is in a state of constant flux, and it is up to the players to decide the future of the world. Everything down to the quests are player-given, where players can obtain quests ordered by the chief of the “tribe” (guild). New skills, new items, new objects, new creatures, most will be discovered in-game before they are announced.
Xsyon looks to be shaping up into a title similar to A Tale In The Desert, where early players will have a very different experience than those who join several months or years down the line. Of course, the fact that I can create my own cooking recipes is enough of a reason for me to dip into my pocket, but then again…I’m irresponsible with money.
There won’t be a trial for Xsyon until the game launches, and there won’t be an open beta (more on that tomorrow). Preorderers are given access to Prelude, a pre-game world that they have a great amount of freedom to shape and discover.